Player Matchup

Fenrir
Fenrir
SantiRedondo
Fenrir
Level 65
God Stats
10W - 16L
1,212 SR
Queue Stats
84W - 126L
1,366 Elo+
Party 3
Poseidon
Poseidon
TTV_Maximun_32
Poseidon
Level 111
God Stats
5W - 8L
1,500 SR
Queue Stats
81W - 88L
1,666 Elo+
Party 3
King Arthur
King Arthur
bart_allen26
King Arthur
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 74L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
esteban11632
Kumbhakarna
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 27L
1,091 Elo+
Party 3
Neith
Neith
machoTM
Neith
Level 7
God Stats
15W - 19L
1,179 SR
Queue Stats
18W - 26L
1,235 Elo+
Party 3
Team Averages
Level 76
1,378 SR
1,372 Elo+

VS

Team Averages
Level 65
1,458 SR
1,416 Elo+
Serqet
Serqet
Bryan221713
Serqet
Level 88
God Stats
1W - 5L
1,309 SR
Queue Stats
22W - 26L
1,324 Elo+
Party 2
Janus
Janus
IMrSoIoI
Janus
Level 78
God Stats
0W - 5L
1,243 SR
Queue Stats
442W - 398L
1,529 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IMrWavYI
Kumbhakarna
Level 84
God Stats
6W - 4L
1,739 SR
Queue Stats
109W - 100L
1,388 Elo+
Party 1
King Arthur
King Arthur
Zapie514
King Arthur
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 230L
1,467 Elo+
Party 1
Artemis
Artemis
xwNzKillerzNwx
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 1 / 5
9,425
554
6,564
8,426
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
17
8 / 1 / 8
10,540
620
15,265
7,678
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
bart_allen26
King Arthur
16
4 / 2 / 7
9,773
575
9,567
14,382
10,223
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
esteban11632
Kumbhakarna
13
1 / 1 / 1
8,129
478
3,848
10,978
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
machoTM
Neith
14
1 / 1 / 1
7,731
455
7,115
4,534
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
0 / 5 / 1
7,609
448
2,534
11,146
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
IMrSoIoI
Janus
13
3 / 6 / 0
8,265
486
6,078
12,722
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
IMrWavYI
Kumbhakarna
12
1 / 2 / 2
7,997
470
4,526
14,758
15,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Zapie514
King Arthur
12
1 / 6 / 0
7,379
434
6,930
15,079
11,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 3 / 1
6,961
409
6,701
7,352
2,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
21
Kills
6
6
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
5
1
0.1
L
Janus
IMrSoIoI
Janus
3
6
0
0.5
L
Kumbhakarna
IMrWavYI
Kumbhakarna
1
2
2
1
W
Fenrir
7
1
5
9.5
W
Poseidon
8
1
8
12
L
King Arthur
Zapie514
King Arthur
1
6
0
0.17
W
King Arthur
bart_allen26
King Arthur
4
2
7
3.75
W
Kumbhakarna
esteban11632
Kumbhakarna
1
1
1
1.5
W
Neith
machoTM
Neith
1
1
1
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,359
Damage
26,769
45,998
Taken
61,057
26,619
Mitigated
36,871
11,745
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
2,534
451
0
250
11,146
3,784
0
3,448
7,582
0
49,369
L
Janus
IMrSoIoI
Janus
6,078
376
75
1,140
12,722
3,475
0
6,571
5,681
50,877
0
L
Kumbhakarna
IMrWavYI
Kumbhakarna
4,526
457
0
4,030
14,758
15,936
0
2,675
11,999
30,176
0
W
Fenrir
6,564
786
0
3,601
8,426
2,972
71
1,301
7,029
0
43,753
W
Poseidon
15,265
1,536
0
1,284
7,678
2,207
2,816
3,446
3,718
73,386
0
L
King Arthur
Zapie514
King Arthur
6,930
1,569
0
1,930
15,079
11,094
0
3,860
11,063
0
35,039
W
King Arthur
bart_allen26
King Arthur
9,567
1,101
0
3,287
14,382
10,223
843
1,329
12,853
8,444
47,001
W
Kumbhakarna
esteban11632
Kumbhakarna
3,848
735
0
2,356
10,978
9,501
151
2,190
8,506
22,290
0
W
Neith
machoTM
Neith
7,115
3,560
0
1,217
4,534
1,716
910
1,918
2,616
0
46,165
L
6,701
3,028
0
1,672
7,352
2,582
0
3,920
3,368
0
40,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,598
Gold Earned
38,211
429
Minions Killed
384
0
Camps Cleared
0
1,671,729
Distance Traveled
1,459,809
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,609
448
89
5
0
356,674
0
L
Janus
8,265
486
103
6
0
251,795
0
L
Kumbhakarna
7,997
470
47
3
0
288,728
2
W
Fenrir
9,425
554
60
4
0
376,479
2
W
Poseidon
10,540
620
132
8
0
355,664
7
L
King Arthur
7,379
434
76
4
0
284,115
0
W
King Arthur
9,773
575
116
7
0
347,621
1
W
Kumbhakarna
8,129
478
32
2
0
299,024
7
W
Neith
7,731
455
89
5
0
292,941
2
L
Artemis
6,961
409
69
4
0
278,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role