Player Matchup

Neith
Neith
Dlew
Neith
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,382 Elo+
Party 2
Merlin
Merlin
KGJr
Merlin
Level 63
God Stats
1W - 5L
1,285 SR
Queue Stats
12W - 10L
1,540 Elo+
Party 2
Bellona
Bellona
TwoZulu93
Bellona
Level 4
God Stats
0W - 3L
1,146 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 2
Team Averages
Level 63
1,310 SR
1,359 Elo+

VS

Team Averages
Level 67
1,554 SR
1,261 Elo+
Bastet
Bastet
MajinVargas
Bastet
Level 52
God Stats
2W - 2L
1,257 SR
Queue Stats
234W - 248L
1,434 Elo+
Party 1
Sol
Sol
Onerunawayjew21
Sol
Level 5
God Stats
13W - 12L
1,673 SR
Queue Stats
211W - 265L
1,272 Elo+
Party 1
Sylvanus
Sylvanus
dalavensama
Sylvanus
Level 145
God Stats
1W - 1L
1,731 SR
Queue Stats
51W - 59L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dlew
Neith
13
2 / 7 / 2
8,477
706
7,365
13,133
3,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
KGJr
Merlin
13
3 / 5 / 1
9,072
756
7,627
10,073
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TwoZulu93
Bellona
12
0 / 7 / 4
7,719
643
7,472
11,914
9,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
10 / 2 / 7
10,425
869
14,593
13,995
5,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 17
9,339
778
7,278
6,030
2,134
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
dalavensama
Sylvanus
15
8 / 1 / 10
10,208
851
8,834
9,251
10,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
19
19
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
Dlew
Neith
2
7
2
0.43
L
Merlin
KGJr
Merlin
3
5
1
0.7
W
Bastet
10
2
7
6.75
W
1
2
17
4.75
L
Bellona
TwoZulu93
Bellona
0
7
4
0.29
W
Sylvanus
dalavensama
Sylvanus
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,464
Damage
30,705
35,120
Taken
29,276
15,609
Mitigated
18,095
3,171
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dlew
Neith
7,365
2,597
0
1,544
13,133
3,307
0
6,192
6,941
0
31,413
L
Merlin
KGJr
Merlin
7,627
380
0
0
10,073
2,717
0
3,743
6,330
32,838
0
W
Bastet
14,593
3,413
465
3,157
13,995
5,428
483
3,794
9,624
0
27,552
W
7,278
1,622
853
813
6,030
2,134
1,929
1,249
4,739
30,951
0
L
Bellona
TwoZulu93
Bellona
7,472
2,268
0
1,627
11,914
9,585
0
6,086
5,828
0
12,293
W
Sylvanus
dalavensama
Sylvanus
8,834
1,956
2,208
3,312
9,251
10,533
362
2,942
6,088
28,632
5,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
29,972
127
Minions Killed
145
4
Camps Cleared
7
611,918
Distance Traveled
653,289
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,477
706
66
6
3
189,371
2
L
Merlin
9,072
756
50
4
1
213,290
2
W
Bastet
10,425
869
25
2
2
258,901
0
W
Sol
9,339
778
67
6
1
215,927
0
L
Bellona
7,719
643
11
1
0
209,257
2
W
Sylvanus
10,208
851
53
4
4
178,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role