Player Matchup

Hera
Hera
Jalaxe
Hera
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 31L
1,466 Elo+
Party 1
Arachne
Arachne
Ltpenguin99
Arachne
Level 105
God Stats
12W - 10L
1,491 SR
Queue Stats
31W - 37L
1,458 Elo+
Party 1
Thor
Thor
SLEVEN CLEVENGR
Thor
Level 154
God Stats
1W - 0L
1,245 SR
Queue Stats
54W - 57L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
UnsnarledChimp8
Danzaburou
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 24L
1,499 Elo+
Party 1
Ymir
Ymir
iMcD21
Ymir
Level 6
God Stats
3W - 2L
1,600 SR
Queue Stats
9W - 12L
1,382 Elo+
Party 1
Team Averages
Level 80
1,467 SR
1,448 Elo+

VS

Team Averages
Level 31
1,527 SR
1,500 Elo+
Pele
Pele
BeAtKiNg17
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Anubis
Anubis
SmelliestGrain1
Anubis
Level 58
God Stats
0W - 2L
1,634 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
Tragiik x Kx3
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Vanoz
Gilgamesh
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Sol
Sol
XSheknowjj
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jalaxe
Hera
16
5 / 2 / 9
9,009
819
9,567
7,337
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Ltpenguin99
Arachne
17
13 / 2 / 6
10,200
927
10,744
9,044
3,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 0 / 9
8,849
804
4,869
9,244
6,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
UnsnarledChimp8
Danzaburou
15
4 / 0 / 9
8,974
816
10,440
5,471
2,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
iMcD21
Ymir
14
0 / 3 / 9
8,165
742
1,052
11,203
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,096
645
4,583
9,753
2,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 1
8,130
739
8,789
9,202
4,048
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 0
7,637
694
7,345
9,327
3,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Vanoz
Gilgamesh
15
3 / 4 / 0
8,202
746
4,754
11,335
7,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 5 / 0
6,920
629
553
4,505
1,453
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
25
Kills
7
7
Deaths
26
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Hera
Jalaxe
Hera
5
2
9
4.75
W
Arachne
Ltpenguin99
Arachne
13
2
6
8
W
3
0
9
7.5
L
1
5
1
0.3
L
2
7
0
0.29
W
Danzaburou
UnsnarledChimp8
Danzaburou
4
0
9
8.5
L
Gilgamesh
Vanoz
Gilgamesh
3
4
0
0.75
L
1
5
0
0.2
W
Ymir
iMcD21
Ymir
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,672
Damage
26,024
42,299
Taken
44,122
21,435
Mitigated
18,874
8,301
Healing
4,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,583
1,068
0
526
9,753
2,992
0
2,712
7,041
0
18,444
W
Hera
Jalaxe
Hera
9,567
1,924
340
500
7,337
2,523
2,057
2,141
5,196
29,939
0
W
Arachne
Ltpenguin99
Arachne
10,744
8,069
256
4,105
9,044
3,032
1,938
2,472
6,572
0
24,615
W
4,869
649
0
231
9,244
6,428
456
1,803
7,441
646
25,863
L
8,789
243
0
2,365
9,202
4,048
52
2,259
6,943
37,668
0
L
7,345
4,113
0
381
9,327
3,098
754
1,063
8,264
0
18,302
W
Danzaburou
UnsnarledChimp8
Danzaburou
10,440
3,189
286
1,835
5,471
2,098
228
1,459
4,012
0
24,554
L
Gilgamesh
Vanoz
Gilgamesh
4,754
1,034
166
956
11,335
7,283
0
3,059
8,276
175
20,153
L
553
77
0
119
4,505
1,453
0
1,659
2,846
5,000
0
W
Ymir
iMcD21
Ymir
1,052
211
0
748
11,203
7,354
98
1,642
9,561
11,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,197
Gold Earned
37,985
176
Minions Killed
180
0
Camps Cleared
0
1,132,253
Distance Traveled
945,822
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,096
645
35
3
0
229,650
0
W
Hera
9,009
819
44
4
0
245,064
1
W
Arachne
10,200
927
33
3
0
241,963
1
W
Thor
8,849
804
41
4
0
243,495
1
L
Anubis
8,130
739
75
7
0
204,477
3
L
Neith
7,637
694
40
4
0
181,982
0
W
Danzaburou
8,974
816
30
3
0
220,894
0
L
Gilgamesh
8,202
746
25
2
0
235,520
0
L
Sol
6,920
629
5
0
0
94,193
0
W
Ymir
8,165
742
28
3
0
180,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role