Player Matchup

Neith
Neith
Chibisamx
Neith
Level 86
God Stats
24W - 17L
1,703 SR
Queue Stats
112W - 75L
1,599 Elo+
Party 2
Amaterasu
Amaterasu
EliteBryan
Amaterasu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 63L
1,759 Elo+
Party 2
Anubis
Anubis
bullzeye27
Anubis
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 25L
1,608 Elo+
Party 2
Team Averages
Level 82
1,568 SR
1,655 Elo+

VS

Team Averages
Level 50
1,613 SR
1,685 Elo+
Odin
Odin
 
Odin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Indyte
Sol
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,769 Elo+
Solo
Neith
Neith
UncleCarl25
Neith
Level 23
God Stats
16W - 15L
1,839 SR
Queue Stats
38W - 33L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chibisamx
Neith
15
3 / 2 / 9
10,181
783
12,802
8,837
3,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
EliteBryan
Amaterasu
14
5 / 3 / 10
9,811
755
6,900
14,395
6,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
bullzeye27
Anubis
16
8 / 3 / 6
11,305
870
12,898
11,954
6,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 4 / 3
9,153
704
8,558
13,627
9,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
Indyte
Sol
10
0 / 10 / 4
8,132
626
2,749
11,032
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 2
10,064
774
15,857
12,745
2,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
8
8
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
4
3
1.13
W
Neith
Chibisamx
Neith
3
2
9
3.75
W
Amaterasu
EliteBryan
Amaterasu
5
3
10
3.33
L
Sol
Indyte
Sol
0
10
4
0.2
L
5
2
2
3
W
Anubis
bullzeye27
Anubis
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,600
Damage
27,164
35,186
Taken
37,404
15,453
Mitigated
14,480
11,795
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,558
1,593
155
3,481
13,627
9,829
0
4,302
9,325
390
21,327
W
Neith
Chibisamx
Neith
12,802
2,918
818
3,027
8,837
3,024
2,013
1,028
7,809
0
42,128
W
Amaterasu
EliteBryan
Amaterasu
6,900
2,324
0
2,661
14,395
6,288
122
1,532
12,863
0
15,988
L
Sol
Indyte
Sol
2,749
214
0
1,009
11,032
1,792
0
4,482
6,550
11,541
1,048
L
15,857
4,450
364
3,068
12,745
2,859
1,036
4,632
8,113
0
52,221
W
Anubis
bullzeye27
Anubis
12,898
528
0
5,289
11,954
6,141
902
1,041
10,913
46,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
27,349
144
Minions Killed
137
6
Camps Cleared
6
713,079
Distance Traveled
593,021
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,153
704
33
3
2
195,297
3
W
Neith
10,181
783
54
4
3
234,064
2
W
Amaterasu
9,811
755
16
1
1
264,491
0
L
Sol
8,132
626
20
2
2
171,364
3
L
Neith
10,064
774
84
6
2
226,360
3
W
Anubis
11,305
870
74
6
2
214,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role