Player Matchup

Zeus
Zeus
Gortri
Zeus
Level 147
God Stats
6W - 1L
1,950 SR
Queue Stats
114W - 66L
1,647 Elo+
Party 4
Erlang Shen
Erlang Shen
TxB-Ash
Erlang Shen
Level 114
God Stats
18W - 20L
1,443 SR
Queue Stats
366W - 345L
1,510 Elo+
Party 3
Eset
Eset
Virtuly
Eset
Level 154
God Stats
11W - 6L
1,720 SR
Queue Stats
588W - 508L
1,599 Elo+
Party 4
Ullr
Ullr
ZappierMantis2
Ullr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,553 Elo+
Party 3
Fenrir
Fenrir
superb116
Fenrir
Level 7
God Stats
4W - 0L
1,720 SR
Queue Stats
19W - 7L
1,919 Elo+
Party 4
Team Averages
Level 88
1,667 SR
1,646 Elo+

VS

Team Averages
Level 44
1,587 SR
1,597 Elo+
Artio
Artio
CSinert
Artio
Level 25
God Stats
3W - 5L
1,763 SR
Queue Stats
228W - 232L
1,530 Elo+
Party 2
Anubis
Anubis
IIIII-_beta610
Anubis
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 250L
1,501 Elo+
Party 2
Mercury
Mercury
ItachiSnipes
Mercury
Level 49
God Stats
7W - 6L
1,432 SR
Queue Stats
271W - 251L
1,632 Elo+
Party 1
Sylvanus
Sylvanus
PurpleGaymer
Sylvanus
Level 42
God Stats
5W - 6L
1,500 SR
Queue Stats
221W - 198L
1,575 Elo+
Party 1
Charybdis
Charybdis
Saiyanguy69
Charybdis
Level 5
God Stats
2W - 4L
1,741 SR
Queue Stats
2W - 6L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gortri
Zeus
20
16 / 3 / 12
15,670
653
30,385
15,405
5,533
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
TxB-Ash
Erlang Shen
20
11 / 6 / 9
16,296
679
20,994
21,712
11,318
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
Virtuly
Eset
20
5 / 2 / 12
14,484
604
12,923
15,068
13,014
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 6 / 8
11,524
480
3,288
12,844
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
superb116
Fenrir
18
8 / 3 / 15
13,294
554
15,529
22,003
19,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CSinert
Artio
18
2 / 7 / 3
11,179
466
8,678
26,616
27,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 12 / 4
10,500
438
10,700
21,296
7,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
ItachiSnipes
Mercury
20
10 / 4 / 2
13,248
552
16,158
20,072
8,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
PurpleGaymer
Sylvanus
14
2 / 9 / 6
9,384
391
10,521
23,217
23,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
Saiyanguy69
Charybdis
15
4 / 9 / 1
9,820
409
6,977
16,375
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
41
Kills
20
20
Deaths
41
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
CSinert
Artio
2
7
3
0.5
W
Zeus
Gortri
Zeus
16
3
12
7.33
L
2
12
4
0.33
L
Mercury
ItachiSnipes
Mercury
10
4
2
2.75
L
Sylvanus
PurpleGaymer
Sylvanus
2
9
6
0.56
L
Charybdis
Saiyanguy69
Charybdis
4
9
1
0.5
W
Erlang Shen
TxB-Ash
Erlang Shen
11
6
9
2.58
W
Eset
Virtuly
Eset
5
2
12
5.5
W
1
6
8
0.83
W
Fenrir
superb116
Fenrir
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,119
Damage
53,034
87,032
Taken
107,576
53,328
Mitigated
71,442
28,195
Healing
25,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
CSinert
Artio
8,678
616
246
8,909
26,616
27,912
711
11,579
15,037
69,139
0
W
Zeus
Gortri
Zeus
30,385
6,131
0
4,487
15,405
5,533
300
6,652
8,702
144,491
1,055
L
10,700
193
0
4,985
21,296
7,341
0
11,831
9,465
64,810
0
L
Mercury
ItachiSnipes
Mercury
16,158
9,900
0
5,003
20,072
8,290
0
7,410
12,662
0
97,916
L
Sylvanus
PurpleGaymer
Sylvanus
10,521
2,921
610
2,364
23,217
23,089
128
9,453
13,764
33,475
12,300
L
Charybdis
Saiyanguy69
Charybdis
6,977
3,290
0
3,129
16,375
4,810
472
3,450
12,925
195
49,866
W
Erlang Shen
TxB-Ash
Erlang Shen
20,994
12,534
0
6,508
21,712
11,318
4,370
5,242
16,120
0
120,219
W
Eset
Virtuly
Eset
12,923
1,923
1,262
4,859
15,068
13,014
363
7,307
6,998
94,220
0
W
3,288
1,299
0
2,771
12,844
4,361
1,479
2,898
9,946
0
47,997
W
Fenrir
superb116
Fenrir
15,529
3,720
801
7,507
22,003
19,102
0
6,316
15,365
526
39,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,268
Gold Earned
54,131
683
Minions Killed
529
0
Camps Cleared
0
2,279,852
Distance Traveled
2,070,516
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,179
466
119
5
0
424,560
5
W
Zeus
15,670
653
180
8
0
472,369
6
L
Anubis
10,500
438
101
4
0
387,139
4
L
Mercury
13,248
552
151
6
0
505,346
7
L
Sylvanus
9,384
391
62
3
0
364,572
7
L
Charybdis
9,820
409
96
4
0
388,899
0
W
Erlang Shen
16,296
679
193
8
0
492,255
2
W
Eset
14,484
604
183
8
0
411,937
3
W
Ullr
11,524
480
78
3
0
394,523
0
W
Fenrir
13,294
554
49
2
0
508,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role