Player Matchup

Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
FUBUKI3011
Fenrir
Silver III
Level 105
God Stats
6W - 1L
1,710 SR
Queue Stats
18W - 16L
1,430 MMR
Solo
Ares
Ares
Gold V
KikuchiSugawara
Ares
Gold V
Level 48
God Stats
5W - 3L
1,574 SR
Queue Stats
39W - 32L
1,428 MMR
Party 1
Mercury
Mercury
Silver I
RAFIINTA
Mercury
Silver I
Level 133
God Stats
5W - 1L
1,266 SR
Queue Stats
51W - 40L
1,453 MMR
Party 1
Medusa
Medusa
Gold V
sebaz1710
Medusa
Gold V
Level 128
God Stats
4W - 8L
1,500 SR
Queue Stats
446W - 442L
1,429 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,510 SR
1,448 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,453 SR
1,471 MMR
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Bronze III
Dadalift
Freya
Bronze III
Level 145
God Stats
0W - 2L
1,267 SR
Queue Stats
34W - 50L
1,409 MMR
Solo
King Arthur
King Arthur
Silver I
coolino
King Arthur
Silver I
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
143W - 131L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 1 / 3
6,154
615
4,341
5,335
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
FUBUKI3011
Fenrir
11
4 / 0 / 1
6,582
658
7,036
6,278
4,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 1 / 6
5,887
589
2,991
6,761
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
RAFIINTA
Mercury
11
5 / 0 / 2
6,244
624
4,643
5,285
1,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
sebaz1710
Medusa
11
2 / 0 / 1
6,252
625
4,449
4,019
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArtioThothCliodhnaGeb

VS

Bans
KaliSolAtlasGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 2 / 0
5,480
548
2,370
5,497
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
9
1 / 2 / 0
5,296
530
3,083
6,600
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
7
0 / 2 / 1
4,255
426
1,817
7,950
4,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Dadalift
Freya
8
0 / 4 / 1
4,727
473
1,869
6,987
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
coolino
King Arthur
8
0 / 5 / 0
4,723
472
2,283
9,936
4,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
3
3.5
L
Rama
 
Rama
1
2
0
0.5
L
Chang'e
 
Chang'e
1
2
0
0.5
L
Chaac
 
Chaac
0
2
1
0.25
L
Freya
Dadalift
Freya
0
4
1
0.13
W
Fenrir
FUBUKI3011
Fenrir
4
0
1
4.5
W
2
1
6
5
W
Mercury
RAFIINTA
Mercury
5
0
2
6
L
King Arthur
coolino
King Arthur
0
5
0
0
W
Medusa
sebaz1710
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,460
Damage
11,422
27,678
Taken
36,970
14,961
Mitigated
13,934
7,263
Healing
11,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,341
796
0
1,971
5,335
3,557
0
2,671
2,664
37,426
0
L
Rama
 
Rama
2,370
2,088
0
2,076
5,497
1,172
0
983
4,514
0
37,196
L
Chang'e
 
Chang'e
3,083
397
242
2,299
6,600
1,706
0
2,814
3,786
31,135
0
L
Chaac
 
Chaac
1,817
553
0
2,564
7,950
4,496
0
2,154
5,796
0
16,113
L
Freya
Dadalift
Freya
1,869
710
0
2,396
6,987
1,968
0
1,183
5,731
16,230
0
W
Fenrir
FUBUKI3011
Fenrir
7,036
1,800
0
2,482
6,278
4,521
0
362
5,916
0
29,848
W
2,991
309
0
1,567
6,761
3,971
0
535
5,966
15,951
0
W
Mercury
RAFIINTA
Mercury
4,643
2,187
0
516
5,285
1,677
0
1,239
4,046
0
36,630
L
King Arthur
coolino
King Arthur
2,283
363
0
1,973
9,936
4,592
0
198
9,401
0
19,614
W
Medusa
sebaz1710
Medusa
4,449
1,975
0
727
4,019
1,235
58
145
3,874
0
40,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
24,481
310
Minions Killed
246
0
Camps Cleared
0
1,115,918
Distance Traveled
914,022
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,154
615
73
7
0
197,977
2
L
Rama
5,480
548
76
8
0
181,416
5
L
Chang'e
5,296
530
65
7
0
191,021
3
L
Chaac
4,255
426
24
2
0
186,118
1
L
Freya
4,727
473
39
4
0
166,331
2
W
Fenrir
6,582
658
60
6
0
224,225
4
W
Ares
5,887
589
14
1
0
223,373
2
W
Mercury
6,244
624
78
8
0
251,857
1
L
King Arthur
4,723
472
42
4
0
189,136
3
W
Medusa
6,252
625
85
9
0
218,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role