Player Matchup

Hercules
Hercules
Airaa112
Hercules
Level 55
God Stats
2W - 2L
1,510 SR
Queue Stats
16W - 10L
1,619 Elo+
Party 1
Anubis
Anubis
Krankshaw
Anubis
Level 27
God Stats
1W - 1L
1,721 SR
Queue Stats
12W - 9L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
Rhinoman4224
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chernobog
Chernobog
Thycow27
Chernobog
Level 128
God Stats
1W - 0L
1,497 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
zamiroc
Da Ji
Level 88
God Stats
3W - 2L
1,303 SR
Queue Stats
17W - 17L
1,503 Elo+
Party 1
Team Averages
Level 63
1,506 SR
1,535 Elo+

VS

Team Averages
Level 106
1,545 SR
1,567 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Nagatari
Cernunnos
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
58W - 49L
1,500 Elo+
Party 3
Bacchus
Bacchus
bruhmomento35
Bacchus
Level 49
God Stats
4W - 6L
1,727 SR
Queue Stats
40W - 37L
1,787 Elo+
Solo
The Morrigan
The Morrigan
wolfofshadow
The Morrigan
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 69L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Airaa112
Hercules
12
1 / 3 / 5
8,379
441
5,068
16,798
16,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Krankshaw
Anubis
17
9 / 2 / 4
11,349
597
14,652
12,677
5,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Rhinoman4224
Gilgamesh
13
1 / 4 / 2
8,234
433
4,090
16,018
7,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Thycow27
Chernobog
16
6 / 2 / 6
10,474
551
16,847
14,704
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
zamiroc
Da Ji
14
3 / 5 / 1
9,209
485
6,895
15,855
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
11 / 3 / 1
10,967
577
14,430
16,041
6,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
13
0 / 4 / 1
8,315
438
2,980
12,053
10,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Nagatari
Cernunnos
17
5 / 4 / 4
10,370
546
16,990
17,426
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
13
0 / 3 / 3
7,600
400
7,492
11,840
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
wolfofshadow
The Morrigan
14
0 / 6 / 7
8,639
455
8,755
8,910
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
20
Kills
16
16
Deaths
20
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
11
3
1
3.83
L
Ra
 
Ra
0
4
1
0.13
W
Hercules
Airaa112
Hercules
1
3
5
1.17
W
Anubis
Krankshaw
Anubis
9
2
4
5.5
L
Cernunnos
Nagatari
Cernunnos
5
4
4
1.75
W
Gilgamesh
Rhinoman4224
Gilgamesh
1
4
2
0.5
W
Chernobog
Thycow27
Chernobog
6
2
6
4.5
L
Bacchus
0
3
3
0.5
L
The Morrigan
wolfofshadow
The Morrigan
0
6
7
0.58
W
Da Ji
zamiroc
Da Ji
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,552
Damage
50,647
76,052
Taken
66,270
39,171
Mitigated
31,175
25,882
Healing
23,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
14,430
5,772
0
7,084
16,041
6,687
969
6,022
10,019
0
75,912
L
Ra
 
Ra
2,980
818
1,080
3,463
12,053
10,155
0
3,275
8,778
40,858
0
W
Hercules
Airaa112
Hercules
5,068
1,875
334
6,919
16,798
16,594
194
5,607
10,867
0
17,662
W
Anubis
Krankshaw
Anubis
14,652
782
0
7,351
12,677
5,777
2,483
3,187
9,490
73,823
0
L
Cernunnos
Nagatari
Cernunnos
16,990
8,623
0
7,951
17,426
6,588
2,171
1,397
16,029
0
82,280
W
Gilgamesh
Rhinoman4224
Gilgamesh
4,090
963
0
1,893
16,018
7,758
0
936
15,024
0
25,944
W
Chernobog
Thycow27
Chernobog
16,847
10,652
0
5,185
14,704
4,711
290
4,807
8,773
0
72,867
L
Bacchus
7,492
1,365
0
1,591
11,840
5,801
0
561
11,279
41,586
0
L
The Morrigan
wolfofshadow
The Morrigan
8,755
1,687
0
2,728
8,910
1,944
0
3,388
5,513
50,025
1,739
W
Da Ji
zamiroc
Da Ji
6,895
1,685
0
4,200
15,855
4,331
744
2,903
12,112
0
57,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,645
Gold Earned
45,891
379
Minions Killed
481
0
Camps Cleared
0
1,776,184
Distance Traveled
1,752,422
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,967
577
128
7
0
397,238
7
L
Ra
8,315
438
75
4
0
275,797
3
W
Hercules
8,379
441
14
1
0
371,766
4
W
Anubis
11,349
597
107
6
0
323,239
0
L
Cernunnos
10,370
546
138
7
0
348,648
1
W
Gilgamesh
8,234
433
45
2
0
345,352
1
W
Chernobog
10,474
551
116
6
0
365,926
3
L
Bacchus
7,600
400
60
3
0
367,876
1
L
The Morrigan
8,639
455
80
4
0
362,863
3
W
Da Ji
9,209
485
97
5
0
369,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role