Player Matchup

Gilgamesh
Gilgamesh
BLKLeatherGloves
Gilgamesh
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
182W - 88L
1,206 Elo+
Party 2
Hera
Hera
Mad-Wolfnnaster
Hera
Level 160
God Stats
13W - 4L
1,500 SR
Queue Stats
200W - 163L
1,451 Elo+
Party 2
Artemis
Artemis
X_CrazyBabe_X
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 6L
1,500 Elo+
Party 2
Team Averages
Level 77
1,500 SR
1,386 Elo+

VS

Team Averages
Level 95
1,756 SR
1,695 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Finalmenchi
Baron Samedi
Level 12
God Stats
3W - 0L
1,903 SR
Queue Stats
11W - 3L
1,820 Elo+
Party 1
Cthulhu
Cthulhu
kennythejet07
Cthulhu
Level 114
God Stats
223W - 270L
1,864 SR
Queue Stats
224W - 280L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
1 / 5 / 0
5,929
593
5,402
14,374
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
2 / 3 / 1
6,952
695
8,439
6,746
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
9
0 / 6 / 1
5,873
587
3,500
7,568
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
6 / 1 / 8
8,127
813
9,833
8,873
4,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Finalmenchi
Baron Samedi
13
4 / 0 / 8
7,706
771
7,535
7,623
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
11
4 / 2 / 7
7,426
743
7,807
10,369
7,747
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
14
14
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
8
10
L
Gilgamesh
1
5
0
0.2
W
Baron Samedi
Finalmenchi
Baron Samedi
4
0
8
8
L
2
3
1
0.83
L
Artemis
0
6
1
0.08
W
Cthulhu
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,341
Damage
25,175
28,688
Taken
26,865
12,265
Mitigated
15,101
6,249
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,833
2,392
0
1,600
8,873
4,114
0
3,776
4,988
0
26,770
L
Gilgamesh
5,402
673
0
3,390
14,374
7,649
0
8,438
5,601
0
13,286
W
Baron Samedi
Finalmenchi
Baron Samedi
7,535
741
1,950
4,405
7,623
3,240
505
2,443
5,087
30,234
0
L
8,439
1,723
0
2,090
6,746
1,964
0
3,203
3,357
31,771
0
L
Artemis
3,500
1,025
0
769
7,568
2,652
0
4,226
3,104
0
11,061
W
Cthulhu
7,807
339
908
2,718
10,369
7,747
0
2,594
7,549
19,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,754
Gold Earned
23,259
96
Minions Killed
115
2
Camps Cleared
7
484,302
Distance Traveled
583,387
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,127
813
43
4
3
215,580
3
L
Gilgamesh
5,929
593
18
2
2
170,621
1
W
Baron Samedi
7,706
771
48
5
3
173,367
3
L
Hera
6,952
695
56
6
0
169,642
0
L
Artemis
5,873
587
22
2
0
144,039
2
W
Cthulhu
7,426
743
24
2
1
194,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role