Player Matchup

Jing Wei
Jing Wei
BabyPlouxto
Jing Wei
Level 103
God Stats
2W - 6L
1,500 SR
Queue Stats
196W - 241L
1,093 Elo+
Party 1
Pele
Pele
Lomiful
Pele
Level 87
God Stats
5W - 8L
1,732 SR
Queue Stats
252W - 327L
1,518 Elo+
Party 1
Thoth
Thoth
Nerxbasta
Thoth
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,127 Elo+
Party 1
Atlas
Atlas
iiRosemeii
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,222 Elo+
Party 1
Nemesis
Nemesis
knwifez
Nemesis
Level 76
God Stats
11W - 12L
1,370 SR
Queue Stats
430W - 471L
1,507 Elo+
Party 1
Team Averages
Level 74
1,520 SR
1,293 Elo+

VS

Team Averages
Level 80
1,576 SR
1,576 Elo+
Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DemonicPast
Ravana
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 113L
1,570 Elo+
Solo
Cerberus
Cerberus
EnriquezPa
Cerberus
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 29L
1,537 Elo+
Solo
Anubis
Anubis
SirBossmanington
Anubis
Level 42
God Stats
12W - 4L
1,772 SR
Queue Stats
19W - 12L
1,680 Elo+
Party 2
Skadi
Skadi
TheFounder404
Skadi
Level 22
God Stats
10W - 7L
1,610 SR
Queue Stats
16W - 11L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BabyPlouxto
Jing Wei
10
2 / 3 / 0
5,757
576
5,372
6,510
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Lomiful
Pele
7
2 / 2 / 0
4,661
466
1,864
5,186
1,304
Thoth
Nerxbasta
Thoth
7
0 / 5 / 0
4,642
464
1,248
5,657
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
7
0 / 0 / 1
4,636
464
1,987
3,703
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
knwifez
Nemesis
9
0 / 0 / 2
5,497
550
2,361
6,452
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 1 / 2
6,158
616
2,021
3,787
2,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
10
0 / 1 / 2
5,787
579
1,581
4,696
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
EnriquezPa
Cerberus
9
0 / 1 / 4
5,810
581
2,476
8,105
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 0 / 1
7,085
709
5,053
2,346
1,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
4 / 1 / 0
5,927
593
4,616
5,091
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
2
2
L
Jing Wei
BabyPlouxto
Jing Wei
2
3
0
0.67
W
Ravana
0
1
2
1
W
Cerberus
EnriquezPa
Cerberus
0
1
4
2
L
Pele
Lomiful
Pele
2
2
0
1
L
Thoth
Nerxbasta
Thoth
0
5
0
0
W
5
0
1
5.5
W
4
1
0
4
L
Atlas
0
0
1
0.5
L
Nemesis
knwifez
Nemesis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,832
Damage
15,747
27,508
Taken
24,025
6,842
Mitigated
9,490
3,446
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,021
372
0
1,895
3,787
2,076
1,691
233
3,554
24,348
0
L
Jing Wei
BabyPlouxto
Jing Wei
5,372
4,453
0
1,821
6,510
1,473
167
1,635
4,875
0
37,756
W
Ravana
1,581
514
0
2,900
4,696
1,460
0
138
4,558
0
28,940
W
Cerberus
EnriquezPa
Cerberus
2,476
400
336
3,557
8,105
3,712
280
1,165
6,940
19,186
0
L
Pele
Lomiful
Pele
1,864
283
0
166
5,186
1,304
0
2,468
2,718
0
9,392
L
Thoth
Nerxbasta
Thoth
1,248
76
0
630
5,657
842
0
3,649
1,919
19,206
0
W
5,053
227
0
1,451
2,346
1,073
1,795
848
1,498
36,179
0
W
4,616
2,262
0
1,716
5,091
1,169
500
851
4,240
0
20,957
L
Atlas
1,987
777
0
435
3,703
1,732
0
693
3,010
11,005
0
L
Nemesis
knwifez
Nemesis
2,361
473
0
394
6,452
1,491
0
1,105
5,347
0
29,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,193
Gold Earned
30,767
202
Minions Killed
270
0
Camps Cleared
0
1,002,079
Distance Traveled
933,409
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,158
616
46
5
0
185,663
2
L
Jing Wei
5,757
576
81
8
0
193,228
1
W
Ravana
5,787
579
66
7
0
211,843
0
W
Cerberus
5,810
581
50
5
0
190,230
3
L
Pele
4,661
466
13
1
0
212,607
0
L
Thoth
4,642
464
38
4
0
183,863
3
W
Anubis
7,085
709
69
7
0
174,259
0
W
Skadi
5,927
593
39
4
0
171,414
0
L
Atlas
4,636
464
15
2
0
202,862
3
L
Nemesis
5,497
550
55
6
0
209,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role