Player Matchup

Fenrir
Fenrir
AbsoluteZero09
Fenrir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,468 Elo+
Party 2
King Arthur
King Arthur
CIinTaurus
King Arthur
Level 127
God Stats
5W - 0L
1,698 SR
Queue Stats
224W - 218L
1,573 Elo+
Party 2
Geb
Geb
TheSadLamp
Geb
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,714 Elo+
Party 2
Izanami
Izanami
Zombie-SiPez
Izanami
Level 80
God Stats
3W - 4L
1,507 SR
Queue Stats
5W - 8L
1,609 Elo+
Party 2
Janus
Janus
u4wycp30
Janus
Level 124
God Stats
1W - 3L
1,305 SR
Queue Stats
90W - 89L
1,583 Elo+
Party 2
Team Averages
Level 101
1,502 SR
1,589 Elo+

VS

Team Averages
Level 67
1,549 SR
1,658 Elo+
Atlas
Atlas
Mercyful1214
Atlas
Level 13
God Stats
2W - 2L
1,743 SR
Queue Stats
86W - 40L
1,628 Elo+
Party 1
Mercury
Mercury
SaperManInABox
Mercury
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 29L
1,673 Elo+
Party 1
Achilles
Achilles
Warmonger27
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 20L
1,673 Elo+
Party 1
Medusa
Medusa
coolalec101
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 6L
1,796 Elo+
Party 1
Vulcan
Vulcan
xxassassinxx840
Vulcan
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 163L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 4
9,042
646
6,790
9,696
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
CIinTaurus
King Arthur
14
4 / 4 / 3
8,788
628
7,196
10,409
11,243
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 2 / 8
7,495
535
4,291
10,386
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Izanami
Zombie-SiPez
Izanami
14
5 / 2 / 2
8,396
600
6,422
6,254
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
u4wycp30
Janus
13
2 / 5 / 4
7,991
571
6,426
7,656
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
6,847
489
3,962
12,429
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
12 / 4 / 2
9,515
680
12,230
12,038
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Warmonger27
Achilles
8
0 / 5 / 2
5,585
399
2,636
9,136
8,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
10
1 / 5 / 5
6,647
475
5,519
7,450
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
5,682
406
300
3,147
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
19
Kills
15
16
Deaths
19
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
King Arthur
CIinTaurus
King Arthur
4
4
3
1.38
L
2
4
4
1
L
12
4
2
3.25
W
1
2
8
2.5
L
Achilles
Warmonger27
Achilles
0
5
2
0.2
W
Izanami
Zombie-SiPez
Izanami
5
2
2
3
L
Medusa
1
5
5
0.7
W
Janus
u4wycp30
Janus
2
5
4
0.8
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,125
Damage
24,647
44,401
Taken
44,200
25,344
Mitigated
22,102
13,694
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,790
1,219
0
3,986
9,696
3,814
0
1,022
8,674
0
48,971
W
King Arthur
CIinTaurus
King Arthur
7,196
903
0
2,120
10,409
11,243
0
310
10,099
0
53,499
L
3,962
1,413
319
2,090
12,429
6,940
0
3,602
8,675
19,316
0
L
12,230
7,287
0
985
12,038
4,373
0
2,811
9,063
0
60,441
W
4,291
603
900
3,093
10,386
6,179
0
1,451
8,935
11,338
0
L
Achilles
Warmonger27
Achilles
2,636
944
114
999
9,136
8,072
0
1,243
7,821
0
14,936
W
Izanami
Zombie-SiPez
Izanami
6,422
4,230
0
2,341
6,254
1,983
2,077
1,093
5,161
0
67,136
L
Medusa
5,519
2,324
0
491
7,450
1,822
0
1,709
5,689
0
30,760
W
Janus
u4wycp30
Janus
6,426
52
0
1,254
7,656
2,125
227
386
7,270
49,116
0
L
300
300
0
152
3,147
895
0
844
2,235
20,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,712
Gold Earned
34,276
453
Minions Killed
280
0
Camps Cleared
0
1,388,439
Distance Traveled
1,168,568
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,042
646
83
6
0
307,094
3
W
King Arthur
8,788
628
126
9
0
246,834
4
L
Atlas
6,847
489
23
2
0
241,798
1
L
Mercury
9,515
680
114
8
0
302,056
0
W
Geb
7,495
535
12
1
0
305,655
7
L
Achilles
5,585
399
28
2
0
161,081
0
W
Izanami
8,396
600
133
10
0
270,613
2
L
Medusa
6,647
475
69
5
0
254,518
2
W
Janus
7,991
571
99
7
0
258,243
0
L
Vulcan
5,682
406
46
3
0
209,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role