Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver I
Dito Diet
Sol
Silver I
Level 149
God Stats
11W - 6L
1,894 SR
Queue Stats
230W - 209L
1,546 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze III
OhHiImJake9
Ratatoskr
Bronze III
Level 119
God Stats
55W - 62L
1,500 SR
Queue Stats
338W - 321L
1,500 MMR
Party 2
Nike
Nike
Bronze III
lilnicky127
Nike
Bronze III
Level 144
God Stats
23W - 16L
1,500 SR
Queue Stats
381W - 358L
1,502 MMR
Party 2
Geb
Geb
Gold V
lnfamous_Bryan
Geb
Gold V
Level 143
God Stats
17W - 12L
1,500 SR
Queue Stats
230W - 221L
1,524 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,579 SR
1,514 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,449 SR
1,509 MMR
Cabrakan
Cabrakan
Silver III
 
Cabrakan
Silver III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
ATLAS_legends10
Chaac
Silver I
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
431W - 433L
1,521 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
MoKoJoJo23
Sun Wukong
Silver II
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,523 MMR
Solo
Chernobog
Chernobog
Bronze III
X-Eric22-X
Chernobog
Bronze III
Level 69
God Stats
0W - 1L
1,246 SR
Queue Stats
4W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 2
8,622
663
4,234
5,122
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
3 / 2 / 2
8,540
657
9,575
10,231
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
OhHiImJake9
Ratatoskr
13
4 / 0 / 4
7,777
598
5,501
7,289
2,572
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
1 / 2 / 2
7,811
601
7,825
8,596
5,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 6
7,264
559
2,486
10,371
5,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AtlasLokiCthulhuArtio

VS

Bans
BastetCliodhnaHadesAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
6 / 0 / 0
7,694
592
6,437
8,421
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
 
Nu Wa
11
0 / 3 / 0
6,590
507
4,310
6,706
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 3
6,127
471
4,278
8,089
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
MoKoJoJo23
Sun Wukong
11
0 / 1 / 2
6,575
506
3,623
11,249
4,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
X-Eric22-X
Chernobog
8
0 / 5 / 2
4,938
380
2,805
7,536
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
6
6
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
L
Cabrakan
 
Cabrakan
6
0
0
6
L
Nu Wa
 
Nu Wa
0
3
0
0
L
0
2
3
0.75
W
3
2
2
2
L
Sun Wukong
MoKoJoJo23
Sun Wukong
0
1
2
1
W
Ratatoskr
OhHiImJake9
Ratatoskr
4
0
4
6
L
Chernobog
X-Eric22-X
Chernobog
0
5
2
0.2
W
1
2
2
1
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,621
Damage
21,453
41,609
Taken
42,001
18,390
Mitigated
17,318
17,350
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,234
1,445
0
1,820
5,122
1,676
526
2,193
2,713
0
65,325
L
Cabrakan
 
Cabrakan
6,437
739
0
1,931
8,421
5,116
0
2,606
5,815
52,532
0
L
Nu Wa
 
Nu Wa
4,310
2,065
0
1,695
6,706
1,674
76
537
6,169
40,772
0
L
4,278
272
0
3,898
8,089
3,784
0
3,779
4,310
0
31,123
W
9,575
3,671
0
4,557
10,231
3,119
1,310
2,018
7,921
70,053
4,425
L
Sun Wukong
MoKoJoJo23
Sun Wukong
3,623
519
105
4,872
11,249
4,756
637
46
11,203
0
35,821
W
Ratatoskr
OhHiImJake9
Ratatoskr
5,501
711
0
3,129
7,289
2,572
54
1,106
6,147
0
41,909
L
Chernobog
X-Eric22-X
Chernobog
2,805
1,562
0
1,350
7,536
1,988
0
4,564
2,972
0
16,454
W
7,825
754
481
2,005
8,596
5,538
0
1,785
6,767
0
49,508
W
2,486
182
2,580
2,778
10,371
5,485
162
3,289
6,584
19,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,014
Gold Earned
31,924
504
Minions Killed
342
0
Camps Cleared
0
1,370,320
Distance Traveled
1,293,415
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,622
663
151
12
0
255,662
3
L
Cabrakan
7,694
592
87
7
0
285,212
0
L
Nu Wa
6,590
507
87
7
0
228,594
1
L
Chaac
6,127
471
53
4
0
262,994
4
W
Sol
8,540
657
147
11
0
239,608
4
L
Sun Wukong
6,575
506
89
7
0
291,803
0
W
Ratatoskr
7,777
598
77
6
0
316,271
4
L
Chernobog
4,938
380
26
2
0
224,812
1
W
Nike
7,811
601
106
8
0
274,733
2
W
Geb
7,264
559
23
2
0
284,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role