Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Aminhyate
Janus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 34L
1,711 Elo+
Party 1
Nu Wa
Nu Wa
BrunoIglezias
Nu Wa
Level 79
God Stats
24W - 25L
1,666 SR
Queue Stats
95W - 123L
1,459 Elo+
Solo
Serqet
Serqet
MalaMalaJ0ng
Serqet
Level 160
God Stats
17W - 4L
1,715 SR
Queue Stats
37W - 14L
1,690 Elo+
Party 1
Neith
Neith
Rafaelzhim
Neith
Level 8
God Stats
1W - 3L
1,262 SR
Queue Stats
2W - 14L
987 Elo+
Solo
Team Averages
Level 94
1,528 SR
1,470 Elo+

VS

Team Averages
Level 96
1,552 SR
1,503 Elo+
Osiris
Osiris
 
Osiris
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dazaa5025
Ah Puch
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,690 Elo+
Solo
Artemis
Artemis
SirArthurDoyle
Artemis
Level 42
God Stats
3W - 2L
1,741 SR
Queue Stats
7W - 6L
1,552 Elo+
Solo
Bastet
Bastet
forriaksy18
Bastet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,264 Elo+
Solo
Anubis
Anubis
patinho0805
Anubis
Level 61
God Stats
7W - 4L
1,519 SR
Queue Stats
13W - 24L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
3 / 0 / 15
9,427
857
9,611
12,214
18,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Aminhyate
Janus
18
12 / 2 / 7
10,674
970
17,063
8,928
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 6
8,796
800
5,250
10,054
2,623
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
16
6 / 1 / 7
9,130
830
10,028
11,614
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
15
2 / 3 / 5
8,318
756
5,313
8,476
3,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 5 / 1
8,223
748
5,799
12,624
11,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Dazaa5025
Ah Puch
16
1 / 6 / 6
8,599
782
8,478
10,403
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 4
8,296
754
10,122
11,428
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
15
3 / 5 / 4
8,766
797
9,761
10,739
3,075
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
14
1 / 7 / 3
7,798
709
4,416
10,918
4,694
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
25
Kills
10
11
Deaths
25
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
0
15
10.5
L
Osiris
 
Osiris
3
5
1
0.7
W
Janus
Aminhyate
Janus
12
2
7
7.75
W
2
5
6
1
L
Ah Puch
Dazaa5025
Ah Puch
1
6
6
0.67
W
Serqet
6
1
7
9.5
W
Neith
2
3
5
1.5
L
2
2
4
2
L
Bastet
3
5
4
1
L
Anubis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,265
Damage
38,576
51,286
Taken
56,112
32,290
Mitigated
25,817
8,550
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
9,611
1,423
0
1,232
12,214
18,765
162
3,009
9,205
21,412
0
L
Osiris
 
Osiris
5,799
1,402
220
1,424
12,624
11,299
0
7,414
4,603
0
20,434
W
Janus
Aminhyate
Janus
17,063
645
69
2,610
8,928
3,358
134
3,555
5,373
39,714
0
W
5,250
1,505
403
1,730
10,054
2,623
703
2,151
6,974
31,924
0
L
Ah Puch
Dazaa5025
Ah Puch
8,478
214
0
1,556
10,403
2,725
194
8,341
1,862
39,690
0
W
Serqet
10,028
883
0
1,210
11,614
4,378
0
2,255
9,124
0
24,403
W
Neith
5,313
626
171
1,125
8,476
3,166
1,285
1,924
6,552
0
26,319
L
10,122
4,614
0
2,442
11,428
4,024
639
5,638
5,670
0
33,282
L
Bastet
9,761
1,967
0
1,072
10,739
3,075
0
4,994
5,377
0
22,829
L
Anubis
4,416
91
169
1,518
10,918
4,694
460
5,537
5,260
19,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,345
Gold Earned
41,682
256
Minions Killed
226
0
Camps Cleared
0
1,207,713
Distance Traveled
1,077,044
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,427
857
22
2
0
259,570
0
L
Osiris
8,223
748
23
2
0
235,324
1
W
Janus
10,674
970
82
7
0
258,471
3
W
Nu Wa
8,796
800
60
5
0
199,591
3
L
Ah Puch
8,599
782
70
6
0
214,719
3
W
Serqet
9,130
830
40
4
0
264,313
0
W
Neith
8,318
756
52
5
0
225,768
1
L
Artemis
8,296
754
54
5
0
211,577
1
L
Bastet
8,766
797
35
3
0
236,998
4
L
Anubis
7,798
709
44
4
0
178,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role