Player Matchup

Amaterasu
Amaterasu
Silver III
AdamSenju
Amaterasu
Silver III
Level 104
God Stats
2W - 1L
1,726 SR
Queue Stats
55W - 64L
1,304 MMR
Solo
Yemoja
Yemoja
Silver III
ArcEquinox
Yemoja
Silver III
Level 89
God Stats
2W - 1L
1,728 SR
Queue Stats
15W - 22L
1,319 MMR
Solo
Hou Yi
Hou Yi
Bronze III
MagicTurtle1310
Hou Yi
Bronze III
Level 98
God Stats
0W - 3L
1,601 SR
Queue Stats
3W - 8L
1,406 MMR
Solo
Scylla
Scylla
Bronze III
ReapingsMinion
Scylla
Bronze III
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 46L
1,405 MMR
Solo
Bastet
Bastet
Bronze III
TruePlewd
Bastet
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,420 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,611 SR
1,371 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,559 SR
1,392 MMR
Ares
Ares
Silver III
 
Ares
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Silver II
AdderClounJr209
Vamana
Silver II
Level 106
God Stats
8W - 1L
1,490 SR
Queue Stats
75W - 73L
1,403 MMR
Party 1
Cupid
Cupid
Bronze III
TheDarkKing41
Cupid
Bronze III
Level 109
God Stats
6W - 8L
1,500 SR
Queue Stats
245W - 272L
1,289 MMR
Solo
Nox
Nox
Silver III
Wednessday
Nox
Silver III
Level 125
God Stats
3W - 3L
1,804 SR
Queue Stats
50W - 50L
1,392 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Zedddicusz
Tsukuyomi
Silver II
Level 134
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 177L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdamSenju
Amaterasu
16
0 / 4 / 0
10,176
485
14,681
24,367
26,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
ArcEquinox
Yemoja
12
3 / 5 / 8
8,637
411
3,628
18,086
18,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 3 / 6
10,764
513
15,011
20,774
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 7 / 7
8,865
422
9,788
11,595
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
TruePlewd
Bastet
13
5 / 7 / 3
9,090
433
5,394
16,333
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
CliodhnaArtioLokiChaac

VS

Bans
GilgameshKaliGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 2 / 16
12,114
577
12,038
21,096
23,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
2 / 0 / 7
12,740
607
18,384
26,720
25,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 8 / 6
11,503
548
10,157
15,058
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
7 / 2 / 7
11,949
569
15,628
10,687
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Zedddicusz
Tsukuyomi
18
9 / 4 / 10
12,358
588
17,570
18,983
8,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
16
Kills
26
26
Deaths
16
24
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
16
6
L
Amaterasu
AdamSenju
Amaterasu
0
4
0
0
W
2
0
7
5.5
L
Yemoja
ArcEquinox
Yemoja
3
5
8
1.4
L
6
3
6
3
L
2
7
7
0.79
W
4
8
6
0.88
L
Bastet
TruePlewd
Bastet
5
7
3
0.93
W
7
2
7
5.25
W
Tsukuyomi
Zedddicusz
Tsukuyomi
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,502
Damage
73,777
91,155
Taken
92,544
61,886
Mitigated
65,280
24,334
Healing
38,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,038
366
3,645
7,236
21,096
23,750
705
4,916
15,832
22,567
0
L
Amaterasu
AdamSenju
Amaterasu
14,681
5,640
0
9,819
24,367
26,566
0
3,678
20,689
7,699
67,586
W
18,384
10,217
0
13,990
26,720
25,291
2,007
2,445
23,057
0
95,856
L
Yemoja
ArcEquinox
Yemoja
3,628
1,241
1,574
3,334
18,086
18,378
0
8,714
9,372
12,968
0
L
15,011
7,489
1
6,501
20,774
7,263
0
7,671
13,103
0
80,194
L
9,788
1,178
0
510
11,595
3,992
0
2,592
9,003
51,006
0
W
10,157
4,521
690
3,628
15,058
3,728
2,196
3,409
11,468
0
66,952
L
Bastet
TruePlewd
Bastet
5,394
1,616
0
2,595
16,333
5,687
0
5,011
11,322
0
46,413
W
15,628
1,214
306
2,922
10,687
4,002
2,929
2,272
8,249
72,494
0
W
Tsukuyomi
Zedddicusz
Tsukuyomi
17,570
3,085
0
6,235
18,983
8,509
4,975
3,340
15,111
0
76,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,532
Gold Earned
60,664
493
Minions Killed
475
0
Camps Cleared
0
1,887,833
Distance Traveled
2,102,228
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,114
577
13
1
0
437,356
8
L
Amaterasu
10,176
485
168
8
0
377,711
4
W
Vamana
12,740
607
166
8
0
434,481
11
L
Yemoja
8,637
411
24
1
0
380,804
6
L
Hou Yi
10,764
513
136
6
0
364,860
5
L
Scylla
8,865
422
90
4
0
344,313
7
W
Cupid
11,503
548
94
4
0
362,578
4
L
Bastet
9,090
433
75
4
0
420,145
0
W
Nox
11,949
569
117
6
0
401,039
4
W
Tsukuyomi
12,358
588
85
4
0
466,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role