Player Matchup

Horus
Horus
CautionKoi
Horus
Level 155
God Stats
3W - 4L
1,266 SR
Queue Stats
161W - 167L
1,512 Elo+
Party 4
Ah Puch
Ah Puch
DaSoapLegend
Ah Puch
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 84L
1,686 Elo+
Party 4
Sol
Sol
LordOfOtakus
Sol
Level 143
God Stats
2W - 0L
1,774 SR
Queue Stats
34W - 31L
1,412 Elo+
Party 2
Hachiman
Hachiman
PapaShjohn
Hachiman
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,412 Elo+
Party 2
Hun Batz
Hun Batz
Picadillyblip
Hun Batz
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 131L
1,661 Elo+
Party 4
Team Averages
Level 109
1,508 SR
1,536 Elo+

VS

Team Averages
Level 115
1,504 SR
1,450 Elo+
Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Dementedreaper1
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 95L
1,316 Elo+
Party 1
Loki
Loki
MaceWizgo
Loki
Level 143
God Stats
2W - 3L
1,521 SR
Queue Stats
183W - 225L
1,436 Elo+
Party 3
Vulcan
Vulcan
NobleLannister
Vulcan
Level 157
God Stats
7W - 3L
1,500 SR
Queue Stats
333W - 328L
1,558 Elo+
Party 1
Terra
Terra
dioxys01
Terra
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 52L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
2 / 2 / 18
11,144
697
8,077
19,215
23,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
DaSoapLegend
Ah Puch
15
0 / 5 / 9
9,905
619
9,601
11,096
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
17 / 2 / 6
14,561
910
33,000
15,063
5,897
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
PapaShjohn
Hachiman
18
1 / 3 / 17
10,788
674
10,343
14,590
5,368
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Picadillyblip
Hun Batz
19
8 / 6 / 12
11,754
735
15,967
15,456
8,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
7 / 7 / 6
11,747
734
12,115
21,739
23,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 6 / 6
8,753
547
6,443
9,545
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
17
1 / 6 / 9
9,406
588
11,246
13,563
6,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
7 / 5 / 5
12,204
763
26,421
17,004
7,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
dioxys01
Terra
18
1 / 4 / 13
11,445
715
3,668
23,544
26,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
56
28
Kills
17
18
Deaths
28
62
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
7
7
6
1.43
W
Horus
2
2
18
5.5
W
Ah Puch
DaSoapLegend
Ah Puch
0
5
9
0.9
L
1
6
6
0.67
W
17
2
6
10
L
Loki
1
6
9
0.92
L
7
5
5
1.9
W
Hachiman
PapaShjohn
Hachiman
1
3
17
3.17
W
Hun Batz
Picadillyblip
Hun Batz
8
6
12
2.33
L
Terra
dioxys01
Terra
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,988
Damage
59,893
75,420
Taken
85,395
46,172
Mitigated
67,265
41,539
Healing
28,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,115
2,068
1,228
3,124
21,739
23,666
0
11,993
9,746
0
16,662
W
Horus
8,077
4,224
12,227
12,126
19,215
23,205
410
7,930
11,011
0
19,771
W
Ah Puch
DaSoapLegend
Ah Puch
9,601
460
512
2,499
11,096
3,599
0
6,995
4,013
24,437
0
L
6,443
607
166
250
9,545
3,263
0
4,945
4,600
12,845
0
W
33,000
12,491
1,214
5,778
15,063
5,897
3,713
4,828
10,137
75,839
0
L
Loki
11,246
433
592
1,602
13,563
6,617
0
7,076
6,487
0
22,236
L
26,421
10,865
1,690
4,524
17,004
7,714
35
9,179
7,825
68,952
0
W
Hachiman
PapaShjohn
Hachiman
10,343
6,642
1,356
4,402
14,590
5,368
1,096
8,926
5,618
0
23,311
W
Hun Batz
Picadillyblip
Hun Batz
15,967
1,532
793
632
15,456
8,103
1,532
7,853
7,376
0
33,311
L
Terra
dioxys01
Terra
3,668
426
7,663
7,951
23,544
26,005
0
9,408
14,136
6,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,152
Gold Earned
53,555
195
Minions Killed
163
0
Camps Cleared
0
1,426,305
Distance Traveled
1,398,955
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,747
734
25
2
0
259,593
4
W
Horus
11,144
697
14
1
0
326,962
0
W
Ah Puch
9,905
619
21
1
0
262,271
2
L
Janus
8,753
547
11
1
0
234,150
0
W
Sol
14,561
910
108
7
0
283,550
0
L
Loki
9,406
588
25
2
0
309,759
1
L
Vulcan
12,204
763
92
6
0
290,945
3
W
Hachiman
10,788
674
22
1
0
277,196
0
W
Hun Batz
11,754
735
30
2
0
276,326
0
L
Terra
11,445
715
10
1
0
304,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role