Player Matchup

Loki
Loki
Arkan06
Loki
Level 84
God Stats
2W - 4L
1,507 SR
Queue Stats
159W - 169L
1,600 Elo+
Party 3
Tyr
Tyr
Fishboyz07
Tyr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 124L
1,528 Elo+
Party 3
Charybdis
Charybdis
LightingSpeed12
Charybdis
Level 86
God Stats
124W - 113L
1,510 SR
Queue Stats
156W - 165L
1,503 Elo+
Party 3
Ymir
Ymir
superninjab0y
Ymir
Level 28
God Stats
4W - 3L
1,670 SR
Queue Stats
29W - 23L
1,482 Elo+
Party 3
Chang'e
Chang'e
zoldlovag
Chang'e
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
86W - 83L
1,757 Elo+
Solo
Team Averages
Level 67
1,537 SR
1,574 Elo+

VS

Team Averages
Level 80
1,559 SR
1,527 Elo+
Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
TxB-Ash
Erlang Shen
Level 114
God Stats
18W - 20L
1,390 SR
Queue Stats
366W - 345L
1,496 Elo+
Party 2
Thanatos
Thanatos
ZappierMantis2
Thanatos
Level 18
God Stats
3W - 1L
1,738 SR
Queue Stats
22W - 16L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
chivasponcho
Sylvanus
Level 45
God Stats
6W - 5L
1,759 SR
Queue Stats
107W - 100L
1,598 Elo+
Party 1
Scylla
Scylla
xAdVictoriamx8
Scylla
Level 104
God Stats
2W - 3L
1,408 SR
Queue Stats
103W - 83L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Arkan06
Loki
8
3 / 4 / 2
5,069
563
3,606
6,040
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
4,869
541
4,154
8,333
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charybdis
LightingSpeed12
Charybdis
9
2 / 1 / 1
5,473
608
4,678
5,273
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 2 / 2
4,469
497
807
5,877
1,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
zoldlovag
Chang'e
9
0 / 0 / 0
4,951
550
2,537
4,325
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
3 / 1 / 1
5,397
600
3,236
5,147
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
TxB-Ash
Erlang Shen
11
6 / 0 / 0
6,427
714
7,166
6,823
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
8
0 / 3 / 1
4,578
509
2,214
6,626
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
chivasponcho
Sylvanus
8
2 / 2 / 2
5,257
584
2,506
5,922
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 1 / 1
4,906
545
2,127
2,923
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
11
11
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
1
3.5
L
Loki
Arkan06
Loki
3
4
2
1
L
0
4
1
0.13
L
Charybdis
LightingSpeed12
Charybdis
2
1
1
2.5
W
Erlang Shen
TxB-Ash
Erlang Shen
6
0
0
6
W
Thanatos
0
3
1
0.17
W
Sylvanus
chivasponcho
Sylvanus
2
2
2
1.5
L
1
2
2
1
W
0
1
1
0.5
L
Chang'e
zoldlovag
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,782
Damage
17,249
29,848
Taken
27,441
9,209
Mitigated
11,218
12,109
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,236
2,404
0
2,188
5,147
1,086
0
105
5,042
0
27,035
L
Loki
Arkan06
Loki
3,606
864
0
1,550
6,040
1,333
0
905
5,043
0
19,828
L
4,154
1,210
0
3,032
8,333
4,200
0
0
8,333
0
23,680
L
Charybdis
LightingSpeed12
Charybdis
4,678
2,549
0
2,465
5,273
945
875
601
4,672
0
34,069
W
Erlang Shen
TxB-Ash
Erlang Shen
7,166
4,571
0
4,261
6,823
4,286
676
0
6,347
0
33,720
W
Thanatos
2,214
883
0
3,841
6,626
1,787
0
886
5,616
0
18,523
W
Sylvanus
chivasponcho
Sylvanus
2,506
950
371
1,572
5,922
3,235
0
1,061
4,833
14,014
5,656
L
807
304
504
2,028
5,877
1,594
125
930
4,947
6,634
0
W
2,127
358
0
125
2,923
824
152
1,100
1,725
23,812
0
L
Chang'e
zoldlovag
Chang'e
2,537
171
73
2,457
4,325
1,137
320
1,557
2,574
21,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,831
Gold Earned
26,565
243
Minions Killed
248
0
Camps Cleared
0
872,423
Distance Traveled
889,981
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,397
600
48
5
0
169,498
4
L
Loki
5,069
563
37
4
0
207,586
0
L
Tyr
4,869
541
57
6
0
179,842
0
L
Charybdis
5,473
608
76
8
0
163,759
0
W
Erlang Shen
6,427
714
61
7
0
188,198
4
W
Thanatos
4,578
509
42
5
0
195,777
0
W
Sylvanus
5,257
584
46
5
0
142,954
0
L
Ymir
4,469
497
13
1
0
141,783
0
W
Scylla
4,906
545
51
6
0
193,554
5
L
Chang'e
4,951
550
60
7
0
179,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role