Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
C00L R4NCH
Gilgamesh
Level 109
God Stats
3W - 2L
1,493 SR
Queue Stats
14W - 10L
1,369 Elo+
Party 2
Hou Yi
Hou Yi
MrARaid
Hou Yi
Level 116
God Stats
6W - 1L
1,710 SR
Queue Stats
24W - 25L
1,368 Elo+
Party 2
Ymir
Ymir
PuRE SP33D
Ymir
Level 47
God Stats
6W - 7L
1,535 SR
Queue Stats
12W - 12L
1,399 Elo+
Party 2
Sol
Sol
sharkba1thooha
Sol
Level 66
God Stats
3W - 3L
1,528 SR
Queue Stats
16W - 25L
1,262 Elo+
Party 2
Team Averages
Level 93
1,553 SR
1,380 Elo+

VS

Team Averages
Level 19
1,513 SR
1,338 Elo+
Thanatos
Thanatos
Echelon2537
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
KnavishKnight99
Kukulkan
Level 57
God Stats
11W - 18L
1,482 SR
Queue Stats
15W - 20L
1,313 Elo+
Party 1
Yemoja
Yemoja
TokkiBean5977
Yemoja
Level 3
God Stats
1W - 4L
1,416 SR
Queue Stats
1W - 4L
1,344 Elo+
Party 1
Bellona
Bellona
XDemonbearX4646
Bellona
Level 4
God Stats
1W - 3L
1,416 SR
Queue Stats
2W - 7L
1,344 Elo+
Party 1
Chernobog
Chernobog
oI Bigbird Io
Chernobog
Level 29
God Stats
6W - 5L
1,751 SR
Queue Stats
13W - 16L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
14 / 1 / 12
12,827
916
21,284
14,317
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
C00L R4NCH
Gilgamesh
18
10 / 3 / 14
11,808
843
18,497
17,325
13,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
MrARaid
Hou Yi
18
6 / 0 / 6
11,546
825
16,746
8,194
3,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 3 / 21
10,263
733
6,551
12,185
11,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 11
10,014
715
6,580
11,041
3,684
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Echelon2537
Thanatos
17
5 / 5 / 2
10,887
778
13,532
18,185
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
18
3 / 7 / 3
10,477
748
15,966
12,706
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 5
9,208
658
6,489
14,852
14,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 6 / 0
8,032
574
586
15,550
9,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
oI Bigbird Io
Chernobog
14
1 / 10 / 4
8,494
607
5,536
16,511
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
23
33
Kills
9
9
Deaths
33
64
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
14
1
12
20
W
Gilgamesh
C00L R4NCH
Gilgamesh
10
3
14
5.67
L
Thanatos
Echelon2537
Thanatos
5
5
2
1.2
L
Kukulkan
3
7
3
0.64
W
Hou Yi
MrARaid
Hou Yi
6
0
6
9
W
0
3
21
3.5
L
0
5
5
0.5
L
0
6
0
0
L
Chernobog
oI Bigbird Io
Chernobog
1
10
4
0.3
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,658
Damage
42,109
63,062
Taken
77,804
38,058
Mitigated
40,598
24,551
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
21,284
2,134
5,323
7,939
14,317
6,353
2,066
4,220
10,097
64,633
0
W
Gilgamesh
C00L R4NCH
Gilgamesh
18,497
7,159
701
3,131
17,325
13,041
690
6,738
10,587
283
34,230
L
Thanatos
Echelon2537
Thanatos
13,532
2,077
0
9,088
18,185
6,233
0
7,449
10,493
0
42,584
L
Kukulkan
15,966
1,064
218
524
12,706
5,207
0
5,687
6,938
58,573
0
W
Hou Yi
MrARaid
Hou Yi
16,746
7,902
0
2,350
8,194
3,727
6,026
2,546
5,648
0
60,747
W
6,551
1,018
949
1,894
12,185
11,253
288
5,462
6,593
26,250
0
L
6,489
532
578
769
14,852
14,424
0
9,024
5,619
14,154
0
L
586
100
1,014
325
15,550
9,079
0
3,328
12,102
0
2,287
L
Chernobog
oI Bigbird Io
Chernobog
5,536
2,201
0
0
16,511
5,655
0
8,662
7,785
0
18,492
W
6,580
1,790
0
2,264
11,041
3,684
1,357
3,489
7,552
18,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,458
Gold Earned
47,098
274
Minions Killed
189
0
Camps Cleared
0
1,379,057
Distance Traveled
1,151,577
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,827
916
101
7
0
294,770
1
W
Gilgamesh
11,808
843
26
2
0
301,528
3
L
Thanatos
10,887
778
58
4
0
284,141
1
L
Kukulkan
10,477
748
96
7
0
249,004
0
W
Hou Yi
11,546
825
90
6
0
250,743
1
W
Ymir
10,263
733
36
3
0
268,472
0
L
Yemoja
9,208
658
14
1
0
246,342
0
L
Bellona
8,032
574
1
0
0
146,113
0
L
Chernobog
8,494
607
20
1
0
225,977
0
W
Sol
10,014
715
21
2
0
263,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role