Player Matchup

Ne Zha
Ne Zha
DjHeat
Ne Zha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,793 Elo+
Party 1
Bellona
Bellona
Kazuran
Bellona
Level 17
God Stats
0W - 1L
1,701 SR
Queue Stats
6W - 8L
1,505 Elo+
Party 1
Scylla
Scylla
MyMans
Scylla
Level 144
God Stats
0W - 1L
1,330 SR
Queue Stats
6W - 4L
1,707 Elo+
Party 1
Neith
Neith
Slorg
Neith
Level 8
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 2L
1,793 Elo+
Party 1
Cerberus
Cerberus
TehDirtySanchez
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,793 Elo+
Party 1
Team Averages
Level 45
1,553 SR
1,718 Elo+

VS

Team Averages
Level 101
1,570 SR
1,713 Elo+
Nu Wa
Nu Wa
BubbleFruit
Nu Wa
Level 149
God Stats
5W - 4L
1,883 SR
Queue Stats
141W - 91L
1,772 Elo+
Party 2
Mulan
Mulan
Galant22
Mulan
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 13L
1,620 Elo+
Party 2
Bacchus
Bacchus
KingRichie1998
Bacchus
Level 28
God Stats
19W - 5L
1,778 SR
Queue Stats
133W - 71L
1,762 Elo+
Party 2
Rama
Rama
Tweak25D
Rama
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 88L
1,713 Elo+
Party 2
Fafnir
Fafnir
dternest98
Fafnir
Level 140
God Stats
4W - 3L
1,186 SR
Queue Stats
118W - 64L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DjHeat
Ne Zha
14
1 / 9 / 4
8,538
657
5,386
12,550
6,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Kazuran
Bellona
15
2 / 7 / 3
9,103
700
8,303
16,983
13,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
MyMans
Scylla
17
4 / 3 / 3
10,527
810
14,231
10,632
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Slorg
Neith
15
1 / 8 / 3
8,897
684
5,875
11,565
4,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
15
2 / 4 / 4
9,535
733
4,518
18,271
19,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 14
11,594
892
12,256
4,571
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Galant22
Mulan
18
10 / 4 / 7
10,971
844
15,525
16,366
15,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 1 / 18
10,262
789
10,437
12,652
16,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rama
19
8 / 1 / 14
11,757
904
18,147
8,114
2,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
dternest98
Fafnir
17
4 / 3 / 16
10,823
833
6,702
11,468
7,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
10
Kills
31
31
Deaths
10
17
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
1
14
14
L
Ne Zha
DjHeat
Ne Zha
1
9
4
0.33
W
Mulan
Galant22
Mulan
10
4
7
3.38
L
Bellona
Kazuran
Bellona
2
7
3
0.5
W
2
1
18
11
L
Scylla
MyMans
Scylla
4
3
3
1.83
L
Neith
Slorg
Neith
1
8
3
0.31
L
Cerberus
2
4
4
1
W
Rama
8
1
14
15
W
Fafnir
dternest98
Fafnir
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,313
Damage
63,067
70,001
Taken
53,171
46,958
Mitigated
44,880
9,799
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,256
1,045
0
719
4,571
1,949
1,243
2,110
2,367
55,888
0
L
Ne Zha
DjHeat
Ne Zha
5,386
1,094
52
505
12,550
6,130
0
5,425
6,557
0
16,990
W
Mulan
Galant22
Mulan
15,525
707
0
5,271
16,366
15,912
549
5,953
9,917
0
35,688
L
Bellona
Kazuran
Bellona
8,303
2,013
799
2,264
16,983
13,921
95
7,793
8,222
0
21,983
W
10,437
253
206
1,362
12,652
16,513
140
4,987
7,176
11,880
0
L
Scylla
MyMans
Scylla
14,231
681
84
1,188
10,632
3,656
312
4,435
5,733
40,255
0
L
Neith
Slorg
Neith
5,875
2,666
0
957
11,565
4,120
260
4,904
6,125
0
26,324
L
Cerberus
4,518
543
0
3,950
18,271
19,131
0
4,574
12,734
14,114
0
W
Rama
18,147
15,120
0
3,383
8,114
2,940
1,019
1,482
6,449
0
55,569
W
Fafnir
dternest98
Fafnir
6,702
260
0
3,979
11,468
7,566
459
3,486
7,728
20,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,600
Gold Earned
55,407
207
Minions Killed
264
0
Camps Cleared
0
1,147,481
Distance Traveled
1,427,691
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,594
892
118
9
0
272,249
1
L
Ne Zha
8,538
657
22
2
0
194,577
0
W
Mulan
10,971
844
40
3
0
265,069
0
L
Bellona
9,103
700
27
2
0
250,912
1
W
Bacchus
10,262
789
10
1
0
291,947
1
L
Scylla
10,527
810
70
5
0
281,207
2
L
Neith
8,897
684
55
4
0
195,535
0
L
Cerberus
9,535
733
33
3
0
225,250
0
W
Rama
11,757
904
64
5
0
303,099
1
W
Fafnir
10,823
833
32
2
0
295,327
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role