Player Matchup

Artio
Artio
ELMOtuferZ
Artio
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
190W - 207L
1,454 Elo+
Solo
Zeus
Zeus
InspectreSnipz
Zeus
Level 41
God Stats
3W - 3L
1,544 SR
Queue Stats
32W - 13L
1,549 Elo+
Party 1
Susano
Susano
Iron_hornet
Susano
Level 80
God Stats
4W - 3L
1,285 SR
Queue Stats
41W - 20L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
X x BrAvOs x X
Danzaburou
Level 89
God Stats
24W - 22L
1,581 SR
Queue Stats
232W - 218L
1,470 Elo+
Solo
Achilles
Achilles
everydown52
Achilles
Level 55
God Stats
2W - 3L
1,185 SR
Queue Stats
35W - 17L
1,445 Elo+
Party 1
Team Averages
Level 66
1,419 SR
1,493 Elo+

VS

Team Averages
Level 67
1,479 SR
1,400 Elo+
Sun Wukong
Sun Wukong
Be1randon
Sun Wukong
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 93L
1,037 Elo+
Solo
Arachne
Arachne
BronzeWeeeb
Arachne
Level 67
God Stats
6W - 9L
1,574 SR
Queue Stats
72W - 94L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TTVAntgodm
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Geb
Geb
T_0verIord
Geb
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Olorun
Olorun
iceguy_
Olorun
Level 153
God Stats
1W - 2L
1,319 SR
Queue Stats
272W - 303L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
1 / 4 / 6
7,194
480
3,162
14,113
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 1 / 4
10,106
674
18,177
6,388
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
13
3 / 3 / 7
7,827
522
8,272
9,498
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
X x BrAvOs x X
Danzaburou
14
3 / 3 / 5
8,137
542
5,272
8,484
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
everydown52
Achilles
13
0 / 0 / 7
7,550
503
6,231
11,661
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Be1randon
Sun Wukong
11
0 / 2 / 0
7,190
479
5,799
8,664
4,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
BronzeWeeeb
Arachne
15
3 / 4 / 3
8,996
600
4,580
14,323
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
TTVAntgodm
Tsukuyomi
13
5 / 4 / 6
8,560
571
12,102
11,673
3,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 7
7,385
492
5,591
12,476
11,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
iceguy_
Olorun
11
1 / 4 / 1
6,833
456
3,562
8,427
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
17
Kills
11
11
Deaths
17
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Be1randon
Sun Wukong
0
2
0
0
L
Arachne
BronzeWeeeb
Arachne
3
4
3
1.13
W
Artio
1
4
6
1
W
10
1
4
12
W
Susano
3
3
7
2.17
L
Tsukuyomi
TTVAntgodm
Tsukuyomi
5
4
6
2
L
2
3
7
1.83
W
Danzaburou
X x BrAvOs x X
Danzaburou
3
3
5
1.83
W
Achilles
everydown52
Achilles
0
0
7
3.5
L
Olorun
iceguy_
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,114
Damage
31,634
50,144
Taken
55,563
23,224
Mitigated
28,404
16,016
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Be1randon
Sun Wukong
5,799
1,170
0
2,977
8,664
4,800
0
2,872
5,169
0
41,557
L
Arachne
BronzeWeeeb
Arachne
4,580
3,225
0
3,332
14,323
5,132
0
6,104
7,941
0
55,572
W
Artio
3,162
453
1,328
3,886
14,113
8,158
0
2,911
11,202
16,953
0
W
18,177
2,065
0
262
6,388
2,403
852
1,716
4,672
75,852
0
W
Susano
8,272
1,405
0
3,542
9,498
3,151
732
1,291
8,207
0
48,157
L
Tsukuyomi
TTVAntgodm
Tsukuyomi
12,102
3,505
0
1,855
11,673
3,842
0
2,892
8,725
0
57,714
L
5,591
657
0
1,486
12,476
11,328
147
6,185
5,944
20,620
0
W
Danzaburou
X x BrAvOs x X
Danzaburou
5,272
1,280
0
2,343
8,484
2,995
689
419
8,065
0
49,828
W
Achilles
everydown52
Achilles
6,231
773
110
4,545
11,661
6,517
236
2,548
9,113
0
39,612
L
Olorun
iceguy_
Olorun
3,562
1,312
46
1,153
8,427
3,302
53
2,716
5,544
25,804
5,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
38,964
429
Minions Killed
395
0
Camps Cleared
0
1,551,212
Distance Traveled
1,436,890
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,190
479
100
7
0
238,804
1
L
Arachne
8,996
600
104
7
0
322,870
1
W
Artio
7,194
480
20
1
0
310,154
1
W
Zeus
10,106
674
143
10
0
305,519
1
W
Susano
7,827
522
82
5
0
339,423
1
L
Tsukuyomi
8,560
571
100
7
0
290,684
2
L
Geb
7,385
492
22
1
0
312,088
3
W
Danzaburou
8,137
542
94
6
0
287,188
2
W
Achilles
7,550
503
90
6
0
308,928
2
L
Olorun
6,833
456
69
5
0
272,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role