Player Matchup

Thanatos
Thanatos
ComedyLegion
Thanatos
Level 123
God Stats
26W - 20L
1,852 SR
Queue Stats
175W - 153L
1,556 Elo+
Party 1
Cerberus
Cerberus
Gotiko2376
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 111L
1,573 Elo+
Party 1
Chang'e
Chang'e
NightBelladonna
Chang'e
Level 122
God Stats
8W - 10L
1,500 SR
Queue Stats
51W - 67L
1,623 Elo+
Solo
Medusa
Medusa
PhoenixUmbra639
Medusa
Level 143
God Stats
7W - 8L
1,840 SR
Queue Stats
125W - 101L
1,524 Elo+
Party 1
Bellona
Bellona
keijikun
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,487 Elo+
Solo
Team Averages
Level 135
1,638 SR
1,553 Elo+

VS

Team Averages
Level 99
1,577 SR
1,590 Elo+
Izanami
Izanami
DrkBluAlmstBlck
Izanami
Level 125
God Stats
2W - 1L
1,687 SR
Queue Stats
53W - 61L
1,571 Elo+
Party 2
Olorun
Olorun
EricDaMC
Olorun
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 59L
1,424 Elo+
Party 2
Sol
Sol
IsTerrible
Sol
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 118L
1,728 Elo+
Solo
Horus
Horus
SoccerSlammer
Horus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,606 Elo+
Solo
Geb
Geb
xJDO_Oscar
Geb
Level 85
God Stats
16W - 18L
1,699 SR
Queue Stats
150W - 133L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ComedyLegion
Thanatos
19
10 / 0 / 7
10,923
840
10,609
10,206
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Gotiko2376
Cerberus
16
3 / 1 / 20
10,023
771
8,480
16,185
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 0 / 11
10,644
819
12,928
7,533
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 13
10,002
769
12,671
8,435
3,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
keijikun
Bellona
16
1 / 0 / 14
9,212
709
8,517
10,193
10,240
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
8,910
685
7,676
10,311
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
EricDaMC
Olorun
15
0 / 6 / 1
8,444
650
7,804
10,866
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 4 / 0
8,229
633
7,203
8,338
2,642
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 2
8,372
644
6,384
17,406
15,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 3 / 2
8,566
659
11,267
14,733
13,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
7
23
Kills
2
2
Deaths
23
65
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ComedyLegion
Thanatos
10
0
7
13.5
L
2
2
0
1
L
Olorun
EricDaMC
Olorun
0
6
1
0.08
W
Cerberus
Gotiko2376
Cerberus
3
1
20
13
L
0
4
0
0
W
4
0
11
9.5
W
5
1
13
11.5
L
0
8
2
0.13
W
Bellona
keijikun
Bellona
1
0
14
8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,205
Damage
40,334
52,552
Taken
61,654
36,912
Mitigated
37,172
24,967
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ComedyLegion
Thanatos
10,609
2,850
0
8,526
10,206
4,957
1,633
4,885
5,321
0
37,213
L
7,676
4,661
0
2,142
10,311
2,914
1,284
4,444
5,629
0
31,323
L
Olorun
EricDaMC
Olorun
7,804
2,907
410
2,323
10,866
2,981
1,113
3,672
7,054
36,078
0
W
Cerberus
Gotiko2376
Cerberus
8,480
149
917
5,209
16,185
14,455
81
9,193
6,992
19,886
0
L
7,203
1,751
0
1,326
8,338
2,642
246
2,778
5,520
28,664
0
W
12,928
572
4,025
3,381
7,533
3,368
2,494
2,522
5,011
48,359
0
W
12,671
3,635
0
365
8,435
3,892
1,580
4,861
3,574
0
39,827
L
6,384
3,298
1,551
2,958
17,406
15,430
44
4,567
12,575
0
13,169
W
Bellona
keijikun
Bellona
8,517
1,589
0
2,544
10,193
10,240
849
4,813
5,380
0
22,329
L
11,267
426
0
2,192
14,733
13,205
0
5,135
9,468
31,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,804
Gold Earned
42,521
310
Minions Killed
217
0
Camps Cleared
0
1,370,912
Distance Traveled
1,215,960
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,923
840
77
6
0
259,731
1
L
Izanami
8,910
685
69
5
0
249,001
2
L
Olorun
8,444
650
61
5
0
219,275
2
W
Cerberus
10,023
771
30
2
0
267,958
2
L
Sol
8,229
633
49
4
0
240,074
5
W
Chang'e
10,644
819
111
9
0
279,763
4
W
Medusa
10,002
769
68
5
0
272,956
1
L
Horus
8,372
644
16
1
0
235,313
1
W
Bellona
9,212
709
24
2
0
290,504
4
L
Geb
8,566
659
22
2
0
272,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role