Player Matchup

Sobek
Sobek
Mïku
Sobek
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,486 Elo+
Party 2
Hel
Hel
Thyskens
Hel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,603 Elo+
Party 2
Ne Zha
Ne Zha
ZentriXer
Ne Zha
Level 140
God Stats
13W - 10L
1,682 SR
Queue Stats
75W - 63L
1,544 Elo+
Solo
Team Averages
Level 132
1,561 SR
1,544 Elo+

VS

Team Averages
Level 119
1,514 SR
1,516 Elo+
Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
elmacho810
Ymir
Level 120
God Stats
89W - 49L
1,541 SR
Queue Stats
136W - 103L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mïku
Sobek
13
1 / 3 / 4
7,657
696
8,496
12,904
12,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 3
7,387
672
3,884
8,697
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
ZentriXer
Ne Zha
10
2 / 7 / 2
7,423
675
9,357
10,844
5,837
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
8 / 2 / 5
9,452
859
9,967
6,270
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
 
Hercules
13
5 / 2 / 8
8,681
789
12,075
13,443
9,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 11
8,449
768
5,480
8,184
7,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
15
15
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
2
5
5.25
W
Hercules
 
Hercules
5
2
8
4.5
L
Sobek
Mïku
Sobek
1
3
4
1
L
2
5
3
0.7
L
Ne Zha
ZentriXer
Ne Zha
2
7
2
0.43
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,737
Damage
27,522
32,445
Taken
27,897
21,064
Mitigated
18,278
6,931
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,967
2,591
0
1,166
6,270
1,789
192
2,359
3,871
44,052
0
W
Hercules
 
Hercules
12,075
5,680
0
3,666
13,443
9,322
52
5,857
7,059
0
22,754
L
Sobek
Mïku
Sobek
8,496
629
0
2,967
12,904
12,332
0
7,255
5,649
20,682
0
L
3,884
617
819
1,833
8,697
2,895
0
3,474
5,223
13,310
0
L
Ne Zha
ZentriXer
Ne Zha
9,357
1,852
0
1,312
10,844
5,837
0
5,030
5,814
0
26,285
W
5,480
1,395
0
1,022
8,184
7,167
210
3,410
4,257
14,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,467
Gold Earned
26,582
85
Minions Killed
134
5
Camps Cleared
5
583,875
Distance Traveled
643,477
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,452
859
89
8
4
204,725
0
W
Hercules
8,681
789
20
2
1
224,276
3
L
Sobek
7,657
696
28
3
2
220,063
5
L
Hel
7,387
672
24
2
1
183,676
2
L
Ne Zha
7,423
675
33
3
2
180,136
4
W
Ymir
8,449
768
25
2
0
214,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role