Player Matchup

Ne Zha
Ne Zha
Bronze III
AresCarriesU
Ne Zha
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,541 MMR
Party 2
Thoth
Thoth
Bronze III
BetterBirdMan
Thoth
Bronze III
Level 119
God Stats
0W - 1L
1,280 SR
Queue Stats
6W - 2L
1,546 MMR
Party 1
Hachiman
Hachiman
Bronze III
Espeoη
Hachiman
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,546 MMR
Party 1
Athena
Athena
Gold V
UgotRice
Athena
Gold V
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
236W - 230L
1,536 MMR
Solo
Xing Tian
Xing Tian
Bronze III
zatti2hotti
Xing Tian
Bronze III
Level 127
God Stats
0W - 3L
1,715 SR
Queue Stats
12W - 20L
1,541 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,499 SR
1,542 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,600 SR
1,534 MMR
Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Iconicxs
Morgan Le Fay
Bronze III
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 95L
1,546 MMR
Solo
Cupid
Cupid
Silver I
KnivesVash91
Cupid
Silver I
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 12L
1,546 MMR
Solo
Ymir
Ymir
Silver I
MrBonyPantsGuy
Ymir
Silver I
Level 144
God Stats
2W - 0L
1,799 SR
Queue Stats
18W - 13L
1,546 MMR
Solo
Osiris
Osiris
Silver I
repthepack4L
Osiris
Silver I
Level 85
God Stats
3W - 5L
1,703 SR
Queue Stats
56W - 71L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 7 / 1
7,529
471
4,323
15,200
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 7 / 1
7,910
494
5,814
8,732
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Espeoη
Hachiman
15
1 / 3 / 0
9,180
574
5,211
10,580
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
UgotRice
Athena
11
0 / 3 / 2
7,178
449
3,571
16,498
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
zatti2hotti
Xing Tian
12
0 / 3 / 1
7,665
479
6,019
12,298
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArtioAh Muzen CabPeleBastet

VS

Bans
GebPersephoneOdinErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
11 / 1 / 8
10,874
680
20,349
19,019
9,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Iconicxs
Morgan Le Fay
15
4 / 1 / 7
9,645
603
10,652
5,456
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 1 / 2
9,573
598
6,236
9,398
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 11
9,726
608
4,850
8,311
6,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Osiris
15
2 / 1 / 2
8,930
558
6,171
10,641
8,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
23
23
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
1
8
15
L
Ne Zha
2
7
1
0.36
L
1
7
1
0.21
L
Hachiman
Espeoη
Hachiman
1
3
0
0.33
W
Morgan Le Fay
Iconicxs
Morgan Le Fay
4
1
7
7.5
W
2
1
2
3
W
4
0
11
9.5
L
Athena
UgotRice
Athena
0
3
2
0.33
W
Osiris
2
1
2
3
L
Xing Tian
zatti2hotti
Xing Tian
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,938
Damage
48,258
63,308
Taken
52,825
26,654
Mitigated
29,317
16,210
Healing
22,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
20,349
8,686
0
6,819
19,019
9,389
0
3,517
15,315
0
96,901
L
Ne Zha
4,323
1,309
0
4,483
15,200
4,551
0
3,594
11,470
0
43,616
L
5,814
217
0
320
8,732
1,791
0
3,079
5,462
40,121
0
L
Hachiman
Espeoη
Hachiman
5,211
2,664
0
4,731
10,580
2,812
0
536
10,044
0
64,772
W
Morgan Le Fay
Iconicxs
Morgan Le Fay
10,652
1,338
0
1,553
5,456
1,699
0
2,012
3,444
62,330
0
W
6,236
3,530
177
5,514
9,398
3,255
2,746
909
8,489
0
70,976
W
4,850
1,481
2,732
2,875
8,311
6,013
16
3,552
4,681
24,593
0
L
Athena
UgotRice
Athena
3,571
1,110
839
4,560
16,498
7,698
0
6,170
8,574
18,643
869
W
Osiris
6,171
1,704
0
2,356
10,641
8,961
0
3,675
6,124
0
58,385
L
Xing Tian
zatti2hotti
Xing Tian
6,019
442
0
1,277
12,298
9,802
0
1,546
9,915
38,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
48,748
430
Minions Killed
533
0
Camps Cleared
0
1,624,221
Distance Traveled
1,677,207
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,874
680
129
8
0
379,047
2
L
Ne Zha
7,529
471
85
5
0
322,616
1
L
Thoth
7,910
494
95
6
0
296,787
0
L
Hachiman
9,180
574
141
9
0
307,074
6
W
Morgan Le Fay
9,645
603
122
8
0
343,580
10
W
Cupid
9,573
598
152
10
0
305,896
5
W
Ymir
9,726
608
29
2
0
341,659
4
L
Athena
7,178
449
31
2
0
370,293
9
W
Osiris
8,930
558
101
6
0
307,025
6
L
Xing Tian
7,665
479
78
5
0
327,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role