Player Matchup

Chaac
Chaac
Atrainz
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
Jerisleif
Gilgamesh
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
118W - 120L
1,268 Elo+
Solo
Bastet
Bastet
OnlyPrimal
Bastet
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,634 Elo+
Party 1
Olorun
Olorun
Zbigemm
Olorun
Level 24
God Stats
4W - 2L
1,520 SR
Queue Stats
6W - 4L
1,628 Elo+
Party 1
Ganesha
Ganesha
steveissenpu
Ganesha
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 21L
1,571 Elo+
Party 1
Team Averages
Level 41
1,504 SR
1,546 Elo+

VS

Team Averages
Level 90
1,357 SR
1,465 Elo+
Thanatos
Thanatos
Andrus10
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,521 Elo+
Party 2
Izanami
Izanami
Invictodejinetes
Izanami
Level 108
God Stats
2W - 2L
1,339 SR
Queue Stats
29W - 41L
1,455 Elo+
Party 2
Hera
Hera
Pooty420
Hera
Level 116
God Stats
0W - 3L
1,285 SR
Queue Stats
495W - 506L
1,476 Elo+
Solo
Artio
Artio
TurinTurambar17
Artio
Level 16
God Stats
0W - 2L
1,339 SR
Queue Stats
12W - 14L
1,456 Elo+
Party 2
Odin
Odin
chronnos26
Odin
Level 104
God Stats
2W - 2L
1,321 SR
Queue Stats
55W - 68L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Atrainz
Chaac
10
4 / 3 / 2
6,074
552
4,132
7,974
4,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Jerisleif
Gilgamesh
11
0 / 1 / 0
6,055
550
2,301
7,794
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
OnlyPrimal
Bastet
10
5 / 3 / 2
6,448
586
3,381
6,176
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Zbigemm
Olorun
11
9 / 1 / 2
6,608
601
5,992
4,849
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
steveissenpu
Ganesha
10
0 / 1 / 11
6,210
565
4,965
6,029
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andrus10
Thanatos
10
5 / 4 / 2
6,281
571
5,155
7,132
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
2 / 4 / 0
6,321
575
5,803
6,846
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
10
1 / 4 / 3
5,975
543
2,437
5,215
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 6 / 1
4,715
429
476
8,336
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 0
6,368
579
3,669
5,040
2,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
9
9
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Andrus10
Thanatos
5
4
2
1.5
W
Chaac
Atrainz
Chaac
4
3
2
1.67
L
2
4
0
0.5
W
Gilgamesh
Jerisleif
Gilgamesh
0
1
0
0
W
Bastet
OnlyPrimal
Bastet
5
3
2
2
L
Hera
1
4
3
0.63
L
0
6
1
0.08
W
Olorun
Zbigemm
Olorun
9
1
2
10
L
1
0
0
1
W
Ganesha
steveissenpu
Ganesha
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,771
Damage
17,540
32,822
Taken
32,569
15,607
Mitigated
11,695
10,638
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Andrus10
Thanatos
5,155
2,381
0
3,976
7,132
2,354
0
0
7,132
0
28,616
W
Chaac
Atrainz
Chaac
4,132
1,342
0
2,069
7,974
4,205
598
966
7,008
0
25,040
L
5,803
3,691
0
1,500
6,846
1,979
0
3,876
2,970
0
50,282
W
Gilgamesh
Jerisleif
Gilgamesh
2,301
897
0
3,983
7,794
3,987
0
0
7,294
0
34,442
W
Bastet
OnlyPrimal
Bastet
3,381
1,561
0
2,124
6,176
1,419
0
969
5,207
0
19,344
L
Hera
2,437
868
0
741
5,215
1,469
18
526
4,679
29,309
0
L
476
88
0
644
8,336
3,646
0
5,485
2,851
3,205
0
W
Olorun
Zbigemm
Olorun
5,992
4,120
220
1,382
4,849
2,378
1,020
92
4,757
23,859
4,535
L
3,669
863
0
2,040
5,040
2,247
0
0
5,040
0
36,220
W
Ganesha
steveissenpu
Ganesha
4,965
1,038
0
860
6,029
3,618
278
886
5,143
22,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
29,660
281
Minions Killed
303
0
Camps Cleared
0
1,028,286
Distance Traveled
1,057,854
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,281
571
53
5
0
218,450
4
W
Chaac
6,074
552
52
5
0
215,109
2
L
Izanami
6,321
575
99
9
0
196,553
2
W
Gilgamesh
6,055
550
90
8
0
202,119
3
W
Bastet
6,448
586
41
4
0
213,172
0
L
Hera
5,975
543
59
5
0
195,570
7
L
Artio
4,715
429
9
1
0
239,930
0
W
Olorun
6,608
601
93
8
0
186,991
0
L
Odin
6,368
579
83
8
0
207,351
1
W
Ganesha
6,210
565
5
0
0
210,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role