Player Matchup

Fenrir
Fenrir
ItzSimplicityI
Fenrir
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 75L
1,189 Elo+
Solo
Hou Yi
Hou Yi
Morigumauch
Hou Yi
Level 89
God Stats
4W - 4L
1,271 SR
Queue Stats
28W - 22L
1,393 Elo+
Party 1
Zhong Kui
Zhong Kui
WhiffAlot
Zhong Kui
Level 144
God Stats
9W - 9L
1,291 SR
Queue Stats
80W - 52L
1,564 Elo+
Party 1
Team Averages
Level 120
1,354 SR
1,382 Elo+

VS

Team Averages
Level 70
1,416 SR
1,336 Elo+
Atlas
Atlas
DinoXau437
Atlas
Level 35
God Stats
27W - 28L
1,389 SR
Queue Stats
92W - 110L
1,285 Elo+
Party 2
Da Ji
Da Ji
Like2Die
Da Ji
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 50L
1,437 Elo+
Solo
Skadi
Skadi
MorireSolo
Skadi
Level 89
God Stats
1W - 1L
1,357 SR
Queue Stats
164W - 194L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 7
15,880
635
15,538
23,562
12,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
20
7 / 6 / 13
17,503
700
26,639
22,093
8,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
WhiffAlot
Zhong Kui
20
10 / 3 / 9
17,493
700
20,642
24,040
16,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
0 / 6 / 13
16,860
674
11,032
32,141
43,498
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Like2Die
Da Ji
20
9 / 13 / 4
18,427
737
19,615
22,320
9,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
20
7 / 7 / 8
17,919
717
24,616
22,972
11,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
41
26
Kills
16
16
Deaths
26
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Atlas
0
6
13
1.08
L
9
7
7
1.79
W
Da Ji
Like2Die
Da Ji
9
13
4
0.85
L
Hou Yi
7
6
13
2.25
W
Skadi
7
7
8
1.57
L
Zhong Kui
WhiffAlot
Zhong Kui
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,819
Damage
55,263
69,695
Taken
77,433
37,671
Mitigated
63,932
14,196
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
11,032
3,785
1,032
7,881
32,141
43,498
1,033
5,882
24,573
38,684
0
L
15,538
2,468
0
1,595
23,562
12,619
192
4,551
19,011
0
40,831
W
Da Ji
Like2Die
Da Ji
19,615
7,715
124
2,012
22,320
9,125
1,444
5,786
16,534
0
41,439
L
Hou Yi
26,639
11,253
0
3,977
22,093
8,287
1,058
4,433
17,660
0
91,800
W
Skadi
24,616
10,021
0
4,179
22,972
11,309
553
9,806
13,166
0
98,503
L
Zhong Kui
WhiffAlot
Zhong Kui
20,642
1,833
182
8,442
24,040
16,765
0
3,036
21,004
78,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,876
Gold Earned
53,206
274
Minions Killed
209
13
Camps Cleared
6
1,130,915
Distance Traveled
1,153,656
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
16,860
674
50
2
1
406,146
1
L
Fenrir
15,880
635
45
2
5
389,669
3
W
Da Ji
18,427
737
35
1
1
330,199
7
L
Hou Yi
17,503
700
111
4
4
361,771
2
W
Skadi
17,919
717
124
5
4
417,311
8
L
Zhong Kui
17,493
700
118
5
4
379,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role