Player Matchup

Sol
Sol
Bitzuy
Sol
Level 79
God Stats
3W - 7L
1,500 SR
Queue Stats
317W - 318L
1,512 Elo+
Solo
Loki
Loki
ECORUJOR
Loki
Level 98
God Stats
0W - 5L
1,086 SR
Queue Stats
31W - 40L
1,432 Elo+
Solo
Ymir
Ymir
EIBadBunny
Ymir
Level 48
God Stats
4W - 2L
1,770 SR
Queue Stats
219W - 220L
1,575 Elo+
Solo
Thanatos
Thanatos
arusch05
Thanatos
Level 66
God Stats
9W - 20L
1,500 SR
Queue Stats
165W - 196L
1,567 Elo+
Solo
Neith
Neith
ruby_code60
Neith
Level 57
God Stats
50W - 48L
1,554 SR
Queue Stats
473W - 512L
1,557 Elo+
Solo
Team Averages
Level 70
1,482 SR
1,529 Elo+

VS

Team Averages
Level 70
1,390 SR
1,474 Elo+
Mulan
Mulan
Gang_Gang_Hippo
Mulan
Level 45
God Stats
18W - 19L
1,500 SR
Queue Stats
57W - 66L
1,500 Elo+
Solo
Hera
Hera
HumbleNoob420
Hera
Level 128
God Stats
2W - 0L
1,281 SR
Queue Stats
18W - 11L
1,505 Elo+
Solo
Hachiman
Hachiman
KingWildHeart
Hachiman
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 17L
1,565 Elo+
Solo
Yemoja
Yemoja
cach12
Yemoja
Level 30
God Stats
1W - 3L
1,169 SR
Queue Stats
1W - 6L
1,170 Elo+
Solo
Arachne
Arachne
orlandoboys
Arachne
Level 113
God Stats
6W - 2L
1,500 SR
Queue Stats
408W - 380L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bitzuy
Sol
8
0 / 2 / 1
4,735
474
5,169
5,676
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
8
0 / 1 / 0
4,671
467
1,675
3,156
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 1
5,219
522
2,855
9,214
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
arusch05
Thanatos
8
0 / 3 / 0
4,731
473
1,870
6,617
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 0
5,544
554
710
3,341
1,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,218
622
2,052
4,414
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 0 / 2
6,227
623
2,305
3,992
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
KingWildHeart
Hachiman
8
2 / 1 / 3
4,915
492
5,322
6,870
2,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
cach12
Yemoja
9
3 / 0 / 2
6,002
600
3,517
3,844
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
orlandoboys
Arachne
10
1 / 1 / 3
5,715
572
3,668
6,099
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
10
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
Bitzuy
Sol
0
2
1
0.25
L
Loki
0
1
0
0
L
1
3
1
0.5
W
1
0
0
1
W
3
0
2
4
W
Hachiman
KingWildHeart
Hachiman
2
1
3
3.5
L
Thanatos
arusch05
Thanatos
0
3
0
0
W
Yemoja
cach12
Yemoja
3
0
2
4
W
Arachne
orlandoboys
Arachne
1
1
3
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,279
Damage
16,864
28,004
Taken
25,219
9,795
Mitigated
10,227
11,965
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Bitzuy
Sol
5,169
1,971
0
2,831
5,676
1,158
0
1,238
4,438
29,966
0
L
Loki
1,675
313
0
961
3,156
689
0
1,022
1,877
0
14,948
L
2,855
334
389
2,715
9,214
4,954
23
2,503
6,711
13,456
0
W
2,052
561
0
2,631
4,414
2,220
1,546
0
4,414
165
32,238
W
2,305
419
0
375
3,992
1,211
917
0
3,992
35,473
0
W
Hachiman
KingWildHeart
Hachiman
5,322
3,915
65
2,597
6,870
2,046
52
4,392
2,478
0
19,393
L
Thanatos
arusch05
Thanatos
1,870
114
0
3,220
6,617
1,786
0
893
5,566
0
22,183
W
Yemoja
cach12
Yemoja
3,517
644
1,895
1,522
3,844
2,199
26
2,524
1,320
13,756
0
W
Arachne
orlandoboys
Arachne
3,668
2,336
0
2,279
6,099
2,551
0
1,108
4,991
0
30,710
L
710
115
0
1,849
3,341
1,208
1,012
0
3,341
0
30,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,900
Gold Earned
29,077
242
Minions Killed
276
0
Camps Cleared
0
836,354
Distance Traveled
907,898
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,735
474
54
5
0
168,954
0
L
Loki
4,671
467
36
4
0
129,048
0
L
Ymir
5,219
522
22
2
0
167,740
3
W
Mulan
6,218
622
86
9
0
169,705
2
W
Hera
6,227
623
75
8
0
196,036
3
W
Hachiman
4,915
492
29
3
0
154,820
2
L
Thanatos
4,731
473
52
5
0
202,290
0
W
Yemoja
6,002
600
18
2
0
163,484
4
W
Arachne
5,715
572
68
7
0
223,853
0
L
Neith
5,544
554
78
8
0
168,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role