Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Bocajthunder
Khepri
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,341 Elo+
Party 1
Eset
Eset
Graphowo
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,341 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,394 Elo+

VS

Team Averages
Level 90
1,603 SR
1,710 Elo+
Jing Wei
Jing Wei
Paranix
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 181L
1,784 Elo+
Party 2
Baron Samedi
Baron Samedi
RazeUprising
Baron Samedi
Level 120
God Stats
13W - 6L
1,809 SR
Queue Stats
257W - 169L
1,846 Elo+
Party 2
Anubis
Anubis
TheRealHuddle
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 1 / 5
8,195
745
10,609
4,703
2,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
12
0 / 3 / 8
8,044
731
4,905
13,316
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
13
6 / 2 / 4
8,451
768
10,970
6,783
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Paranix
Jing Wei
11
1 / 2 / 4
7,393
672
10,686
11,109
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
RazeUprising
Baron Samedi
12
2 / 3 / 3
7,475
680
7,387
11,568
5,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 5 / 1
7,458
678
1,733
7,246
2,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
6
6
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
5
6.5
W
Khepri
0
3
8
1.33
W
Eset
6
2
4
4
L
Jing Wei
Paranix
Jing Wei
1
2
4
1.5
L
Baron Samedi
RazeUprising
Baron Samedi
2
3
3
1.17
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,484
Damage
19,806
24,802
Taken
29,923
16,117
Mitigated
12,726
8,800
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,609
4,177
0
769
4,703
2,165
1,464
1,943
2,644
0
32,362
W
Khepri
4,905
729
783
4,449
13,316
10,787
547
3,580
9,214
7,724
0
W
Eset
10,970
582
198
2,601
6,783
3,165
531
3,807
2,834
30,373
0
L
Jing Wei
Paranix
Jing Wei
10,686
7,050
0
2,660
11,109
4,315
0
4,781
6,328
0
31,001
L
Baron Samedi
RazeUprising
Baron Samedi
7,387
680
1,053
4,708
11,568
5,571
0
6,570
4,998
24,145
0
L
1,733
411
0
751
7,246
2,840
0
5,006
2,240
10,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,690
Gold Earned
22,326
116
Minions Killed
108
3
Camps Cleared
6
614,920
Distance Traveled
550,336
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,195
745
63
6
1
212,895
0
W
Khepri
8,044
731
7
1
0
203,929
0
W
Eset
8,451
768
46
4
2
198,096
3
L
Jing Wei
7,393
672
55
5
2
207,988
2
L
Baron Samedi
7,475
680
26
2
1
191,909
2
L
Anubis
7,458
678
27
2
3
150,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role