Player Matchup

Thoth
Thoth
Betterthanu69
Thoth
Level 143
God Stats
7W - 1L
1,500 SR
Queue Stats
59W - 54L
1,785 Elo+
Party 1
Atlas
Atlas
Jebidiahh
Atlas
Level 133
God Stats
22W - 7L
1,750 SR
Queue Stats
93W - 65L
1,785 Elo+
Party 1
Medusa
Medusa
Oogamoogamoo
Medusa
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 26L
1,500 Elo+
Party 1
Discordia
Discordia
RedBirdHead
Discordia
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 26L
1,608 Elo+
Solo
Nemesis
Nemesis
Santos--420
Nemesis
Level 124
God Stats
3W - 5L
1,566 SR
Queue Stats
266W - 258L
1,411 Elo+
Solo
Team Averages
Level 123
1,563 SR
1,618 Elo+

VS

Team Averages
Level 137
1,639 SR
1,691 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BronzeSentinel
Bacchus
Level 124
God Stats
6W - 2L
1,853 SR
Queue Stats
15W - 11L
1,865 Elo+
Party 2
Achilles
Achilles
CrownClown519
Achilles
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,725 Elo+
Party 2
Ra
Ra
DreadArchangel1
Ra
Level 149
God Stats
3W - 7L
1,500 SR
Queue Stats
370W - 369L
1,609 Elo+
Solo
Thor
Thor
sggntphcm
Thor
Level 159
God Stats
7W - 6L
1,844 SR
Queue Stats
50W - 45L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
7,520
752
5,704
3,500
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Jebidiahh
Atlas
15
5 / 3 / 10
8,470
847
6,829
8,055
7,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
16
6 / 2 / 12
8,420
842
12,939
6,886
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
RedBirdHead
Discordia
14
2 / 0 / 12
7,808
781
6,779
6,277
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Santos--420
Nemesis
14
4 / 2 / 13
7,927
793
6,966
8,282
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 2 / 5
7,644
764
4,628
4,596
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 3
6,573
657
3,619
9,118
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
CrownClown519
Achilles
13
2 / 5 / 3
7,072
707
4,446
12,413
12,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 2
7,464
746
4,968
10,025
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
3 / 3 / 3
8,157
816
3,790
8,068
2,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
19
Kills
8
8
Deaths
19
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
5
2.25
W
2
1
11
7.5
L
1
5
3
0.5
L
Achilles
CrownClown519
Achilles
2
5
3
0.7
L
0
4
2
0.25
W
Atlas
Jebidiahh
Atlas
5
3
10
3.33
W
Medusa
6
2
12
6
W
Discordia
RedBirdHead
Discordia
2
0
12
8
W
Nemesis
Santos--420
Nemesis
4
2
13
5.25
L
Thor
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,217
Damage
21,451
33,000
Taken
44,220
21,152
Mitigated
29,446
7,082
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,628
71
0
160
4,596
1,444
0
2,102
2,220
17,292
0
W
5,704
215
0
601
3,500
1,393
994
1,690
1,810
23,198
0
L
3,619
0
0
283
9,118
9,630
0
4,049
4,887
5,946
0
L
Achilles
CrownClown519
Achilles
4,446
735
0
1,596
12,413
12,218
0
5,534
6,695
0
9,057
L
4,968
148
269
2,112
10,025
3,270
0
3,704
6,104
37,065
0
W
Atlas
Jebidiahh
Atlas
6,829
2,159
0
1,229
8,055
7,703
147
3,708
4,246
17,613
0
W
Medusa
12,939
5,537
0
1,445
6,886
2,857
2,148
2,523
4,238
0
31,772
W
Discordia
RedBirdHead
Discordia
6,779
641
0
1,735
6,277
2,177
25
2,446
3,763
32,960
0
W
Nemesis
Santos--420
Nemesis
6,966
725
218
1,854
8,282
7,022
91
2,848
5,327
3,631
10,113
L
Thor
3,790
311
0
691
8,068
2,884
0
5,039
2,959
0
17,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,145
Gold Earned
36,910
215
Minions Killed
164
0
Camps Cleared
0
1,028,071
Distance Traveled
967,362
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,644
764
32
3
0
199,847
3
W
Thoth
7,520
752
47
5
0
186,530
0
L
Bacchus
6,573
657
5
1
0
187,953
0
L
Achilles
7,072
707
12
1
0
190,747
0
L
Ra
7,464
746
80
8
0
192,378
2
W
Atlas
8,470
847
13
1
0
208,088
0
W
Medusa
8,420
842
62
6
0
205,153
1
W
Discordia
7,808
781
70
7
0
210,119
2
W
Nemesis
7,927
793
23
2
0
218,181
3
L
Thor
8,157
816
35
4
0
196,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role