Player Matchup

Vulcan
Vulcan
CeroTheGreat
Vulcan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,300 Elo+
Party 3
Atlas
Atlas
DeadlyCowboy
Atlas
Level 43
God Stats
6W - 3L
1,839 SR
Queue Stats
86W - 92L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
DragonScrolle
Danzaburou
Level 46
God Stats
15W - 12L
1,486 SR
Queue Stats
31W - 42L
1,439 Elo+
Party 1
Bastet
Bastet
PhatAstronaut
Bastet
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 48L
1,417 Elo+
Party 1
Achilles
Achilles
SeizureProof
Achilles
Level 138
God Stats
1W - 0L
1,266 SR
Queue Stats
4W - 8L
1,395 Elo+
Party 3
Team Averages
Level 60
1,518 SR
1,392 Elo+

VS

Team Averages
Level 50
1,558 SR
1,598 Elo+
Chaac
Chaac
A Khi Wraith
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
ITSJZO
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Thor
Thor
JoasterToasterr
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,698 Elo+
Party 2
Neith
Neith
NtotheO
Neith
Level 23
God Stats
11W - 5L
1,691 SR
Queue Stats
19W - 15L
1,600 Elo+
Party 2
Janus
Janus
RudennD
Janus
Level 28
God Stats
7W - 13L
1,601 SR
Queue Stats
58W - 55L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
0 / 5 / 6
9,792
466
4,945
6,952
2,728
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 0 / 6
10,194
485
8,048
13,836
11,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
DragonScrolle
Danzaburou
18
7 / 0 / 3
11,662
555
14,219
10,349
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 4 / 2
11,319
539
12,574
17,012
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SeizureProof
Achilles
17
7 / 1 / 1
11,367
541
11,948
12,430
18,099
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
9,038
430
4,917
18,218
14,285
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
ITSJZO
Cthulhu
15
0 / 4 / 0
8,278
394
7,727
13,796
8,000
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 2 / 1
10,955
522
14,307
17,215
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
NtotheO
Neith
14
1 / 5 / 1
8,711
415
4,124
10,838
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
RudennD
Janus
16
3 / 5 / 2
10,352
493
5,130
11,083
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
23
Kills
10
10
Deaths
23
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Vulcan
0
5
6
0.6
W
2
0
6
5
W
Danzaburou
DragonScrolle
Danzaburou
7
0
3
8.5
L
Cthulhu
ITSJZO
Cthulhu
0
4
0
0
L
6
2
1
3.25
L
Neith
NtotheO
Neith
1
5
1
0.3
W
7
4
2
2
L
Janus
RudennD
Janus
3
5
2
0.8
W
Achilles
SeizureProof
Achilles
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,734
Damage
36,205
60,579
Taken
71,150
43,963
Mitigated
34,281
21,080
Healing
17,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,917
974
0
2,333
18,218
14,285
724
1,294
16,924
219
54,554
W
Vulcan
4,945
1,934
0
0
6,952
2,728
483
616
6,336
48,848
0
W
8,048
2,694
3,293
4,754
13,836
11,740
198
4,792
9,044
31,525
0
W
Danzaburou
DragonScrolle
Danzaburou
14,219
6,050
0
4,689
10,349
4,479
549
4,889
5,460
0
87,641
L
Cthulhu
ITSJZO
Cthulhu
7,727
319
87
3,601
13,796
8,000
385
2,866
10,930
45,524
1,530
L
14,307
4,286
0
6,404
17,215
5,972
0
2,516
14,699
0
92,759
L
Neith
NtotheO
Neith
4,124
2,346
0
2,924
10,838
2,702
0
2,049
8,789
0
41,991
W
12,574
3,070
184
6,557
17,012
6,917
2,483
1,811
15,201
0
70,699
L
Janus
RudennD
Janus
5,130
489
0
2,459
11,083
3,322
0
4,268
6,815
60,944
0
W
Achilles
SeizureProof
Achilles
11,948
3,551
0
1,603
12,430
18,099
0
911
11,519
0
63,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,334
Gold Earned
47,334
508
Minions Killed
563
0
Camps Cleared
0
2,042,704
Distance Traveled
1,960,734
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,038
430
121
6
0
346,670
5
W
Vulcan
9,792
466
91
4
0
374,655
5
W
Atlas
10,194
485
25
1
0
445,831
4
W
Danzaburou
11,662
555
173
8
0
392,061
9
L
Cthulhu
8,278
394
84
4
0
400,198
5
L
Thor
10,955
522
131
6
0
436,884
6
L
Neith
8,711
415
87
4
0
366,104
3
W
Bastet
11,319
539
108
5
0
419,114
1
L
Janus
10,352
493
140
7
0
410,878
0
W
Achilles
11,367
541
111
5
0
411,043
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role