Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Claytonic21
Bakasura
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 33L
1,409 Elo+
Solo
Xbalanque
Xbalanque
LuAnZaVi
Xbalanque
Level 68
God Stats
20W - 5L
1,709 SR
Queue Stats
115W - 115L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
MoeFo
Gilgamesh
Level 121
God Stats
3W - 0L
1,753 SR
Queue Stats
64W - 56L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
WaltherSv
Baron Samedi
Level 126
God Stats
2W - 2L
1,598 SR
Queue Stats
4W - 8L
1,499 Elo+
Solo
Team Averages
Level 106
1,612 SR
1,501 Elo+

VS

Team Averages
Level 126
1,563 SR
1,621 Elo+
Vamana
Vamana
D0RKYDUDE
Vamana
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 24L
1,528 Elo+
Solo
Cliodhna
Cliodhna
LurkLord Pup
Cliodhna
Level 109
God Stats
47W - 30L
1,742 SR
Queue Stats
269W - 262L
1,696 Elo+
Solo
Ymir
Ymir
Mr MakeUQuit420
Ymir
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 137L
1,720 Elo+
Solo
Chiron
Chiron
MustangRaven
Chiron
Level 137
God Stats
23W - 12L
1,575 SR
Queue Stats
390W - 381L
1,629 Elo+
Solo
Hades
Hades
whoismrrager
Hades
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 75L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
2 / 1 / 3
10,238
788
11,217
11,376
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Claytonic21
Bakasura
18
4 / 1 / 3
11,175
860
13,567
16,547
7,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
LuAnZaVi
Xbalanque
17
0 / 3 / 8
9,980
768
10,006
12,602
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
MoeFo
Gilgamesh
16
5 / 1 / 5
10,149
781
9,663
19,110
13,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
WaltherSv
Baron Samedi
16
3 / 3 / 3
9,753
750
7,741
11,287
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
D0RKYDUDE
Vamana
17
2 / 3 / 4
9,752
750
16,175
18,558
17,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
LurkLord Pup
Cliodhna
16
2 / 5 / 4
9,336
718
13,902
11,688
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 1 / 5
10,085
776
6,188
11,904
12,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
17
2 / 1 / 3
9,843
757
9,275
7,678
2,992
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 6
8,811
678
11,914
16,337
8,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
14
Kills
9
9
Deaths
14
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
3
3.5
W
Bakasura
Claytonic21
Bakasura
4
1
3
5.5
L
Vamana
D0RKYDUDE
Vamana
2
3
4
1.33
W
Xbalanque
LuAnZaVi
Xbalanque
0
3
8
1.33
L
Cliodhna
LurkLord Pup
Cliodhna
2
5
4
0.8
W
Gilgamesh
MoeFo
Gilgamesh
5
1
5
7.5
L
3
1
5
5.5
L
Chiron
2
1
3
3.5
W
Baron Samedi
WaltherSv
Baron Samedi
3
3
3
1.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,194
Damage
57,454
70,922
Taken
66,165
33,726
Mitigated
47,482
26,171
Healing
23,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,217
5,908
423
4,373
11,376
3,584
2,358
2,606
8,581
0
43,699
W
Bakasura
Claytonic21
Bakasura
13,567
9,171
1,362
5,741
16,547
7,817
1,078
4,961
11,313
0
29,722
L
Vamana
D0RKYDUDE
Vamana
16,175
6,857
0
4,858
18,558
17,909
0
2,100
15,889
0
44,297
W
Xbalanque
LuAnZaVi
Xbalanque
10,006
3,793
0
3,247
12,602
4,640
2,866
1,923
10,496
0
52,685
L
Cliodhna
LurkLord Pup
Cliodhna
13,902
874
789
3,585
11,688
6,022
0
1,094
10,239
0
35,448
W
Gilgamesh
MoeFo
Gilgamesh
9,663
1,385
859
3,866
19,110
13,281
446
4,582
13,951
2,513
19,377
L
6,188
1,220
820
3,391
11,904
12,253
0
1,780
9,262
22,010
0
L
Chiron
9,275
2,289
854
3,069
7,678
2,992
1,994
366
7,027
0
41,869
W
Baron Samedi
WaltherSv
Baron Samedi
7,741
194
2,475
3,825
11,287
4,404
1,006
4,030
7,168
26,057
0
L
11,914
461
1,267
5,195
16,337
8,306
1,206
3,461
11,821
35,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,295
Gold Earned
47,827
282
Minions Killed
288
0
Camps Cleared
0
1,454,054
Distance Traveled
1,343,153
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,238
788
66
5
0
247,853
4
W
Bakasura
11,175
860
76
6
0
344,130
1
L
Vamana
9,752
750
68
5
0
282,138
1
W
Xbalanque
9,980
768
79
6
0
278,888
2
L
Cliodhna
9,336
718
43
3
0
270,980
2
W
Gilgamesh
10,149
781
17
1
0
340,775
1
L
Ymir
10,085
776
37
3
0
249,624
3
L
Chiron
9,843
757
87
7
0
258,023
4
W
Baron Samedi
9,753
750
44
3
0
242,408
2
L
Hades
8,811
678
53
4
0
282,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role