Player Matchup

Tyr
Tyr
Gold V
BloodyKazuki
Tyr
Gold V
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 62L
1,735 MMR
Solo
Ne Zha
Ne Zha
Gold V
IGxxMitchkill
Ne Zha
Gold V
Level 160
God Stats
3W - 5L
1,200 SR
Queue Stats
106W - 78L
1,700 MMR
Party 2
Cerberus
Cerberus
Gold II
MoirasAngel
Cerberus
Gold II
Level 157
God Stats
2W - 6L
1,524 SR
Queue Stats
420W - 435L
1,740 MMR
Solo
Olorun
Olorun
Gold I
PSI_3jAyS
Olorun
Gold I
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
218W - 211L
1,736 MMR
Solo
Ullr
Ullr
Gold I
viiFreddy
Ullr
Gold I
Level 160
God Stats
47W - 36L
1,825 SR
Queue Stats
179W - 162L
1,820 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 158
1,510 SR
1,746 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,596 SR
1,733 MMR
Ganesha
Ganesha
Platinum IV
 
Ganesha
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
Alvah
Danzaburou
Gold I
Level 149
God Stats
2W - 0L
1,731 SR
Queue Stats
11W - 3L
1,901 MMR
Party 1
Agni
Agni
Gold I
ImWeeb
Agni
Gold I
Level 153
God Stats
3W - 4L
1,500 SR
Queue Stats
173W - 143L
1,837 MMR
Party 1
Loki
Loki
Gold II
Mr_Bubblez18
Loki
Gold II
Level 144
God Stats
11W - 5L
1,749 SR
Queue Stats
145W - 134L
1,701 MMR
Solo
Arachne
Arachne
Gold IV
Ratatoskr X
Arachne
Gold IV
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
547W - 566L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,760
487
7,255
14,146
12,599
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 8 / 4
9,032
502
10,785
16,186
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
MoirasAngel
Cerberus
11
1 / 7 / 3
7,144
397
6,281
19,500
13,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
PSI_3jAyS
Olorun
12
2 / 7 / 1
8,173
454
8,851
14,298
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
16
1 / 3 / 1
9,532
530
8,304
12,580
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CliodhnaGilgameshKaliBellona

VS

Bans
AtlasMercuryBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 21
10,884
605
7,927
16,270
18,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Alvah
Danzaburou
18
10 / 0 / 8
12,570
698
17,285
13,761
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
ImWeeb
Agni
17
7 / 4 / 13
11,631
646
17,948
12,996
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 5
10,114
562
5,481
12,671
10,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Ratatoskr X
Arachne
19
10 / 1 / 10
12,599
700
10,392
18,515
9,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
10
Kills
29
29
Deaths
10
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
21
10.5
W
Danzaburou
Alvah
Danzaburou
10
0
8
14
L
2
4
2
0.75
L
4
8
4
0.75
W
Agni
ImWeeb
Agni
7
4
13
3.38
L
Cerberus
MoirasAngel
Cerberus
1
7
3
0.36
W
2
4
5
1.13
L
Olorun
PSI_3jAyS
Olorun
2
7
1
0.36
W
Arachne
Ratatoskr X
Arachne
10
1
10
15
L
Ullr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,476
Damage
59,033
76,710
Taken
74,213
37,118
Mitigated
49,239
20,573
Healing
38,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,927
689
4,031
6,708
16,270
18,113
567
5,742
10,528
25,283
0
W
Danzaburou
Alvah
Danzaburou
17,285
8,869
0
8,837
13,761
5,910
13,916
4,289
9,472
0
88,210
L
7,255
1,595
0
5,251
14,146
12,599
577
2,537
11,527
0
45,370
L
10,785
3,294
0
3,580
16,186
4,248
0
6,009
10,018
0
55,433
W
Agni
ImWeeb
Agni
17,948
1,951
0
4,688
12,996
5,025
512
3,252
9,744
66,778
0
L
Cerberus
MoirasAngel
Cerberus
6,281
545
0
4,248
19,500
13,257
0
8,362
10,942
20,246
0
W
5,481
1,240
106
1,374
12,671
10,667
615
1,043
11,628
0
45,466
L
Olorun
PSI_3jAyS
Olorun
8,851
2,907
456
4,802
14,298
4,256
0
5,533
8,498
47,267
5,251
W
Arachne
Ratatoskr X
Arachne
10,392
6,591
0
13,211
18,515
9,524
401
2,939
15,576
0
101,877
L
Ullr
8,304
3,026
0
2,236
12,580
2,758
1,408
3,589
8,857
0
71,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
57,798
523
Minions Killed
500
0
Camps Cleared
0
1,559,197
Distance Traveled
1,852,288
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,884
605
0
0
0
367,481
4
W
Danzaburou
12,570
698
170
9
0
354,281
5
L
Tyr
8,760
487
109
6
0
292,656
4
L
Ne Zha
9,032
502
93
5
0
323,350
1
W
Agni
11,631
646
116
6
0
355,046
8
L
Cerberus
7,144
397
42
2
0
308,529
7
W
Loki
10,114
562
80
4
0
355,112
3
L
Olorun
8,173
454
115
6
0
297,907
3
W
Arachne
12,599
700
134
7
0
420,368
2
L
Ullr
9,532
530
164
9
0
336,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role