Player Matchup

Hera
Hera
DiabloDeLeche
Hera
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,629 Elo+
Party 2
Arachne
Arachne
drsayre45
Arachne
Level 99
God Stats
3W - 0L
1,819 SR
Queue Stats
9W - 3L
1,797 Elo+
Party 2
Odin
Odin
iowa_chef_79
Odin
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 8L
1,797 Elo+
Party 2
Team Averages
Level 111
1,606 SR
1,741 Elo+

VS

Team Averages
Level 58
1,178 SR
1,219 Elo+
Vulcan
Vulcan
AquaticMarineMan
Vulcan
Level 25
God Stats
0W - 2L
1,089 SR
Queue Stats
5W - 8L
1,184 Elo+
Party 1
Da Ji
Da Ji
Firedusk13
Da Ji
Level 89
God Stats
18W - 27L
1,285 SR
Queue Stats
708W - 738L
1,469 Elo+
Solo
Sylvanus
Sylvanus
TotallyNotHarley
Sylvanus
Level 60
God Stats
3W - 6L
1,158 SR
Queue Stats
5W - 15L
1,003 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 12
10,157
846
16,582
9,039
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
drsayre45
Arachne
14
7 / 4 / 7
9,652
804
7,621
9,552
3,387
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 4 / 12
10,451
871
8,918
12,252
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 6
8,517
710
5,201
12,329
4,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
14
11 / 6 / 0
11,160
930
10,029
13,454
5,742
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 10
8,493
708
5,275
13,994
14,653
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
19
Kills
12
12
Deaths
19
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
7
4
12
3.25
L
Da Ji
11
6
0
1.83
L
0
5
10
1
W
Arachne
drsayre45
Arachne
7
4
7
2.63
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,121
Damage
20,505
30,843
Taken
39,777
13,091
Mitigated
24,807
8,259
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,201
1,955
0
217
12,329
4,412
0
4,641
7,458
33,178
0
W
16,582
3,272
138
1,918
9,039
2,376
534
3,435
5,604
49,142
0
L
Da Ji
10,029
2,196
0
348
13,454
5,742
0
6,274
6,969
0
25,297
L
5,275
999
1,231
2,368
13,994
14,653
172
5,094
8,652
19,529
0
W
Arachne
drsayre45
Arachne
7,621
6,998
0
1,841
9,552
3,387
671
3,802
5,750
0
21,538
W
8,918
2,530
235
4,127
12,252
7,328
908
3,663
8,019
175
23,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
28,170
121
Minions Killed
112
8
Camps Cleared
1
684,581
Distance Traveled
527,286
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,517
710
55
5
1
159,373
0
W
Hera
10,157
846
74
6
4
222,367
2
L
Da Ji
11,160
930
25
2
0
192,027
1
L
Sylvanus
8,493
708
32
3
0
175,886
0
W
Arachne
9,652
804
21
2
2
239,574
2
W
Odin
10,451
871
26
2
2
222,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role