Player Matchup

Anhur
Anhur
GENERAL PETERS
Anhur
Level 15
God Stats
1W - 4L
1,451 SR
Queue Stats
79W - 111L
1,503 Elo+
Party 2
Chaac
Chaac
GrantJ
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 97L
1,344 Elo+
Party 2
Geb
Geb
TheJosh0
Geb
Level 28
God Stats
0W - 3L
1,304 SR
Queue Stats
112W - 147L
1,455 Elo+
Party 2
Anubis
Anubis
a John Wayne
Anubis
Level 64
God Stats
33W - 30L
1,866 SR
Queue Stats
143W - 164L
1,483 Elo+
Party 2
Thanatos
Thanatos
coleottoman
Thanatos
Level 23
God Stats
2W - 4L
1,304 SR
Queue Stats
33W - 49L
1,502 Elo+
Party 2
Team Averages
Level 28
1,485 SR
1,457 Elo+

VS

Team Averages
Level 82
1,417 SR
1,401 Elo+
Ne Zha
Ne Zha
ColinKemm
Ne Zha
Level 46
God Stats
9W - 1L
1,822 SR
Queue Stats
176W - 153L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
ExplosiveEwok
Danzaburou
Level 111
God Stats
4W - 3L
1,113 SR
Queue Stats
36W - 28L
1,247 Elo+
Party 3
Geb
Geb
PlayItLoud
Geb
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,303 Elo+
Party 3
Tyr
Tyr
iroth623
Tyr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,303 Elo+
Party 3
Scylla
Scylla
shakentuna
Scylla
Level 54
God Stats
3W - 4L
1,149 SR
Queue Stats
122W - 108L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,602
400
933
6,828
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
GrantJ
Chaac
10
0 / 2 / 1
6,441
460
2,712
6,753
3,854
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 3 / 0
6,766
483
3,367
10,654
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
12
1 / 5 / 2
7,402
529
5,229
12,412
4,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
coleottoman
Thanatos
10
2 / 7 / 0
6,525
466
4,391
12,035
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ColinKemm
Ne Zha
13
4 / 2 / 3
8,000
571
6,010
9,494
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ExplosiveEwok
Danzaburou
13
6 / 0 / 4
8,087
578
8,944
7,811
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 8
7,431
531
1,210
5,967
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 0 / 2
8,769
626
4,917
8,170
6,512
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
shakentuna
Scylla
14
5 / 2 / 3
8,531
609
9,936
8,358
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
20
20
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ColinKemm
Ne Zha
4
2
3
2.75
W
Danzaburou
ExplosiveEwok
Danzaburou
6
0
4
8
L
0
3
0
0
L
Chaac
GrantJ
Chaac
0
2
1
0.25
W
0
0
8
4
L
1
3
0
0.33
L
Anubis
1
5
2
0.4
L
Thanatos
coleottoman
Thanatos
2
7
0
0.29
W
5
0
2
6
W
Scylla
shakentuna
Scylla
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,632
Damage
31,017
48,682
Taken
39,800
21,392
Mitigated
19,572
19,307
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ColinKemm
Ne Zha
6,010
2,026
0
4,627
9,494
3,055
0
887
8,607
0
47,117
W
Danzaburou
ExplosiveEwok
Danzaburou
8,944
2,949
0
3,936
7,811
3,065
2,306
2,263
5,548
0
49,779
L
933
138
650
1,613
6,828
1,431
330
340
6,488
0
20,627
L
Chaac
GrantJ
Chaac
2,712
43
0
1,865
6,753
3,854
0
344
6,403
0
25,245
W
1,210
235
298
1,756
5,967
4,728
362
1,988
3,979
12,110
0
L
3,367
68
256
3,039
10,654
8,814
0
1,467
9,141
22,529
0
L
Anubis
5,229
110
0
4,088
12,412
4,127
450
5,079
6,995
43,255
0
L
Thanatos
coleottoman
Thanatos
4,391
765
0
7,796
12,035
3,166
0
3,442
8,509
0
33,773
W
4,917
529
0
2,296
8,170
6,512
932
542
7,628
0
36,945
W
Scylla
shakentuna
Scylla
9,936
549
263
1,997
8,358
2,212
0
2,916
5,442
49,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,736
Gold Earned
40,818
291
Minions Killed
376
0
Camps Cleared
0
1,228,504
Distance Traveled
1,478,067
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,000
571
89
6
0
314,355
1
W
Danzaburou
8,087
578
94
7
0
279,391
3
L
Anhur
5,602
400
51
4
0
217,830
0
L
Chaac
6,441
460
58
4
0
285,087
1
W
Geb
7,431
531
14
1
0
299,354
2
L
Geb
6,766
483
30
2
0
249,667
1
L
Anubis
7,402
529
92
7
0
230,278
3
L
Thanatos
6,525
466
60
4
0
245,642
0
W
Tyr
8,769
626
83
6
0
307,078
2
W
Scylla
8,531
609
96
7
0
277,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role