Player Matchup

Anhur
Anhur
 
Anhur
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CaseyCalvert
Janus
Level 65
God Stats
5W - 4L
1,640 SR
Queue Stats
148W - 136L
1,525 Elo+
Solo
Yemoja
Yemoja
Gigastyle
Yemoja
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 82L
1,652 Elo+
Solo
Erlang Shen
Erlang Shen
Hentura
Erlang Shen
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
69W - 88L
1,604 Elo+
Party 1
Horus
Horus
Strikerll
Horus
Level 134
God Stats
4W - 1L
1,966 SR
Queue Stats
16W - 12L
1,604 Elo+
Party 1
Team Averages
Level 105
1,621 SR
1,577 Elo+

VS

Team Averages
Level 96
1,523 SR
1,511 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BJJgMid
Raijin
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
431W - 330L
1,500 Elo+
Solo
Athena
Athena
DeggleMo
Athena
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 160L
1,528 Elo+
Party 2
Achilles
Achilles
Ezy3434
Achilles
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 144L
1,526 Elo+
Party 2
Thanatos
Thanatos
Knishnik2
Thanatos
Level 126
God Stats
20W - 16L
1,617 SR
Queue Stats
604W - 566L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
5 / 5 / 10
13,155
572
16,601
17,341
4,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 3 / 8
13,937
606
15,343
12,719
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Gigastyle
Yemoja
19
6 / 3 / 15
12,528
545
18,081
25,674
17,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Hentura
Erlang Shen
20
7 / 5 / 10
13,711
596
15,274
18,429
13,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Strikerll
Horus
19
5 / 2 / 16
13,648
593
17,671
23,204
22,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
10 / 8 / 4
12,449
541
19,021
23,314
6,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
BJJgMid
Raijin
18
3 / 5 / 3
11,575
503
17,657
13,681
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
DeggleMo
Athena
13
1 / 5 / 8
9,429
410
5,636
25,437
25,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
Ezy3434
Achilles
16
1 / 7 / 2
9,998
435
11,295
22,847
23,369
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Knishnik2
Thanatos
18
3 / 7 / 3
11,036
480
7,466
21,038
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
32
Kills
18
18
Deaths
32
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
5
10
2
L
Heimdallr
 
Heimdallr
10
8
4
1.5
L
Raijin
BJJgMid
Raijin
3
5
3
0.9
W
9
3
8
4.33
L
Athena
DeggleMo
Athena
1
5
8
1
L
Achilles
Ezy3434
Achilles
1
7
2
0.29
W
Yemoja
Gigastyle
Yemoja
6
3
15
4.5
W
Erlang Shen
Hentura
Erlang Shen
7
5
10
2.4
L
Thanatos
Knishnik2
Thanatos
3
7
3
0.64
W
Horus
Strikerll
Horus
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,970
Damage
61,075
97,367
Taken
106,317
61,591
Mitigated
67,107
41,355
Healing
29,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,601
8,885
0
5,766
17,341
4,252
3,254
3,614
13,727
0
114,400
L
Heimdallr
 
Heimdallr
19,021
8,383
0
5,666
23,314
6,851
0
8,928
14,306
0
86,827
L
Raijin
BJJgMid
Raijin
17,657
2,150
0
973
13,681
4,916
0
2,671
10,932
92,862
0
W
15,343
710
561
2,707
12,719
4,046
444
3,422
9,297
103,543
0
L
Athena
DeggleMo
Athena
5,636
1,190
209
5,321
25,437
25,133
11
7,693
17,592
20,156
0
L
Achilles
Ezy3434
Achilles
11,295
2,216
0
4,580
22,847
23,369
0
5,548
17,178
0
61,777
W
Yemoja
Gigastyle
Yemoja
18,081
1,944
5,831
9,238
25,674
17,585
457
7,124
18,550
57,591
7,543
W
Erlang Shen
Hentura
Erlang Shen
15,274
7,907
0
6,595
18,429
13,094
3,209
5,530
12,899
0
104,397
L
Thanatos
Knishnik2
Thanatos
7,466
2,022
0
13,146
21,038
6,838
0
7,229
13,507
0
82,195
W
Horus
Strikerll
Horus
17,671
5,892
3,127
7,530
23,204
22,614
626
4,609
18,595
199
68,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,979
Gold Earned
54,487
614
Minions Killed
581
0
Camps Cleared
0
2,448,980
Distance Traveled
2,128,815
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,155
572
127
6
0
464,231
6
L
Heimdallr
12,449
541
129
6
0
360,202
3
L
Raijin
11,575
503
181
8
0
431,656
5
W
Janus
13,937
606
179
8
0
531,941
11
L
Athena
9,429
410
45
2
0
450,657
7
L
Achilles
9,998
435
106
5
0
392,830
6
W
Yemoja
12,528
545
60
3
0
487,846
2
W
Erlang Shen
13,711
596
147
6
0
492,096
0
L
Thanatos
11,036
480
120
5
0
493,470
4
W
Horus
13,648
593
101
4
0
472,866
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role