Player Matchup

Charybdis
Charybdis
Bronze III
Cololol
Charybdis
Bronze III
Level 107
God Stats
0W - 1L
1,321 SR
Queue Stats
3W - 3L
1,538 MMR
Party 1
Eset
Eset
Bronze III
Filipowicz
Eset
Bronze III
Level 104
God Stats
2W - 1L
1,773 SR
Queue Stats
3W - 3L
1,600 MMR
Party 1
Odin
Odin
Bronze III
JustHeated
Odin
Bronze III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,538 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,531 SR
1,559 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,937 SR
1,551 MMR
Fenrir
Fenrir
Bronze III
FrancoJ17
Fenrir
Bronze III
Level 148
God Stats
3W - 1L
1,972 SR
Queue Stats
5W - 6L
1,551 MMR
Party 2
Agni
Agni
Bronze III
Franz0125
Agni
Bronze III
Level 141
God Stats
4W - 2L
1,931 SR
Queue Stats
5W - 5L
1,551 MMR
Party 2
Ymir
Ymir
Bronze III
Mate07x
Ymir
Bronze III
Level 105
God Stats
3W - 1L
1,907 SR
Queue Stats
5W - 5L
1,551 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cololol
Charybdis
11
0 / 5 / 1
7,014
638
9,091
10,772
3,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 6 / 0
7,258
660
6,575
8,604
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 2
6,834
621
5,654
14,886
11,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
AphroditeYemojaChronosBacchusCupid

VS

Bans
PersephoneDanzaburouHou YiIzanamiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FrancoJ17
Fenrir
13
8 / 0 / 8
9,218
838
8,940
14,578
11,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
15
7 / 1 / 8
9,440
858
16,432
7,067
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
Mate07x
Ymir
13
1 / 1 / 13
8,774
798
4,141
10,171
9,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
1
Kills
16
16
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cololol
Charybdis
0
5
1
0.1
L
1
6
0
0.17
W
Fenrir
FrancoJ17
Fenrir
8
0
8
12
W
Agni
7
1
8
11
L
0
5
2
0.2
W
Ymir
Mate07x
Ymir
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,320
Damage
29,513
34,262
Taken
31,816
19,810
Mitigated
23,358
7,107
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cololol
Charybdis
9,091
4,500
0
2,515
10,772
3,452
0
6,604
4,168
0
27,200
L
6,575
437
289
1,135
8,604
4,635
0
5,476
3,128
26,350
0
W
Fenrir
FrancoJ17
Fenrir
8,940
2,632
643
6,428
14,578
11,046
310
3,396
11,182
0
20,506
W
Agni
16,432
1,206
0
1,304
7,067
2,519
552
1,797
5,270
44,939
0
L
5,654
1,678
292
2,876
14,886
11,723
0
9,056
5,830
0
12,327
W
Ymir
Mate07x
Ymir
4,141
578
557
3,366
10,171
9,793
199
2,094
8,077
14,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,106
Gold Earned
27,432
113
Minions Killed
112
3
Camps Cleared
6
594,720
Distance Traveled
722,005
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,014
638
47
4
1
194,243
2
L
Eset
7,258
660
57
5
1
188,887
4
W
Fenrir
9,218
838
25
2
2
253,232
3
W
Agni
9,440
858
66
6
1
244,210
4
L
Odin
6,834
621
9
1
1
211,590
3
W
Ymir
8,774
798
21
2
3
224,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role