Player Matchup

Athena
Athena
PhantomJokers_
Athena
Level 68
God Stats
1W - 2L
1,776 SR
Queue Stats
35W - 56L
1,199 Elo+
Party 1
Arachne
Arachne
PhantomMerciful_
Arachne
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 38L
1,366 Elo+
Party 1
Hel
Hel
PhantomSwishers_
Hel
Level 89
God Stats
0W - 1L
1,631 SR
Queue Stats
28W - 27L
1,105 Elo+
Party 1
Chronos
Chronos
PhantomTrips_
Chronos
Level 69
God Stats
1W - 2L
1,183 SR
Queue Stats
43W - 64L
1,199 Elo+
Party 1
Jing Wei
Jing Wei
hu_tao13
Jing Wei
Level 24
God Stats
4W - 7L
1,135 SR
Queue Stats
144W - 198L
1,228 Elo+
Party 1
Team Averages
Level 55
1,445 SR
1,219 Elo+

VS

Team Averages
Level 78
1,604 SR
1,471 Elo+
Bacchus
Bacchus
HikaruAkio
Bacchus
Level 60
God Stats
24W - 12L
1,583 SR
Queue Stats
292W - 312L
1,475 Elo+
Party 2
Xbalanque
Xbalanque
SAUCE II IV
Xbalanque
Level 61
God Stats
57W - 50L
1,313 SR
Queue Stats
284W - 309L
1,482 Elo+
Party 2
Hun Batz
Hun Batz
ScrapYardDog420
Hun Batz
Level 60
God Stats
1W - 0L
1,833 SR
Queue Stats
17W - 34L
1,395 Elo+
Solo
Bellona
Bellona
blackhammer9369
Bellona
Level 106
God Stats
37W - 62L
1,307 SR
Queue Stats
200W - 206L
1,471 Elo+
Solo
Kali
Kali
canthitme
Kali
Level 104
God Stats
51W - 35L
1,982 SR
Queue Stats
126W - 118L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 6
7,195
423
6,097
20,873
15,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 5 / 1
8,683
511
7,625
14,142
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 3
7,337
432
4,164
9,322
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
14
2 / 6 / 0
8,496
500
3,616
11,467
4,582
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
hu_tao13
Jing Wei
11
4 / 7 / 6
7,488
440
8,518
13,573
4,032
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HikaruAkio
Bacchus
13
3 / 2 / 10
9,183
540
6,698
13,168
15,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
SAUCE II IV
Xbalanque
14
11 / 2 / 4
9,402
553
15,580
9,752
3,610
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
11
3 / 7 / 0
7,556
444
3,954
10,954
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 0 / 0
11,478
675
7,654
7,708
5,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
16
8 / 2 / 11
10,569
622
12,533
14,872
9,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
12
Kills
31
31
Deaths
13
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
HikaruAkio
Bacchus
3
2
10
4
L
1
6
6
0.67
L
4
5
1
0.9
L
1
7
3
0.36
L
Chronos
2
6
0
0.33
W
Xbalanque
SAUCE II IV
Xbalanque
11
2
4
6.5
W
Hun Batz
3
7
0
0.43
W
6
0
0
6
W
Kali
8
2
11
6.75
L
Jing Wei
hu_tao13
Jing Wei
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,020
Damage
46,419
69,377
Taken
56,454
31,666
Mitigated
37,355
13,986
Healing
18,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
HikaruAkio
Bacchus
6,698
1,113
0
3,223
13,168
15,099
536
3,290
9,723
20,086
0
L
6,097
2,562
0
3,606
20,873
15,857
42
2,536
18,337
22,074
0
L
7,625
5,942
493
1,878
14,142
4,652
0
1,748
12,394
0
49,389
L
4,164
868
682
2,484
9,322
2,543
55
788
8,534
31,569
0
L
Chronos
3,616
2,487
0
2,551
11,467
4,582
2,317
0
11,467
49,998
0
W
Xbalanque
SAUCE II IV
Xbalanque
15,580
11,070
0
3,755
9,752
3,610
2,512
2,775
6,895
0
51,530
W
Hun Batz
3,954
1,603
0
844
10,954
3,728
414
1,564
9,390
0
29,316
W
7,654
2,552
0
2,070
7,708
5,240
0
2,881
4,827
0
83,023
W
Kali
12,533
7,168
0
8,760
14,872
9,678
1,834
2,844
11,742
0
59,988
L
Jing Wei
hu_tao13
Jing Wei
8,518
5,618
490
1,802
13,573
4,032
590
1,626
11,947
0
31,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,199
Gold Earned
48,188
321
Minions Killed
431
0
Camps Cleared
0
1,518,812
Distance Traveled
1,616,564
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,183
540
22
1
0
334,911
0
L
Athena
7,195
423
26
2
0
327,729
1
L
Arachne
8,683
511
93
5
0
315,920
0
L
Hel
7,337
432
51
3
0
259,960
0
L
Chronos
8,496
500
112
7
0
287,395
0
W
Xbalanque
9,402
553
82
5
0
287,303
0
W
Hun Batz
7,556
444
50
3
0
324,052
3
W
Bellona
11,478
675
183
11
0
336,927
0
W
Kali
10,569
622
94
6
0
333,371
2
L
Jing Wei
7,488
440
39
2
0
327,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role