Player Matchup

Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CAPTIN WAWEEWEE
Chaac
Level 120
God Stats
10W - 2L
1,500 SR
Queue Stats
85W - 27L
2,024 Elo+
Party 1
Fenrir
Fenrir
ImBeaufort
Fenrir
Level 156
God Stats
7W - 1L
1,500 SR
Queue Stats
188W - 77L
1,958 Elo+
Party 1
Neith
Neith
Zombiefinder
Neith
Level 27
God Stats
20W - 7L
1,695 SR
Queue Stats
176W - 78L
1,898 Elo+
Party 1
Chang'e
Chang'e
bigsneakyballs
Chang'e
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 19L
1,996 Elo+
Party 1
Team Averages
Level 104
1,539 SR
1,875 Elo+

VS

Team Averages
Level 79
1,380 SR
1,445 Elo+
Persephone
Persephone
Chernobyl666
Persephone
Level 86
God Stats
20W - 23L
1,120 SR
Queue Stats
219W - 269L
1,376 Elo+
Solo
Hun Batz
Hun Batz
Fluffballz
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,725 Elo+
Solo
Atlas
Atlas
LichKingArthas_
Atlas
Level 66
God Stats
0W - 2L
1,280 SR
Queue Stats
31W - 38L
1,472 Elo+
Party 2
Mulan
Mulan
XxHellFirexX
Mulan
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 31L
1,195 Elo+
Solo
Hachiman
Hachiman
zevallos2010
Hachiman
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
116W - 100L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
7 / 4 / 12
8,628
863
9,651
8,102
2,531
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
5 / 1 / 10
7,820
782
7,289
8,959
6,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
ImBeaufort
Fenrir
16
7 / 3 / 16
8,863
886
14,608
10,028
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 1 / 11
8,202
820
11,164
6,380
2,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 2 / 15
8,084
808
7,728
10,365
3,732
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chernobyl666
Persephone
13
0 / 5 / 1
6,947
695
3,488
6,113
1,924
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Fluffballz
Hun Batz
13
2 / 8 / 7
7,215
722
6,886
11,510
4,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 7 / 7
7,642
764
5,819
15,114
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 3
6,854
685
5,503
12,210
8,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
zevallos2010
Hachiman
14
6 / 5 / 5
8,414
841
8,903
10,241
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
30
Kills
11
11
Deaths
30
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
4
12
3.25
W
5
1
10
10
L
Persephone
Chernobyl666
Persephone
0
5
1
0.1
L
Hun Batz
Fluffballz
Hun Batz
2
8
7
0.69
W
Fenrir
ImBeaufort
Fenrir
7
3
16
5
L
2
7
7
0.79
L
1
5
3
0.5
W
7
1
11
12.5
W
4
2
15
5.75
L
Hachiman
zevallos2010
Hachiman
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,440
Damage
30,599
43,834
Taken
55,188
18,940
Mitigated
28,992
13,626
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,651
1,113
0
640
8,102
2,531
0
1,632
6,434
21,455
0
W
7,289
1,707
300
2,935
8,959
6,212
108
3,249
5,639
0
17,883
L
Persephone
Chernobyl666
Persephone
3,488
29
0
496
6,113
1,924
0
1,250
4,858
19,650
0
L
Hun Batz
Fluffballz
Hun Batz
6,886
554
0
0
11,510
4,826
0
4,355
7,155
0
16,501
W
Fenrir
ImBeaufort
Fenrir
14,608
5,622
0
1,986
10,028
4,287
400
1,526
8,380
0
30,855
L
5,819
1,682
465
1,630
15,114
10,598
0
4,130
10,984
11,493
0
L
5,503
1,352
0
1,144
12,210
8,112
0
4,306
7,904
0
14,395
W
11,164
4,502
0
2,356
6,380
2,178
696
1,623
4,683
0
26,594
W
7,728
451
2,114
3,295
10,365
3,732
0
1,277
8,966
23,302
0
L
Hachiman
zevallos2010
Hachiman
8,903
4,617
0
1,267
10,241
3,532
0
3,337
6,904
0
19,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,597
Gold Earned
37,072
174
Minions Killed
119
0
Camps Cleared
0
1,032,406
Distance Traveled
892,104
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,628
863
25
3
0
188,495
2
W
Chaac
7,820
782
27
3
0
227,429
1
L
Persephone
6,947
695
39
4
0
186,257
1
L
Hun Batz
7,215
722
18
2
0
177,649
1
W
Fenrir
8,863
886
42
4
0
227,963
1
L
Atlas
7,642
764
11
1
0
179,717
2
L
Mulan
6,854
685
22
2
0
179,743
1
W
Neith
8,202
820
49
5
0
184,050
1
W
Chang'e
8,084
808
31
3
0
204,469
2
L
Hachiman
8,414
841
29
3
0
168,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role