Player Matchup

He Bo
He Bo
 
He Bo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Entire_Female
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 99L
1,660 Elo+
Party 2
Baron Samedi
Baron Samedi
Kxleb
Baron Samedi
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 26L
1,589 Elo+
Party 2
Izanami
Izanami
Shadowrath
Izanami
Level 147
God Stats
12W - 8L
1,502 SR
Queue Stats
149W - 107L
1,700 Elo+
Solo
Geb
Geb
barneyco
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,264 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,543 Elo+

VS

Team Averages
Level 139
1,581 SR
1,725 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BronzeSentinel
Geb
Level 124
God Stats
9W - 5L
1,905 SR
Queue Stats
15W - 11L
1,839 Elo+
Party 1
Bellona
Bellona
CrownClown519
Bellona
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,731 Elo+
Party 1
Merlin
Merlin
TacoDaBaco
Merlin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,797 Elo+
Solo
Susano
Susano
sggntphcm
Susano
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 6 / 0
6,941
631
6,127
8,512
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
13
0 / 2 / 0
7,097
645
5,115
9,431
5,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Kxleb
Baron Samedi
12
0 / 1 / 0
6,836
621
5,338
5,944
2,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Shadowrath
Izanami
16
0 / 2 / 0
8,323
757
6,504
6,707
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 3 / 0
7,291
663
3,421
14,823
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
6 / 0 / 6
8,514
774
11,418
6,989
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 9
8,066
733
3,578
9,626
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
14
1 / 0 / 10
8,148
741
6,364
8,952
7,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
TacoDaBaco
Merlin
13
1 / 0 / 8
7,334
667
11,704
5,572
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
sggntphcm
Susano
16
4 / 0 / 7
8,949
814
6,791
5,274
2,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
14
14
Deaths
0
0
Assists
40
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
0
0
W
Chang'e
 
Chang'e
6
0
6
9
W
2
0
9
6.5
W
Bellona
1
0
10
6
L
Nemesis
0
2
0
0
L
Baron Samedi
Kxleb
Baron Samedi
0
1
0
0
L
Izanami
Shadowrath
Izanami
0
2
0
0
W
Merlin
TacoDaBaco
Merlin
1
0
8
5
L
0
3
0
0
W
Susano
sggntphcm
Susano
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,505
Damage
39,855
45,417
Taken
36,413
27,585
Mitigated
23,149
9,179
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,127
169
0
668
8,512
3,203
0
4,492
4,020
20,827
0
W
Chang'e
 
Chang'e
11,418
495
5,455
4,430
6,989
2,302
570
3,110
3,694
37,393
0
W
3,578
219
0
946
9,626
9,598
246
5,126
3,990
9,805
0
W
Bellona
6,364
499
1,457
2,670
8,952
7,567
312
3,752
4,717
0
13,335
L
Nemesis
5,115
1,091
305
2,384
9,431
5,105
0
6,106
3,325
0
17,920
L
Baron Samedi
Kxleb
Baron Samedi
5,338
578
1,664
614
5,944
2,353
0
4,560
1,384
19,918
0
L
Izanami
Shadowrath
Izanami
6,504
4,385
0
1,705
6,707
2,536
1,305
2,180
4,527
0
47,081
W
Merlin
TacoDaBaco
Merlin
11,704
1,074
373
730
5,572
1,612
393
1,119
4,354
29,678
0
L
3,421
227
0
1,839
14,823
14,388
0
9,362
5,461
9,742
0
W
Susano
sggntphcm
Susano
6,791
633
0
1,454
5,274
2,070
381
892
4,183
0
37,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
41,011
210
Minions Killed
199
0
Camps Cleared
0
1,103,957
Distance Traveled
1,175,420
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,941
631
35
3
0
200,483
2
W
Chang'e
8,514
774
69
6
0
234,893
2
W
Geb
8,066
733
8
1
0
247,315
1
W
Bellona
8,148
741
7
1
0
232,285
1
L
Nemesis
7,097
645
34
3
0
248,940
0
L
Baron Samedi
6,836
621
33
3
0
207,097
0
L
Izanami
8,323
757
98
9
0
214,544
6
W
Merlin
7,334
667
44
4
0
199,023
1
L
Geb
7,291
663
10
1
0
232,893
2
W
Susano
8,949
814
71
6
0
261,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role