Player Matchup

Tiamat
Tiamat
Harv3st
Tiamat
Level 29
God Stats
4W - 3L
1,410 SR
Queue Stats
59W - 61L
1,402 Elo+
Party 4
Hou Yi
Hou Yi
Icaruskiller739
Hou Yi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,645 Elo+
Party 2
Gilgamesh
Gilgamesh
MathiasNeal
Gilgamesh
Level 91
God Stats
3W - 6L
1,230 SR
Queue Stats
190W - 157L
1,399 Elo+
Party 4
Geb
Geb
Slashuhhh
Geb
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 62L
1,458 Elo+
Party 4
Nemesis
Nemesis
Zerum
Nemesis
Level 128
God Stats
3W - 4L
1,508 SR
Queue Stats
32W - 38L
1,506 Elo+
Party 2
Team Averages
Level 75
1,430 SR
1,482 Elo+

VS

Team Averages
Level 65
1,403 SR
1,501 Elo+
Hercules
Hercules
 
Hercules
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
 
Kali
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
dreadb0i
Charybdis
Level 34
God Stats
2W - 6L
1,220 SR
Queue Stats
59W - 56L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
flameb0y719
Cthulhu
Level 107
God Stats
0W - 2L
1,218 SR
Queue Stats
24W - 31L
1,361 Elo+
Party 1
Hades
Hades
haloguy2005
Hades
Level 39
God Stats
4W - 4L
1,575 SR
Queue Stats
77W - 87L
1,693 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Harv3st
Tiamat
16
3 / 4 / 17
10,829
492
15,500
10,327
7,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 6 / 8
11,351
516
10,709
13,803
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
MathiasNeal
Gilgamesh
19
7 / 2 / 15
12,575
572
14,229
17,984
20,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 21
10,186
463
6,277
24,385
20,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
Zerum
Nemesis
20
15 / 4 / 8
13,803
627
30,357
23,342
11,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 6 / 5
10,447
475
17,969
26,977
16,053
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
 
Kali
15
3 / 8 / 4
9,909
450
6,394
18,048
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
dreadb0i
Charybdis
18
8 / 4 / 2
11,782
536
18,648
18,079
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
flameb0y719
Cthulhu
14
3 / 6 / 5
9,671
440
8,004
19,993
19,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
1 / 5 / 1
9,123
415
5,786
16,583
7,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
29
Kills
19
19
Deaths
29
69
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
6
5
1.08
L
Kali
 
Kali
3
8
4
0.63
W
Tiamat
Harv3st
Tiamat
3
4
17
2.88
W
4
6
8
1.33
W
Gilgamesh
MathiasNeal
Gilgamesh
7
2
15
7.25
W
0
3
21
3.5
W
Nemesis
Zerum
Nemesis
15
4
8
4.75
L
Charybdis
dreadb0i
Charybdis
8
4
2
2.25
L
Cthulhu
flameb0y719
Cthulhu
3
6
5
0.92
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,072
Damage
56,801
89,841
Taken
99,680
63,543
Mitigated
54,332
28,127
Healing
23,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
17,969
4,617
0
6,579
26,977
16,053
66
6,151
20,826
6,723
46,782
L
Kali
 
Kali
6,394
3,584
0
2,280
18,048
5,611
0
2,384
15,528
0
62,779
W
Tiamat
Harv3st
Tiamat
15,500
1,254
0
1,880
10,327
7,227
630
2,797
7,530
63,011
0
W
10,709
6,520
0
1,606
13,803
4,414
2,155
2,713
11,090
0
58,848
W
Gilgamesh
MathiasNeal
Gilgamesh
14,229
2,801
0
4,295
17,984
20,217
1,134
3,039
14,945
691
76,198
W
6,277
1,188
1,609
8,608
24,385
20,474
486
6,261
18,124
20,559
0
W
Nemesis
Zerum
Nemesis
30,357
14,952
0
10,129
23,342
11,211
0
4,642
18,700
0
116,722
L
Charybdis
dreadb0i
Charybdis
18,648
7,764
0
5,766
18,079
6,178
986
2,945
15,134
468
83,898
L
Cthulhu
flameb0y719
Cthulhu
8,004
727
1,945
1,758
19,993
19,097
37
4,207
15,786
37,148
0
L
5,786
489
363
4,654
16,583
7,393
300
6,436
9,996
53,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,744
Gold Earned
50,932
430
Minions Killed
489
0
Camps Cleared
0
2,105,643
Distance Traveled
1,941,499
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,447
475
101
5
0
407,664
0
L
Kali
9,909
450
96
4
0
407,877
3
W
Tiamat
10,829
492
89
4
0
416,793
8
W
Hou Yi
11,351
516
96
4
0
358,957
2
W
Gilgamesh
12,575
572
96
4
0
450,106
9
W
Geb
10,186
463
21
1
0
411,244
3
W
Nemesis
13,803
627
128
6
0
468,543
4
L
Charybdis
11,782
536
132
6
0
362,713
3
L
Cthulhu
9,671
440
55
3
0
387,509
2
L
Hades
9,123
415
105
5
0
375,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role