Player Matchup

Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
FinalShine18
Apollo
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 28L
1,282 Elo+
Party 2
Bakasura
Bakasura
RoxasTheSpirit
Bakasura
Level 123
God Stats
7W - 5L
1,303 SR
Queue Stats
114W - 77L
1,282 Elo+
Party 2
Team Averages
Level 106
1,434 SR
1,355 Elo+

VS

Team Averages
Level 105
1,423 SR
1,449 Elo+
Apollo
Apollo
Genophobia
Apollo
Level 107
God Stats
1W - 2L
1,256 SR
Queue Stats
172W - 222L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
MajicarpClone
Sun Wukong
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
132W - 107L
1,449 Elo+
Solo
Thoth
Thoth
RuinationDrakon
Thoth
Level 107
God Stats
17W - 21L
1,513 SR
Queue Stats
224W - 224L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 4 / 4
6,945
695
1,913
8,144
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
10
0 / 3 / 3
6,368
637
2,502
8,590
2,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
11
4 / 3 / 0
8,038
804
4,383
11,480
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Genophobia
Apollo
12
2 / 3 / 5
7,368
737
5,835
7,448
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
MajicarpClone
Sun Wukong
12
2 / 0 / 8
7,668
767
4,413
8,927
11,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 1 / 3
8,352
835
13,399
4,617
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
10
10
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
4
0.5
L
Apollo
0
3
3
0.5
W
Apollo
Genophobia
Apollo
2
3
5
1.5
W
Sun Wukong
MajicarpClone
Sun Wukong
2
0
8
6
L
Bakasura
4
3
0
1.33
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,798
Damage
23,647
28,214
Taken
20,992
12,930
Mitigated
17,793
6,789
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,913
308
0
1,754
8,144
5,993
0
3,642
4,502
0
6,946
L
Apollo
2,502
500
383
2,119
8,590
2,132
0
5,648
2,942
0
19,185
W
Apollo
Genophobia
Apollo
5,835
3,818
0
2,719
7,448
3,962
1,395
112
7,096
0
26,614
W
Sun Wukong
MajicarpClone
Sun Wukong
4,413
1,177
534
2,905
8,927
11,913
312
1,168
7,578
0
21,711
L
Bakasura
4,383
3,143
57
2,476
11,480
4,805
0
4,109
7,371
0
10,600
W
13,399
741
0
1,058
4,617
1,918
304
0
4,467
43,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,351
Gold Earned
23,388
90
Minions Killed
150
2
Camps Cleared
8
558,780
Distance Traveled
606,555
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,945
695
18
2
0
171,117
0
L
Apollo
6,368
637
33
3
1
182,826
1
W
Apollo
7,368
737
62
6
3
187,542
2
W
Sun Wukong
7,668
767
30
3
1
215,394
2
L
Bakasura
8,038
804
39
4
1
204,837
4
W
Thoth
8,352
835
58
6
4
203,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role