Player Matchup

Arachne
Arachne
BOT-AHOLIC
Arachne
Level 88
God Stats
20W - 14L
1,606 SR
Queue Stats
107W - 76L
1,720 Elo+
Party 2
Ullr
Ullr
DeathBlaze356
Ullr
Level 108
God Stats
12W - 15L
1,739 SR
Queue Stats
138W - 118L
1,701 Elo+
Party 2
Zeus
Zeus
EliteHit
Zeus
Level 28
God Stats
1W - 7L
1,536 SR
Queue Stats
61W - 47L
1,488 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Papa_Drunk
Kumbhakarna
Level 109
God Stats
8W - 3L
1,650 SR
Queue Stats
551W - 531L
1,578 Elo+
Party 2
Bakasura
Bakasura
X_Ghost_Omega
Bakasura
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 62L
1,415 Elo+
Solo
Team Averages
Level 92
1,606 SR
1,580 Elo+

VS

Team Averages
Level 74
1,620 SR
1,595 Elo+
Bacchus
Bacchus
IamDaneSolus
Bacchus
Level 78
God Stats
2W - 0L
1,894 SR
Queue Stats
12W - 8L
1,722 Elo+
Party 1
Merlin
Merlin
JIT-Tom
Merlin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ShinyGiratina15
Artemis
Level 35
God Stats
8W - 7L
1,704 SR
Queue Stats
12W - 10L
1,583 Elo+
Party 1
Bellona
Bellona
TCOG-ApLiX313
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,671 Elo+
Party 1
Arachne
Arachne
xFimSey-
Arachne
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BOT-AHOLIC
Arachne
6
2 / 1 / 2
3,878
646
1,552
2,732
566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 4 / 0
3,137
523
2,040
4,453
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
8
4 / 1 / 1
4,511
752
3,723
2,102
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Papa_Drunk
Kumbhakarna
5
0 / 3 / 0
3,383
564
1,227
6,917
1,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
X_Ghost_Omega
Bakasura
1
0 / 1 / 0
2,766
461
137
1,030
201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IamDaneSolus
Bacchus
6
3 / 0 / 5
4,599
767
3,415
4,248
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
JIT-Tom
Merlin
6
0 / 4 / 0
3,687
615
582
3,323
1,023
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
3 / 1 / 2
4,129
688
3,355
2,866
717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
7
2 / 0 / 2
4,453
742
1,748
1,692
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
xFimSey-
Arachne
6
2 / 1 / 3
4,601
767
1,036
4,342
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
10
10
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
BOT-AHOLIC
Arachne
2
1
2
3
L
0
4
0
0
L
Zeus
4
1
1
4.5
W
Bacchus
IamDaneSolus
Bacchus
3
0
5
5.5
W
Merlin
JIT-Tom
Merlin
0
4
0
0
L
Kumbhakarna
Papa_Drunk
Kumbhakarna
0
3
0
0
W
3
1
2
4
W
Bellona
2
0
2
3
L
Bakasura
X_Ghost_Omega
Bakasura
0
1
0
0
W
Arachne
xFimSey-
Arachne
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,679
Damage
10,136
17,234
Taken
16,471
4,076
Mitigated
6,652
4,041
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BOT-AHOLIC
Arachne
1,552
1,189
0
562
2,732
566
0
140
2,592
0
11,416
L
2,040
577
0
357
4,453
1,003
0
1,068
3,385
0
12,670
L
Zeus
3,723
616
0
328
2,102
530
0
673
1,429
15,729
0
W
Bacchus
IamDaneSolus
Bacchus
3,415
1,017
192
1,555
4,248
2,767
100
888
3,335
9,929
0
W
Merlin
JIT-Tom
Merlin
582
44
0
240
3,323
1,023
288
2,183
928
14,002
0
L
Kumbhakarna
Papa_Drunk
Kumbhakarna
1,227
366
540
1,903
6,917
1,776
0
2,116
4,801
5,214
0
W
3,355
1,142
0
262
2,866
717
765
1,018
1,806
0
13,407
W
Bellona
1,748
229
0
1,057
1,692
1,078
827
28
1,654
0
16,063
L
Bakasura
X_Ghost_Omega
Bakasura
137
117
0
351
1,030
201
0
0
1,030
0
1,691
W
Arachne
xFimSey-
Arachne
1,036
875
0
1,316
4,342
1,067
0
526
3,778
0
15,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,675
Gold Earned
21,469
100
Minions Killed
137
0
Camps Cleared
0
502,333
Distance Traveled
604,313
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,878
646
25
4
0
133,211
2
L
Ullr
3,137
523
22
4
0
110,393
0
L
Zeus
4,511
752
36
6
0
120,804
1
W
Bacchus
4,599
767
12
2
0
137,529
0
W
Merlin
3,687
615
27
5
0
104,847
1
L
Kumbhakarna
3,383
564
14
2
0
108,115
0
W
Artemis
4,129
688
28
5
0
104,756
1
W
Bellona
4,453
742
36
6
0
121,456
2
L
Bakasura
2,766
461
3
1
0
29,810
0
W
Arachne
4,601
767
34
6
0
135,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role