Player Matchup

Anhur
Anhur
GENERAL PETERS
Anhur
Level 15
God Stats
1W - 4L
1,517 SR
Queue Stats
79W - 111L
1,644 Elo+
Party 2
Thoth
Thoth
GrantJ
Thoth
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 97L
1,500 Elo+
Party 2
Geb
Geb
TheJosh0
Geb
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 147L
1,554 Elo+
Party 2
Amaterasu
Amaterasu
a John Wayne
Amaterasu
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
143W - 164L
1,501 Elo+
Party 2
Thanatos
Thanatos
coleottoman
Thanatos
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 49L
1,569 Elo+
Party 2
Team Averages
Level 28
1,503 SR
1,554 Elo+

VS

Team Averages
Level 72
1,566 SR
1,653 Elo+
Hachiman
Hachiman
Adaroth
Hachiman
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,675 Elo+
Party 1
Da Ji
Da Ji
Br1ss0n
Da Ji
Level 17
God Stats
4W - 7L
1,618 SR
Queue Stats
65W - 57L
1,675 Elo+
Party 1
Tiamat
Tiamat
DummyBean
Tiamat
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 67L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
Yanluz01
Baron Samedi
Level 107
God Stats
16W - 9L
1,828 SR
Queue Stats
383W - 420L
1,563 Elo+
Solo
Sylvanus
Sylvanus
ryanryana
Sylvanus
Level 65
God Stats
25W - 10L
1,386 SR
Queue Stats
49W - 32L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 7
9,825
378
5,479
17,698
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
GrantJ
Thoth
16
0 / 7 / 5
9,829
378
7,246
14,512
3,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
4 / 5 / 7
12,666
487
11,676
23,320
27,481
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
a John Wayne
Amaterasu
17
2 / 6 / 2
10,905
419
8,514
25,082
18,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
coleottoman
Thanatos
19
8 / 11 / 2
13,371
514
13,849
27,504
8,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adaroth
Hachiman
20
19 / 6 / 4
15,350
590
26,073
26,852
8,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Br1ss0n
Da Ji
20
6 / 4 / 6
13,781
530
11,995
18,751
9,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
DummyBean
Tiamat
20
2 / 2 / 7
14,759
568
11,851
12,787
8,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Yanluz01
Baron Samedi
20
4 / 3 / 4
13,821
532
18,888
16,712
7,606
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
ryanryana
Sylvanus
20
7 / 1 / 6
14,481
557
10,418
16,207
21,624
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
15
Kills
38
39
Deaths
16
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Adaroth
Hachiman
19
6
4
3.5
W
Da Ji
Br1ss0n
Da Ji
6
4
6
2.25
W
Tiamat
DummyBean
Tiamat
2
2
7
2.75
L
1
10
7
0.45
L
Thoth
GrantJ
Thoth
0
7
5
0.36
L
4
5
7
1.5
W
Baron Samedi
Yanluz01
Baron Samedi
4
3
4
2
L
Amaterasu
a John Wayne
Amaterasu
2
6
2
0.5
L
Thanatos
coleottoman
Thanatos
8
11
2
0.82
W
Sylvanus
ryanryana
Sylvanus
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,764
Damage
79,225
108,116
Taken
91,309
62,615
Mitigated
55,682
36,962
Healing
39,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Adaroth
Hachiman
26,073
19,469
0
11,850
26,852
8,996
4,191
7,638
19,112
0
119,077
W
Da Ji
Br1ss0n
Da Ji
11,995
2,522
0
4,991
18,751
9,263
3,090
3,649
15,020
0
84,951
W
Tiamat
DummyBean
Tiamat
11,851
977
119
5,056
12,787
8,193
457
3,106
9,597
117,836
0
L
5,479
1,804
521
2,837
17,698
4,038
728
5,456
12,242
0
38,132
L
Thoth
GrantJ
Thoth
7,246
290
0
1,419
14,512
3,886
0
5,838
8,674
53,420
0
L
11,676
1,377
158
6,657
23,320
27,481
316
9,091
14,229
43,400
0
W
Baron Samedi
Yanluz01
Baron Samedi
18,888
908
577
8,443
16,712
7,606
1,538
3,833
12,452
87,714
0
L
Amaterasu
a John Wayne
Amaterasu
8,514
1,501
0
8,121
25,082
18,218
585
12,228
12,854
17,486
43,895
L
Thanatos
coleottoman
Thanatos
13,849
5,227
0
17,249
27,504
8,992
17
7,417
20,087
0
74,681
W
Sylvanus
ryanryana
Sylvanus
10,418
2,783
1,173
7,519
16,207
21,624
3,185
2,779
12,895
77,463
32,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,596
Gold Earned
72,192
393
Minions Killed
757
0
Camps Cleared
0
2,153,959
Distance Traveled
2,335,137
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,350
590
138
5
0
450,060
0
W
Da Ji
13,781
530
123
5
0
529,570
0
W
Tiamat
14,759
568
195
8
0
462,183
0
L
Anhur
9,825
378
73
3
0
387,979
1
L
Thoth
9,829
378
81
3
0
401,239
1
L
Geb
12,666
487
36
1
0
522,903
1
W
Baron Samedi
13,821
532
153
6
0
400,612
1
L
Amaterasu
10,905
419
103
4
0
414,874
2
L
Thanatos
13,371
514
100
4
0
426,964
0
W
Sylvanus
14,481
557
148
6
0
492,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role