Player Matchup

Gilgamesh
Gilgamesh
GoldBrick699376
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,281 Elo+
Party 1
Fenrir
Fenrir
IVhead
Fenrir
Level 46
God Stats
1W - 4L
1,539 SR
Queue Stats
34W - 36L
1,485 Elo+
Party 3
Izanami
Izanami
McGriidlee
Izanami
Level 10
God Stats
1W - 5L
1,840 SR
Queue Stats
3W - 13L
1,139 Elo+
Party 3
Sol
Sol
OUCTOPUS
Sol
Level 64
God Stats
1W - 1L
1,735 SR
Queue Stats
121W - 99L
1,552 Elo+
Party 3
Chaac
Chaac
stale bread0
Chaac
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 248L
1,411 Elo+
Party 1
Team Averages
Level 36
1,623 SR
1,374 Elo+

VS

Team Averages
Level 50
1,508 SR
1,507 Elo+
Gilgamesh
Gilgamesh
BIoodyHisoka
Gilgamesh
Level 69
God Stats
1W - 0L
1,267 SR
Queue Stats
71W - 70L
1,651 Elo+
Party 2
Anubis
Anubis
ChrisNtheKut
Anubis
Level 16
God Stats
5W - 0L
1,774 SR
Queue Stats
6W - 4L
1,400 Elo+
Party 2
Chaac
Chaac
FatherFromVenus
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,477 Elo+
Party 2
Ullr
Ullr
GOFZ_MIGSZ
Ullr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,651 Elo+
Party 2
Osiris
Osiris
yungamazing__
Osiris
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 36L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoldBrick699376
Gilgamesh
20
19 / 5 / 6
15,709
604
26,980
27,736
15,566
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
IVhead
Fenrir
18
4 / 5 / 9
12,165
468
8,213
27,486
23,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
McGriidlee
Izanami
17
3 / 8 / 3
11,947
460
8,110
15,217
3,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 6 / 15
13,692
527
18,625
19,954
5,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 8 / 8
12,371
476
12,899
22,491
23,588
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIoodyHisoka
Gilgamesh
19
6 / 10 / 12
14,089
542
17,816
28,985
13,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
20
13 / 6 / 8
15,306
589
30,478
21,842
10,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 7 / 14
11,776
453
14,960
25,098
23,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 5 / 13
12,835
494
12,627
17,424
6,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 7 / 7
11,586
446
8,256
21,171
24,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
86
35
Kills
32
32
Deaths
35
41
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BIoodyHisoka
Gilgamesh
6
10
12
1.2
W
Anubis
13
6
8
2.83
W
5
7
14
1.71
W
6
5
13
2.5
L
Gilgamesh
GoldBrick699376
Gilgamesh
19
5
6
4.4
L
Fenrir
IVhead
Fenrir
4
5
9
1.7
L
Izanami
McGriidlee
Izanami
3
8
3
0.56
L
4
6
15
1.92
L
5
8
8
1.13
W
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,827
Damage
84,137
112,884
Taken
114,520
71,939
Mitigated
78,304
25,921
Healing
33,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BIoodyHisoka
Gilgamesh
17,816
5,279
0
4,733
28,985
13,614
0
5,246
22,954
0
70,214
W
Anubis
30,478
1,170
909
11,162
21,842
10,465
1,226
3,587
18,057
94,674
0
W
14,960
3,120
431
9,114
25,098
23,413
1,083
3,907
20,789
0
49,234
W
12,627
7,196
0
4,151
17,424
6,714
3,379
910
16,476
0
80,607
L
Gilgamesh
GoldBrick699376
Gilgamesh
26,980
7,781
0
5,666
27,736
15,566
632
9,911
17,547
0
117,647
L
Fenrir
IVhead
Fenrir
8,213
1,412
346
5,316
27,486
23,294
0
5,413
21,422
0
54,026
L
Izanami
McGriidlee
Izanami
8,110
7,048
0
250
15,217
3,828
6
2,860
12,053
0
84,542
L
18,625
6,315
54
8,685
19,954
5,663
248
5,855
13,988
107,647
0
L
12,899
1,953
0
5,604
22,491
23,588
626
7,459
14,888
3,679
53,805
W
8,256
2,719
0
3,478
21,171
24,098
1,893
5,515
15,499
6,880
57,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,884
Gold Earned
65,592
669
Minions Killed
518
0
Camps Cleared
0
2,336,629
Distance Traveled
2,214,707
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,089
542
97
4
0
474,952
2
W
Anubis
15,306
589
142
5
0
412,733
2
W
Chaac
11,776
453
62
2
0
465,294
3
W
Ullr
12,835
494
112
4
0
431,879
4
L
Gilgamesh
15,709
604
166
6
0
474,044
1
L
Fenrir
12,165
468
61
2
0
512,481
5
L
Izanami
11,947
460
145
6
0
447,814
1
L
Sol
13,692
527
172
7
0
460,176
16
L
Chaac
12,371
476
125
5
0
442,114
3
W
Osiris
11,586
446
105
4
0
429,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role