Player Matchup

Anhur
Anhur
AgileAutumn929
Anhur
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 149L
1,664 Elo+
Party 2
Ymir
Ymir
Vague x light
Ymir
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
237W - 161L
1,678 Elo+
Party 2
Chang'e
Chang'e
owwey
Chang'e
Level 92
God Stats
2W - 1L
1,777 SR
Queue Stats
9W - 6L
1,672 Elo+
Party 2
Team Averages
Level 123
1,592 SR
1,671 Elo+

VS

Team Averages
Level 98
1,854 SR
1,828 Elo+
Achilles
Achilles
SlickyTheSad
Achilles
Level 91
God Stats
41W - 20L
1,779 SR
Queue Stats
139W - 87L
1,828 Elo+
Party 1
Aphrodite
Aphrodite
Ssormlia
Aphrodite
Level 113
God Stats
20W - 5L
1,866 SR
Queue Stats
101W - 60L
1,828 Elo+
Party 1
Medusa
Medusa
XXERTZ
Medusa
Level 89
God Stats
17W - 7L
1,915 SR
Queue Stats
80W - 42L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,056
606
5,771
6,984
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 1
6,493
649
3,778
11,190
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
owwey
Chang'e
10
1 / 6 / 0
5,955
596
3,083
9,221
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SlickyTheSad
Achilles
12
2 / 2 / 8
8,006
801
6,444
15,000
15,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Ssormlia
Aphrodite
12
2 / 0 / 7
7,228
723
5,927
4,586
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
XXERTZ
Medusa
13
6 / 0 / 2
7,958
796
12,180
5,278
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Achilles
SlickyTheSad
Achilles
2
2
8
3
W
Aphrodite
Ssormlia
Aphrodite
2
0
7
5.5
L
1
1
1
1.5
W
Medusa
XXERTZ
Medusa
6
0
2
7
L
Chang'e
owwey
Chang'e
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,632
Damage
24,551
27,395
Taken
24,864
12,256
Mitigated
20,301
6,127
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,771
3,342
0
255
6,984
2,322
0
1,353
5,631
0
19,769
W
Achilles
SlickyTheSad
Achilles
6,444
1,457
312
2,358
15,000
15,986
164
3,921
11,079
0
11,667
W
Aphrodite
Ssormlia
Aphrodite
5,927
821
5,627
3,058
4,586
2,025
329
1,591
2,995
22,122
0
L
3,778
479
299
1,527
11,190
7,521
0
2,882
8,308
13,929
0
W
Medusa
XXERTZ
Medusa
12,180
4,493
0
2,294
5,278
2,290
1,305
1,616
3,662
0
42,911
L
Chang'e
owwey
Chang'e
3,083
170
1,942
2,104
9,221
2,413
0
1,842
7,379
14,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,504
Gold Earned
23,192
92
Minions Killed
121
1
Camps Cleared
8
486,680
Distance Traveled
540,576
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,056
606
42
4
0
157,776
3
W
Achilles
8,006
801
4
0
0
173,855
0
W
Aphrodite
7,228
723
50
5
0
171,916
1
L
Ymir
6,493
649
24
2
1
164,204
3
W
Medusa
7,958
796
67
7
8
194,805
0
L
Chang'e
5,955
596
26
3
0
164,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role