Player Matchup

Neith
Neith
H5_Bacon
Neith
Level 3
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 2
Da Ji
Da Ji
Punktlig
Da Ji
Level 55
God Stats
3W - 2L
1,576 SR
Queue Stats
329W - 291L
1,390 Elo+
Party 1
Ymir
Ymir
TRUE_Entity04
Ymir
Level 96
God Stats
0W - 4L
1,500 SR
Queue Stats
149W - 142L
1,421 Elo+
Party 2
Ra
Ra
TRUE_Rxmbo03
Ra
Level 27
God Stats
9W - 4L
1,661 SR
Queue Stats
239W - 264L
1,374 Elo+
Party 2
Mulan
Mulan
hjrams
Mulan
Level 34
God Stats
5W - 6L
1,550 SR
Queue Stats
92W - 101L
1,323 Elo+
Party 1
Team Averages
Level 43
1,516 SR
1,336 Elo+

VS

Team Averages
Level 65
1,400 SR
1,352 Elo+
Thoth
Thoth
Ghost_spartan_ii
Thoth
Level 68
God Stats
60W - 58L
1,495 SR
Queue Stats
225W - 216L
1,444 Elo+
Solo
Cliodhna
Cliodhna
Lil Baby Yeet
Cliodhna
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 27L
1,390 Elo+
Party 3
Bellona
Bellona
TropicalSmile
Bellona
Level 79
God Stats
2W - 3L
1,286 SR
Queue Stats
21W - 31L
1,304 Elo+
Party 3
Olorun
Olorun
TropicalSmile5
Olorun
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 33L
1,304 Elo+
Party 3
Ganesha
Ganesha
golee23
Ganesha
Level 48
God Stats
7W - 7L
1,220 SR
Queue Stats
26W - 36L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
H5_Bacon
Neith
8
0 / 8 / 0
5,485
366
3,478
9,164
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Punktlig
Da Ji
11
1 / 3 / 0
6,969
465
2,882
9,091
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 7 / 0
5,662
377
3,523
14,478
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 4 / 0
6,707
447
2,612
7,465
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
hjrams
Mulan
11
0 / 6 / 1
6,480
432
4,278
12,352
6,637
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,830
589
5,428
3,099
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Lil Baby Yeet
Cliodhna
15
7 / 0 / 5
9,527
635
3,642
7,903
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
17
10 / 0 / 4
10,451
697
14,872
9,362
10,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 1 / 3
8,777
585
7,324
8,370
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
golee23
Ganesha
13
0 / 0 / 20
9,170
611
5,442
9,539
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
64
1
Kills
27
28
Deaths
1
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Neith
H5_Bacon
Neith
0
8
0
0
W
Cliodhna
Lil Baby Yeet
Cliodhna
7
0
5
9.5
L
Da Ji
Punktlig
Da Ji
1
3
0
0.33
L
0
7
0
0
L
0
4
0
0
W
Bellona
10
0
4
12
W
6
1
3
7.5
W
Ganesha
golee23
Ganesha
0
0
20
10
L
Mulan
hjrams
Mulan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
36,708
52,550
Taken
38,273
21,481
Mitigated
25,822
5,849
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,428
288
0
618
3,099
1,069
184
1,036
2,063
46,889
0
L
Neith
H5_Bacon
Neith
3,478
1,992
0
1,027
9,164
1,925
450
5,964
3,200
0
24,715
W
Cliodhna
Lil Baby Yeet
Cliodhna
3,642
912
0
4,196
7,903
3,139
2,193
1,208
6,695
0
50,253
L
Da Ji
Punktlig
Da Ji
2,882
492
0
404
9,091
2,847
0
2,013
7,078
0
37,538
L
3,523
957
211
1,508
14,478
7,464
108
6,790
7,688
18,961
0
L
2,612
176
51
1,539
7,465
2,608
0
2,147
5,318
39,615
0
W
Bellona
14,872
6,285
0
3,508
9,362
10,249
944
1,303
8,059
0
68,317
W
7,324
3,667
325
3,067
8,370
3,135
1,020
948
7,422
60,510
4,947
W
Ganesha
golee23
Ganesha
5,442
924
127
3,340
9,539
8,230
263
1,672
7,867
22,973
0
L
Mulan
hjrams
Mulan
4,278
497
0
1,109
12,352
6,637
0
988
11,364
32
32,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
46,755
318
Minions Killed
448
0
Camps Cleared
0
1,270,169
Distance Traveled
1,443,973
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,830
589
97
6
0
280,174
0
L
Neith
5,485
366
47
3
0
240,517
0
W
Cliodhna
9,527
635
101
7
0
341,919
0
L
Da Ji
6,969
465
79
5
0
317,760
0
L
Ymir
5,662
377
39
3
0
224,539
2
L
Ra
6,707
447
83
6
0
251,377
5
W
Bellona
10,451
697
131
9
0
301,533
1
W
Olorun
8,777
585
115
8
0
256,862
0
W
Ganesha
9,170
611
4
0
0
263,485
1
L
Mulan
6,480
432
70
5
0
235,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role