Player Matchup

Artio
Artio
GreyGod13
Artio
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,114 Elo+
Solo
Chaac
Chaac
MajinNoob4
Chaac
Level 56
God Stats
1W - 1L
1,446 SR
Queue Stats
12W - 21L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
NinjaSteph09
Sun Wukong
Level 39
God Stats
3W - 4L
1,637 SR
Queue Stats
24W - 30L
1,418 Elo+
Party 1
Bellona
Bellona
flamefam21
Bellona
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,495 Elo+
Party 1
Persephone
Persephone
ow-GOD-of-hti-wo
Persephone
Level 54
God Stats
2W - 1L
1,720 SR
Queue Stats
29W - 41L
1,415 Elo+
Party 1
Team Averages
Level 34
1,561 SR
1,398 Elo+

VS

Team Averages
Level 65
1,484 SR
1,483 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Boxjump
Apollo
Level 123
God Stats
10W - 3L
1,500 SR
Queue Stats
50W - 47L
1,520 Elo+
Party 3
Zhong Kui
Zhong Kui
Chuck0706
Zhong Kui
Level 77
God Stats
10W - 6L
1,513 SR
Queue Stats
25W - 23L
1,502 Elo+
Party 3
Ymir
Ymir
NFBNathan
Ymir
Level 29
God Stats
8W - 2L
1,633 SR
Queue Stats
20W - 15L
1,533 Elo+
Party 3
Nike
Nike
eleet98
Nike
Level 42
God Stats
2W - 3L
1,272 SR
Queue Stats
115W - 164L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GreyGod13
Artio
10
0 / 7 / 0
6,114
611
1,468
10,509
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
13
1 / 6 / 2
7,080
708
11,626
15,501
15,913
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
NinjaSteph09
Sun Wukong
12
0 / 6 / 1
6,517
652
4,111
15,410
10,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
flamefam21
Bellona
12
1 / 6 / 1
6,503
650
4,127
11,565
11,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
ow-GOD-of-hti-wo
Persephone
12
1 / 4 / 0
6,996
700
8,840
7,841
2,507
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 1 / 12
7,984
798
9,428
8,632
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Boxjump
Apollo
18
13 / 0 / 3
10,322
1,032
16,731
11,290
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Chuck0706
Zhong Kui
15
5 / 1 / 14
8,576
858
10,630
7,327
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
15
5 / 1 / 16
9,167
917
7,790
11,401
15,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
eleet98
Nike
15
5 / 0 / 12
8,672
867
8,109
6,710
5,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
86
3
Kills
29
29
Deaths
3
4
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
12
7
W
Apollo
Boxjump
Apollo
13
0
3
14.5
W
Zhong Kui
Chuck0706
Zhong Kui
5
1
14
12
L
Artio
GreyGod13
Artio
0
7
0
0
L
Chaac
1
6
2
0.33
W
Ymir
5
1
16
13
L
Sun Wukong
NinjaSteph09
Sun Wukong
0
6
1
0.08
W
Nike
eleet98
Nike
5
0
12
11
L
Bellona
flamefam21
Bellona
1
6
1
0.25
L
Persephone
ow-GOD-of-hti-wo
Persephone
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
52,688
60,826
Taken
45,360
50,247
Mitigated
35,626
7,917
Healing
17,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,428
1,372
728
4,433
8,632
3,619
608
2,134
6,462
28,216
0
W
Apollo
Boxjump
Apollo
16,731
13,513
0
6,813
11,290
5,200
4,398
2,779
8,100
0
55,121
W
Zhong Kui
Chuck0706
Zhong Kui
10,630
1,919
0
2,213
7,327
5,840
1,995
1,943
5,308
20,352
0
L
Artio
GreyGod13
Artio
1,468
684
294
577
10,509
9,146
0
4,792
5,442
2,939
0
L
Chaac
11,626
2,154
33
2,113
15,501
15,913
0
8,009
7,366
0
27,779
W
Ymir
7,790
2,064
102
1,442
11,401
15,445
409
1,650
9,523
15,877
0
L
Sun Wukong
NinjaSteph09
Sun Wukong
4,111
396
124
3,327
15,410
10,731
0
6,602
8,661
0
13,027
W
Nike
eleet98
Nike
8,109
1,187
310
1,636
6,710
5,522
673
1,408
5,100
3,836
11,590
L
Bellona
flamefam21
Bellona
4,127
1,125
245
579
11,565
11,950
0
7,033
4,328
0
9,971
L
Persephone
ow-GOD-of-hti-wo
Persephone
8,840
332
0
625
7,841
2,507
0
3,119
4,430
20,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,210
Gold Earned
44,721
128
Minions Killed
195
0
Camps Cleared
0
868,944
Distance Traveled
1,014,180
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,984
798
30
3
0
191,652
0
W
Apollo
10,322
1,032
90
9
0
193,955
2
W
Zhong Kui
8,576
858
35
4
0
208,663
2
L
Artio
6,114
611
7
1
0
124,692
0
L
Chaac
7,080
708
39
4
0
176,862
0
W
Ymir
9,167
917
21
2
0
204,355
3
L
Sun Wukong
6,517
652
21
2
0
197,646
1
W
Nike
8,672
867
19
2
0
215,555
0
L
Bellona
6,503
650
14
1
0
180,044
1
L
Persephone
6,996
700
47
5
0
189,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role