Player Matchup

Hou Yi
Hou Yi
DonxNikex
Hou Yi
Level 120
God Stats
9W - 5L
1,500 SR
Queue Stats
274W - 301L
1,352 Elo+
Party 1
Merlin
Merlin
TimbaMix
Merlin
Level 63
God Stats
7W - 4L
1,529 SR
Queue Stats
24W - 30L
1,463 Elo+
Party 3
Pele
Pele
jhcffuy
Pele
Level 56
God Stats
8W - 2L
1,861 SR
Queue Stats
126W - 143L
1,516 Elo+
Party 3
Ymir
Ymir
lilturdbucket
Ymir
Level 4
God Stats
3W - 3L
1,176 SR
Queue Stats
3W - 3L
1,194 Elo+
Party 1
Guan Yu
Guan Yu
queenxdimplesx
Guan Yu
Level 80
God Stats
9W - 3L
1,500 SR
Queue Stats
375W - 389L
1,361 Elo+
Party 1
Team Averages
Level 65
1,513 SR
1,377 Elo+

VS

Team Averages
Level 78
1,623 SR
1,528 Elo+
Cernunnos
Cernunnos
Aljandro3
Cernunnos
Level 136
God Stats
10W - 10L
1,707 SR
Queue Stats
456W - 498L
1,557 Elo+
Solo
Jing Wei
Jing Wei
IThinkItsMatt
Jing Wei
Level 69
God Stats
1W - 2L
1,778 SR
Queue Stats
56W - 51L
1,563 Elo+
Party 2
Ra
Ra
YesMaamxox
Ra
Level 104
God Stats
6W - 9L
1,558 SR
Queue Stats
172W - 183L
1,571 Elo+
Solo
Ares
Ares
gadnukb0w
Ares
Level 18
God Stats
1W - 2L
1,717 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 2
Vamana
Vamana
sgtpepper3608
Vamana
Level 62
God Stats
2W - 4L
1,355 SR
Queue Stats
20W - 18L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DonxNikex
Hou Yi
15
11 / 0 / 3
9,462
631
18,794
10,886
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
TimbaMix
Merlin
14
1 / 1 / 3
8,489
566
6,314
6,104
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
jhcffuy
Pele
16
8 / 0 / 5
9,600
640
8,761
8,407
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 9
7,875
525
2,165
10,431
10,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 3 / 4
7,286
486
5,533
12,151
8,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aljandro3
Cernunnos
12
1 / 3 / 1
7,480
499
5,361
12,160
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
IThinkItsMatt
Jing Wei
11
0 / 4 / 0
6,456
430
7,163
9,376
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 0
7,817
521
4,950
10,304
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
9
0 / 6 / 0
6,047
403
4,708
14,599
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 5 / 1
7,217
481
7,208
11,979
9,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
21
Kills
4
4
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aljandro3
Cernunnos
1
3
1
0.5
W
Hou Yi
DonxNikex
Hou Yi
11
0
3
12.5
L
Jing Wei
IThinkItsMatt
Jing Wei
0
4
0
0
W
Merlin
TimbaMix
Merlin
1
1
3
2.5
L
1
3
0
0.33
L
Ares
0
6
0
0
W
Pele
jhcffuy
Pele
8
0
5
10.5
W
1
0
9
5.5
W
0
3
4
0.67
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,567
Damage
29,390
47,979
Taken
58,418
29,736
Mitigated
27,873
14,151
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aljandro3
Cernunnos
5,361
1,872
0
5,180
12,160
3,921
0
1,278
10,839
0
55,641
W
Hou Yi
DonxNikex
Hou Yi
18,794
9,868
0
3,714
10,886
3,968
975
1,762
9,124
0
61,360
L
Jing Wei
IThinkItsMatt
Jing Wei
7,163
4,674
0
1,843
9,376
2,120
0
245
9,131
0
43,095
W
Merlin
TimbaMix
Merlin
6,314
60
13
1,528
6,104
2,347
183
2,413
3,691
61,165
0
L
4,950
414
708
4,202
10,304
3,840
0
4,682
5,622
51,565
0
L
Ares
4,708
589
0
2,501
14,599
8,135
0
1,781
12,696
15,545
0
W
Pele
jhcffuy
Pele
8,761
2,782
0
2,536
8,407
3,712
622
1,529
6,878
0
71,597
W
2,165
134
0
1,256
10,431
10,731
28
2,300
8,131
17,169
0
W
5,533
815
898
4,206
12,151
8,978
0
1,654
10,497
0
33,442
L
7,208
4,119
0
1,646
11,979
9,857
548
493
10,958
0
36,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,712
Gold Earned
35,017
428
Minions Killed
369
0
Camps Cleared
0
1,537,417
Distance Traveled
1,406,298
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,480
499
109
7
0
283,589
4
W
Hou Yi
9,462
631
92
6
0
288,451
1
L
Jing Wei
6,456
430
64
4
0
295,165
3
W
Merlin
8,489
566
123
8
0
255,590
1
L
Ra
7,817
521
118
8
0
252,016
5
L
Ares
6,047
403
13
1
0
281,598
2
W
Pele
9,600
640
117
8
0
351,016
0
W
Ymir
7,875
525
24
2
0
323,024
3
W
Guan Yu
7,286
486
72
5
0
319,336
8
L
Vamana
7,217
481
65
4
0
293,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role