Player Matchup

Fafnir
Fafnir
King_X417
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 151L
1,315 Elo+
Party 2
Anhur
Anhur
StonerKingKloud
Anhur
Level 29
God Stats
3W - 8L
1,456 SR
Queue Stats
74W - 165L
1,315 Elo+
Party 2
King Arthur
King Arthur
ZetsuMudare
King Arthur
Level 114
God Stats
0W - 4L
1,500 SR
Queue Stats
94W - 190L
1,315 Elo+
Party 2
Team Averages
Level 57
1,485 SR
1,315 Elo+

VS

Team Averages
Level 57
1,257 SR
1,007 Elo+
Xbalanque
Xbalanque
AquaticMarineMan
Xbalanque
Level 25
God Stats
2W - 2L
1,184 SR
Queue Stats
5W - 8L
1,069 Elo+
Party 1
Achilles
Achilles
ReeciferYurr
Achilles
Level 86
God Stats
1W - 1L
1,301 SR
Queue Stats
15W - 12L
1,045 Elo+
Solo
Loki
Loki
TotallyNotHarley
Loki
Level 60
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 15L
908 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
King_X417
Fafnir
11
1 / 5 / 5
8,198
631
6,480
14,073
16,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 11 / 4
7,981
614
5,196
13,706
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
ZetsuMudare
King Arthur
14
6 / 5 / 2
9,667
744
16,244
14,140
16,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
14
6 / 4 / 12
10,286
791
12,479
12,693
4,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
ReeciferYurr
Achilles
16
11 / 2 / 9
11,055
850
15,177
17,573
19,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 2 / 11
10,184
783
7,902
7,942
3,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
21
21
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
6
4
12
3
L
Fafnir
King_X417
Fafnir
1
5
5
0.7
W
Achilles
ReeciferYurr
Achilles
11
2
9
7.75
L
1
11
4
0.27
W
4
2
11
4.75
L
King Arthur
ZetsuMudare
King Arthur
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,920
Damage
35,558
41,919
Taken
38,208
37,831
Mitigated
27,529
4,159
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
12,479
6,059
0
4,388
12,693
4,693
400
2,555
10,138
0
37,431
L
Fafnir
King_X417
Fafnir
6,480
1,330
0
953
14,073
16,195
0
1,900
11,569
14,939
0
W
Achilles
ReeciferYurr
Achilles
15,177
2,970
304
5,598
17,573
19,828
105
2,857
14,716
14,148
18,000
L
5,196
2,525
564
1,212
13,706
4,801
0
1,537
11,721
0
15,537
W
7,902
1,874
408
941
7,942
3,008
1,511
1,983
5,959
0
27,238
L
King Arthur
ZetsuMudare
King Arthur
16,244
1,348
0
1,430
14,140
16,835
0
2,382
11,259
348
36,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
31,525
90
Minions Killed
123
4
Camps Cleared
7
552,600
Distance Traveled
640,677
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,286
791
47
4
3
187,139
2
L
Fafnir
8,198
631
27
2
1
164,764
0
W
Achilles
11,055
850
41
3
2
213,412
0
L
Anhur
7,981
614
16
1
3
161,483
0
W
Loki
10,184
783
35
3
2
240,126
0
L
King Arthur
9,667
744
47
4
0
226,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role