Player Matchup

Baron Samedi
Baron Samedi
Blukangar00
Baron Samedi
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 82L
1,312 Elo+
Party 4
Ah Puch
Ah Puch
JoeBillDinosaur
Ah Puch
Level 128
God Stats
19W - 21L
1,670 SR
Queue Stats
399W - 394L
1,682 Elo+
Party 3
Erlang Shen
Erlang Shen
Lepineski
Erlang Shen
Level 151
God Stats
12W - 10L
1,719 SR
Queue Stats
296W - 309L
1,673 Elo+
Party 3
Ne Zha
Ne Zha
Not A Catfish71
Ne Zha
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
69W - 66L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
xArthurRevengex
Danzaburou
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 108L
1,604 Elo+
Solo
Team Averages
Level 117
1,578 SR
1,554 Elo+

VS

Team Averages
Level 82
1,744 SR
1,612 Elo+
King Arthur
King Arthur
 
King Arthur
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LowFreqOSC
Pele
Level 96
God Stats
0W - 3L
1,732 SR
Queue Stats
52W - 55L
1,608 Elo+
Party 2
Xing Tian
Xing Tian
Meezyuknowme
Xing Tian
Level 156
God Stats
7W - 9L
2,018 SR
Queue Stats
145W - 137L
1,620 Elo+
Party 1
Sol
Sol
Riasira
Sol
Level 43
God Stats
5W - 1L
1,970 SR
Queue Stats
93W - 104L
1,618 Elo+
Party 1
Apollo
Apollo
msiosooso
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blukangar00
Baron Samedi
10
2 / 0 / 6
6,646
604
5,708
5,582
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 5
6,607
601
8,508
4,034
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Lepineski
Erlang Shen
14
3 / 1 / 1
7,936
721
5,107
6,607
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 2
6,144
559
3,983
8,092
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
xArthurRevengex
Danzaburou
12
4 / 1 / 4
7,453
678
7,498
6,435
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 0 / 1
5,589
508
1,074
9,095
3,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 3 / 1
6,249
568
6,092
9,617
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Meezyuknowme
Xing Tian
8
0 / 2 / 2
5,186
471
3,818
11,989
7,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
10
1 / 3 / 1
5,804
528
4,745
8,157
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
msiosooso
Apollo
8
0 / 5 / 1
5,083
462
1,970
6,914
1,196
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
4
4
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
1
0.5
W
Baron Samedi
Blukangar00
Baron Samedi
2
0
6
5
W
2
1
5
4.5
W
Erlang Shen
Lepineski
Erlang Shen
3
1
1
3.5
L
3
3
1
1.17
L
Xing Tian
Meezyuknowme
Xing Tian
0
2
2
0.5
W
2
1
2
3
L
Sol
1
3
1
0.5
L
Apollo
msiosooso
Apollo
0
5
1
0.1
W
Danzaburou
xArthurRevengex
Danzaburou
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,804
Damage
17,699
30,750
Taken
45,772
13,545
Mitigated
18,105
15,197
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,074
221
0
3,635
9,095
3,898
0
190
8,905
0
25,234
W
Baron Samedi
Blukangar00
Baron Samedi
5,708
1,342
818
2,754
5,582
3,681
144
2,894
2,688
20,753
0
W
8,508
147
0
2,028
4,034
1,095
336
1,639
2,395
32,250
0
W
Erlang Shen
Lepineski
Erlang Shen
5,107
2,139
0
2,768
6,607
4,615
0
233
6,374
0
50,058
L
6,092
2,060
0
906
9,617
2,927
0
2,816
6,801
0
40,975
L
Xing Tian
Meezyuknowme
Xing Tian
3,818
176
531
2,382
11,989
7,285
0
5,574
6,415
14,306
0
W
3,983
825
0
4,079
8,092
2,260
0
1,981
5,901
0
28,938
L
Sol
4,745
500
0
2,733
8,157
2,799
0
4,558
3,599
35,941
0
L
Apollo
msiosooso
Apollo
1,970
980
0
839
6,914
1,196
0
1,078
5,836
0
24,162
W
Danzaburou
xArthurRevengex
Danzaburou
7,498
2,874
0
2,750
6,435
1,894
536
1,816
4,357
0
44,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
27,911
338
Minions Killed
274
0
Camps Cleared
0
1,153,642
Distance Traveled
1,160,695
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,589
508
61
6
0
238,964
3
W
Baron Samedi
6,646
604
29
3
0
221,433
4
W
Ah Puch
6,607
601
79
7
0
236,113
3
W
Erlang Shen
7,936
721
102
9
0
219,309
3
L
Pele
6,249
568
65
6
0
260,885
3
L
Xing Tian
5,186
471
17
2
0
226,772
3
W
Ne Zha
6,144
559
47
4
0
255,982
2
L
Sol
5,804
528
79
7
0
217,824
3
L
Apollo
5,083
462
52
5
0
216,250
3
W
Danzaburou
7,453
678
81
7
0
220,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role