Player Matchup

Erlang Shen
Erlang Shen
ALBASNEEZE8
Erlang Shen
Level 91
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 97L
1,765 Elo+
Party 1
Charybdis
Charybdis
BigLogGaming
Charybdis
Level 128
God Stats
13W - 20L
1,512 SR
Queue Stats
255W - 267L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
HowToGetWelfare
Zhong Kui
Level 117
God Stats
3W - 6L
1,474 SR
Queue Stats
84W - 76L
1,682 Elo+
Party 1
Ares
Ares
RareJerare
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,499 Elo+
Party 1
Arachne
Arachne
TuftyLeader9085
Arachne
Level 47
God Stats
22W - 31L
1,810 SR
Queue Stats
78W - 89L
1,700 Elo+
Party 1
Team Averages
Level 90
1,559 SR
1,648 Elo+

VS

Team Averages
Level 100
1,656 SR
1,720 Elo+
Ganesha
Ganesha
Billyblasters
Ganesha
Level 126
God Stats
8W - 10L
1,452 SR
Queue Stats
116W - 102L
1,747 Elo+
Party 2
Olorun
Olorun
Exscape
Olorun
Level 134
God Stats
6W - 3L
1,580 SR
Queue Stats
125W - 104L
1,728 Elo+
Party 2
Medusa
Medusa
GoldnDior
Medusa
Level 28
God Stats
4W - 0L
1,835 SR
Queue Stats
23W - 9L
1,831 Elo+
Party 2
Amaterasu
Amaterasu
IanegG
Amaterasu
Level 57
God Stats
11W - 4L
1,767 SR
Queue Stats
99W - 111L
1,554 Elo+
Solo
Arachne
Arachne
Pdood
Arachne
Level 156
God Stats
5W - 1L
1,647 SR
Queue Stats
232W - 197L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ALBASNEEZE8
Erlang Shen
12
1 / 0 / 0
6,804
619
5,946
6,936
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
BigLogGaming
Charybdis
11
3 / 4 / 2
6,417
583
6,308
7,596
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
HowToGetWelfare
Zhong Kui
10
0 / 1 / 0
5,890
535
2,628
4,141
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 4 / 1
5,708
519
1,553
8,616
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 1
5,677
516
1,042
6,503
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
1 / 1 / 9
7,115
647
2,754
7,808
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Exscape
Olorun
12
6 / 3 / 0
7,669
697
7,730
7,044
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
GoldnDior
Medusa
12
3 / 0 / 1
7,015
638
4,794
3,472
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
IanegG
Amaterasu
12
1 / 0 / 0
6,739
613
4,931
8,127
6,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Pdood
Arachne
10
1 / 2 / 3
5,934
539
3,179
7,660
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
12
12
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ALBASNEEZE8
Erlang Shen
1
0
0
1
L
Charybdis
BigLogGaming
Charybdis
3
4
2
1
W
Ganesha
1
1
9
5.5
W
Olorun
Exscape
Olorun
6
3
0
2
W
Medusa
GoldnDior
Medusa
3
0
1
3.5
L
Zhong Kui
HowToGetWelfare
Zhong Kui
0
1
0
0
W
Amaterasu
IanegG
Amaterasu
1
0
0
1
W
Arachne
Pdood
Arachne
1
2
3
1.25
L
2
4
1
0.63
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,477
Damage
23,388
33,792
Taken
34,111
14,869
Mitigated
16,802
11,430
Healing
17,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ALBASNEEZE8
Erlang Shen
5,946
4,074
0
4,755
6,936
3,748
0
0
6,415
0
44,118
L
Charybdis
BigLogGaming
Charybdis
6,308
2,877
0
2,277
7,596
2,149
0
5,265
2,331
0
39,119
W
Ganesha
2,754
291
224
3,069
7,808
4,562
146
1,402
6,078
16,855
5,488
W
Olorun
Exscape
Olorun
7,730
4,988
150
3,326
7,044
2,240
0
394
6,650
47,859
0
W
Medusa
GoldnDior
Medusa
4,794
1,819
0
2,146
3,472
1,192
1,098
1,433
2,039
0
44,163
L
Zhong Kui
HowToGetWelfare
Zhong Kui
2,628
224
0
766
4,141
2,462
0
243
3,898
39,213
0
W
Amaterasu
IanegG
Amaterasu
4,931
1,859
0
4,371
8,127
6,448
0
0
8,127
0
36,266
W
Arachne
Pdood
Arachne
3,179
1,969
0
4,620
7,660
2,360
0
952
6,708
0
22,731
L
1,553
148
203
1,656
8,616
4,186
0
3,463
5,153
9,730
0
L
1,042
757
0
1,773
6,503
2,324
0
725
5,704
0
27,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
34,472
342
Minions Killed
351
0
Camps Cleared
0
1,128,098
Distance Traveled
1,112,848
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,804
619
89
8
0
243,100
4
L
Charybdis
6,417
583
62
6
0
196,673
1
W
Ganesha
7,115
647
6
1
0
227,531
6
W
Olorun
7,669
697
103
9
0
191,126
1
W
Medusa
7,015
638
103
9
0
228,067
6
L
Zhong Kui
5,890
535
102
9
0
222,592
5
W
Amaterasu
6,739
613
95
9
0
209,446
3
W
Arachne
5,934
539
44
4
0
256,678
3
L
Ares
5,708
519
18
2
0
227,577
0
L
Arachne
5,677
516
71
6
0
238,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role