Player Matchup

Tiamat
Tiamat
Funkmeup
Tiamat
Level 116
God Stats
2W - 0L
1,739 SR
Queue Stats
9W - 2L
1,832 Elo+
Party 1
Heimdallr
Heimdallr
Sloshyeel
Heimdallr
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,925 Elo+
Party 1
Scylla
Scylla
peepeeboy2004
Scylla
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,884 Elo+
Party 1
Thanatos
Thanatos
super69man
Thanatos
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 8L
1,884 Elo+
Party 1
Achilles
Achilles
thhfthtfhtfhfht
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,782 Elo+
Party 1
Team Averages
Level 94
1,548 SR
1,861 Elo+

VS

Team Averages
Level 70
1,644 SR
1,519 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Airaa112
Cliodhna
Level 55
God Stats
3W - 3L
1,602 SR
Queue Stats
16W - 10L
1,609 Elo+
Party 3
Anubis
Anubis
Krankshaw
Anubis
Level 27
God Stats
1W - 1L
1,872 SR
Queue Stats
12W - 9L
1,499 Elo+
Party 3
Yemoja
Yemoja
xProm
Yemoja
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,511 Elo+
Party 2
Mulan
Mulan
zamiroc
Mulan
Level 88
God Stats
0W - 1L
1,748 SR
Queue Stats
17W - 17L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Funkmeup
Tiamat
15
4 / 0 / 5
8,802
629
6,185
5,307
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Sloshyeel
Heimdallr
12
0 / 3 / 6
7,221
516
4,007
8,965
2,807
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 0 / 3
8,689
621
11,256
5,182
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
super69man
Thanatos
15
10 / 0 / 5
9,182
656
9,627
9,300
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
10
1 / 2 / 9
7,053
504
8,265
12,353
10,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 3 / 1
7,426
530
9,444
10,481
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Airaa112
Cliodhna
10
0 / 4 / 2
6,271
448
2,383
10,649
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
Krankshaw
Anubis
10
1 / 6 / 0
6,050
432
4,038
9,589
2,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
xProm
Yemoja
10
1 / 2 / 1
6,377
456
1,661
9,890
3,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
zamiroc
Mulan
11
0 / 3 / 2
6,296
450
4,951
10,628
7,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
5
5
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
3
1
1.17
L
Cliodhna
Airaa112
Cliodhna
0
4
2
0.25
W
Tiamat
Funkmeup
Tiamat
4
0
5
6.5
L
Anubis
Krankshaw
Anubis
1
6
0
0.17
W
Heimdallr
Sloshyeel
Heimdallr
0
3
6
1
W
3
0
3
4.5
W
Thanatos
super69man
Thanatos
10
0
5
12.5
W
Achilles
1
2
9
2.75
L
Yemoja
xProm
Yemoja
1
2
1
0.75
L
Mulan
zamiroc
Mulan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,340
Damage
22,477
41,107
Taken
51,237
21,238
Mitigated
18,361
22,254
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,444
6,154
0
3,913
10,481
2,502
0
1,091
9,380
0
50,963
L
Cliodhna
Airaa112
Cliodhna
2,383
387
0
539
10,649
1,864
0
3,252
7,289
0
37,975
W
Tiamat
Funkmeup
Tiamat
6,185
875
0
1,966
5,307
3,294
702
1,089
4,194
60,811
0
L
Anubis
Krankshaw
Anubis
4,038
408
0
2,127
9,589
2,942
185
3,381
6,105
32,653
0
W
Heimdallr
Sloshyeel
Heimdallr
4,007
1,624
0
2,869
8,965
2,807
1,420
890
8,075
0
45,342
W
11,256
1,277
0
2,333
5,182
1,520
256
0
4,878
62,667
0
W
Thanatos
super69man
Thanatos
9,627
3,497
0
9,751
9,300
3,413
0
1,021
8,279
0
65,006
W
Achilles
8,265
1,088
2,123
3,212
12,353
10,204
0
2,699
9,488
0
19,135
L
Yemoja
xProm
Yemoja
1,661
524
1,996
2,207
9,890
3,663
0
3,037
6,759
10,854
0
L
Mulan
zamiroc
Mulan
4,951
790
0
2,180
10,628
7,390
0
6,345
4,263
0
28,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
32,420
461
Minions Killed
323
0
Camps Cleared
0
1,463,142
Distance Traveled
1,343,562
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,426
530
105
8
0
244,757
4
L
Cliodhna
6,271
448
72
5
0
298,769
2
W
Tiamat
8,802
629
143
10
0
269,866
5
L
Anubis
6,050
432
59
4
0
260,983
0
W
Heimdallr
7,221
516
80
6
0
271,997
1
W
Scylla
8,689
621
114
8
0
277,574
3
W
Thanatos
9,182
656
108
8
0
354,661
3
W
Achilles
7,053
504
16
1
0
289,044
3
L
Yemoja
6,377
456
17
1
0
271,905
4
L
Mulan
6,296
450
70
5
0
267,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role