Player Matchup

Morgan Le Fay
Morgan Le Fay
Killer-of-Abyss
Morgan Le Fay
Level 129
God Stats
22W - 20L
1,719 SR
Queue Stats
544W - 502L
1,558 Elo+
Party 1
Neith
Neith
SmokeAd
Neith
Level 123
God Stats
25W - 26L
1,531 SR
Queue Stats
192W - 157L
1,553 Elo+
Party 1
Atlas
Atlas
SuchCap
Atlas
Level 103
God Stats
7W - 4L
1,500 SR
Queue Stats
79W - 76L
1,521 Elo+
Solo
Horus
Horus
XjebemtimamuX
Horus
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 158L
1,485 Elo+
Solo
Kali
Kali
indeegunner
Kali
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
704W - 659L
1,441 Elo+
Solo
Team Averages
Level 110
1,550 SR
1,512 Elo+

VS

Team Averages
Level 123
1,499 SR
1,369 Elo+
Nemesis
Nemesis
BloodDark997
Nemesis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,209 Elo+
Solo
Athena
Athena
MeowMixxer
Athena
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,116 Elo+
Party 2
Raijin
Raijin
TylerFreeze
Raijin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 79L
1,599 Elo+
Solo
Medusa
Medusa
WILDBOARPETER
Medusa
Level 149
God Stats
1W - 1L
1,857 SR
Queue Stats
26W - 29L
1,487 Elo+
Party 2
King Arthur
King Arthur
soulharvest12
King Arthur
Level 105
God Stats
10W - 17L
1,140 SR
Queue Stats
33W - 39L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Killer-of-Abyss
Morgan Le Fay
20
10 / 5 / 8
15,913
637
14,104
17,700
7,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
SmokeAd
Neith
20
10 / 1 / 8
15,642
626
17,439
20,244
9,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
SuchCap
Atlas
19
1 / 1 / 18
13,235
529
11,256
25,594
25,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 2 / 14
13,374
535
13,592
25,571
25,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
9 / 8 / 10
15,196
608
23,845
29,031
13,523
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BloodDark997
Nemesis
16
3 / 8 / 7
10,670
427
9,824
19,286
8,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
MeowMixxer
Athena
17
2 / 5 / 7
11,260
450
9,255
24,749
29,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
20
9 / 3 / 2
15,050
602
19,876
12,944
6,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 10 / 6
12,012
480
19,035
19,458
8,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
soulharvest12
King Arthur
20
2 / 8 / 0
13,094
524
22,414
29,883
19,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
39
34
Kills
17
17
Deaths
34
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BloodDark997
Nemesis
3
8
7
0.81
W
Morgan Le Fay
Killer-of-Abyss
Morgan Le Fay
10
5
8
2.8
L
Athena
MeowMixxer
Athena
2
5
7
1.1
W
Neith
SmokeAd
Neith
10
1
8
14
W
Atlas
SuchCap
Atlas
1
1
18
10
L
Raijin
9
3
2
3.33
L
1
10
6
0.4
W
4
2
14
5.5
W
9
8
10
1.75
L
King Arthur
soulharvest12
King Arthur
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,236
Damage
80,404
118,140
Taken
106,320
81,798
Mitigated
71,806
42,012
Healing
25,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BloodDark997
Nemesis
9,824
2,698
0
4,555
19,286
8,218
200
3,517
15,769
20
64,106
W
Morgan Le Fay
Killer-of-Abyss
Morgan Le Fay
14,104
617
0
3,652
17,700
7,057
3,304
7,046
10,340
120,074
0
L
Athena
MeowMixxer
Athena
9,255
1,411
711
3,107
24,749
29,362
0
6,118
18,631
33,640
0
W
Neith
SmokeAd
Neith
17,439
11,003
0
10,915
20,244
9,443
3,066
2,514
17,726
0
131,306
W
Atlas
SuchCap
Atlas
11,256
3,455
1,638
4,319
25,594
25,859
55
7,995
17,351
48,298
1,771
L
Raijin
19,876
1,096
0
3,523
12,944
6,281
0
3,821
9,123
135,773
0
L
19,035
8,431
0
410
19,458
8,330
1,369
9,414
10,044
0
91,413
W
13,592
4,902
2,276
9,900
25,571
25,916
683
2,977
22,412
11,055
56,260
W
23,845
15,441
0
9,312
29,031
13,523
827
9,762
18,857
0
140,490
L
King Arthur
soulharvest12
King Arthur
22,414
3,704
35
12,924
29,883
19,615
0
4,593
25,290
0
112,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,360
Gold Earned
62,086
712
Minions Killed
728
0
Camps Cleared
0
2,424,016
Distance Traveled
2,306,682
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,670
427
86
3
0
442,129
9
W
Morgan Le Fay
15,913
637
205
8
0
470,901
4
L
Athena
11,260
450
44
2
0
519,815
1
W
Neith
15,642
626
170
7
0
466,652
5
W
Atlas
13,235
529
50
2
0
490,846
6
L
Raijin
15,050
602
236
9
0
467,403
11
L
Medusa
12,012
480
169
7
0
426,431
4
W
Horus
13,374
535
113
5
0
472,843
1
W
Kali
15,196
608
174
7
0
522,774
1
L
King Arthur
13,094
524
193
8
0
450,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role